No Mom, just one more turn... (Civ V)

Still, last time the list came up China had 4 more cultural unlocks than I did despite having far more cities and being total warmongers. TBH I think China are a bit too powerful at the moment, they're the ideal warfare civ with Paper Maker to get gold (as well as helping research ofc), good unique unit and powerful civ ability.

Heh I made a mod nerfing the Chinese Paper Maker.
 
So what is everyone's favourite tech era? I'm really digging industrial era. Just got tanks and planes, oh my
 
So what is everyone's favourite tech era? I'm really digging industrial era. Just got tanks and planes, oh my

I always like the moment when I can start traveling across the open seas and explore the rest of the world.
 
civility_28-10-10.jpg
 
So what is everyone's favourite tech era? I'm really digging industrial era. Just got tanks and planes, oh my

I like it early on when everyone's fairly balanced and you have to be really tactical. After a while it just becomes really one sided.
 
Hmm. Caught under the Iroquis, opposite Russia, 4 Social Policies to go. Really hoping they'll tackle each other before picking on me. Playing an entire game to a dead-end loss is a pain.
 
Hmm. Caught under the Iroquis, opposite Russia, 4 Social Policies to go. Really hoping they'll tackle each other before picking on me. Playing an entire game to a dead-end loss is a pain.

Diplomacy man. Thats how I took out France. Convinced France to go to war with the Ottomans, Ottomans got destroyed, and then I swooped in and moped up the battered remnants of France's armies.
 
I was hanging out with 3 cities trying to win culturally... peacefully hanging out. Germans take out the Aztecs below me. The Chinese go to war with them and I don't join in... then the Germans and Chinese declare war on me at the same time and crush me. This time I'm the Russians and I'm gonna go on a rampage with my bonus iron and horses and take some conquer some shit.
 
I was trying to do a Science victory last game, and I ended up just getting a Time victory. I didn't even know there was such a thing. Kinda a lame way of winning.
 
This game is crack, I've spent most of the past two days playing it (and a few hours the day before them on the tutorials).

So after aborting my first normal game after a few rounds (did something stupid, don't remember what and decided to start over) I managed to win my PROPER first game on standard settings and normal difficulty. Domination win around the beginning of the 20th century, felt good.

Overall, apart from the fact that I loaded the game a few times after some battles that didn't go as planned, the game wasn't too hard. I mean I understand that I played on "normal", but the only Civilization I played before that was the first one and that was like a decade ago, so I expected more of a challenge.

Also, I didn't always understand the mechanics of the game, even after the tutorials and with help available and had to figure stuff out on the fly. One of the facepalm moments was when I realized that you do not need a ship to transport units overseas - I thought they can only move in coastal tiles after you research embarking, like the Trireme for example.

I only had 3 own cities on my native continent and then made a 4th on the other one and had 3 annexed after I introduced a policy where unhappiness from cities is cut by 50%, boosting my happiness +25. The rest of the cities were puppet states and I probably razed around 4, when people were getting very unhappy.

Also it took ages to get anything built, what's a normal city production level?

And by the way, some of the civilizations were dumb. America and the Ottoman Empire were reduced to one city and I just left them be while I was fighting with Russia and they did nothing to rebuild. They also acted like pricks when talking to them, when I wanted to cooperate. Oh well.

Will try and go for a research win (or whatever the name is) this time.
 
Also, I didn't always understand the mechanics of the game, even after the tutorials and with help available and had to figure stuff out on the fly. One of the facepalm moments was when I realized that you do not need a ship to transport units overseas - I thought they can only move in coastal tiles after you research embarking, like the Trireme for example.

That is the case initially. One of the later techs down the seafaring line allows them to cross ocean.
 
So I got my cultural victory. Iroquois had the entire of Eurasia / Africa by the time I was finished, but they still didn't see the need to pick on me and my huddle of antiquated units in fortresses. There were two civilizations I never actually met (I wasn't willing to waste the gold on a ship, and was being drip-fed military from a city-state), but still... I'm not convinced the AI was doing a great job. Never saw them exploring the Americas, and by the time I won, their economy was seemingly crippled by the 40-odd cities they had puppeted (though I did trade for gold every opportunity I saw, since I had economy problems and plenty of luxuries).

I've also heard it said that the AI doesn't use aircraft at all, but since I've never seen a civilization survive long enough to rinse the tech-tree, I can't confirm or deny that. It's sad because I'm really enjoying this Civ, and pushing myself to try the harder settings... just feel I'm getting an easy ride.
 
Yeah the AI needs some work.

Try randomising leader personalities and/or using the Battle AI mod someone is trying to develop.
 
Goddammit. My game as the Japanese is beginning to wind down and I'm worried I wont be able to end up on top in terms of score.

I made a deal with Siam to attack Germany for all the times he pissed us off, and together we wiped him off the face of the earth, no mercy. Just as I was attacking the last city though, Siam goes all Hilter-like with talk of world domination and declares war on me. He and I are the only people left on the continent (point wise we are within 100), along with Arabia (who has been left in the dust). Beating him back will be a hard enough task, but on top of that I need to stop the ever-dominant Russians (who are about 300 points ahead) with less than 150 turns to go.

Sadly no-one is willing to help me in my cause, as the lesser nations (India, Ottomans, and Arabia) dont seem to like me from the wars I get caught up in. Not that they would be much help anyways. The only person who likes me is Russia, but being way more powerful I cant really offer anything to Catherine.

Advice?
 
you can easily get ahead of an AI that's ahead of you in score if you carefully position your military units and win a bunch of battles against them. Just get 1 or 2 cannons or missile launchers and a couple of your best troops
 
Thats the plan so far :p

I wouldnt be worried about it if not for the fact that time is running out.
 
I've also heard it said that the AI doesn't use aircraft at all, but since I've never seen a civilization survive long enough to rinse the tech-tree, I can't confirm or deny that.

I've only gotten to that tech level once, but the only other player who had the technology was on a continent far away from me, so they wouldnt have used them anyways. They also had no navy to speak of, which I found odd, since I had 3 destroyers taking potshots at them with immunity for like 50 turns before i won.
 
I tried to focus on research and culture on my next game and being all nice to my neighbours - not attacking their asses, but I'm 150 rounds in and I can say I'm pretty much screwed (actually I realized that earlier, but thought that maybe I'll be able to turn things in my favour).

Romans for some reason decided to place their second city right next to my capital, despite starting quite some way south of me and after initial pleasantries started talking shit how I'm building in their land.

Hiawatha (sp?) built his second city right under my second city, despite starting way east, so I was forced to do something about it as it was getting crowdy and of course he would not listen when I told him to stop it. Since I was buddies with Alexander and he was at war with them already, I took over that second city and agreed to make peace (with a profit).

In the meantime Rome built another city close to me. I became allied with militaristic Belgrade which got attacked by Alexander, who was suddenly being a douchebag "oops, looks like I attacked your little friend, you gonna do something bout that? That's right, you won't!" and the money I spent to get influence went to shit when Belgrade fell. I made another city in a position which didn't make much sense economically, but I wanted to close the gap with my borders, so that nobody would build any more stuff right under my nose.

I don't even know when, but with not many luxurious resources and nobody wanting to trade with me, squished between Rome and Greece, with -11 happiness and -6 gold I decided to give up. Oh yeah, I attacked Monaco to get iron I couldn't pay for and by annexing it I went down to the very unhappy status.

Maybe I was unlucky starting on one continent between two aggressive opponents, but right now it seems that it's just easier to expand quickly and go for a domination win. Or maybe wipe out the opponents from your continent first and then focus on science etc.
 
I've found that it's best to focus on research and growth (making your people happy too) early on to really get to any win.

I really enjoy Askia and Montezuma's "portaits." I especially like when Askia's like "we want only peace" and he's holding a sword with everything on fire in the background. Montezuma's look is just... awesome. I sometimes consider walking around looking like that with my eyes open as wide as they can while scowling.
 
Back your words with NUCLEAR WEAPONS!?

Why you settling for a score victory anyway?

To be honest, I am still on my first game of civ, and I put it on a higher difficulty than I'm used to. I'm still learning the ropes right now, but hope to go for a space or cultural victory in my next game.
 
Is this game approachable to someone who has mostly avoided the strategy genre altogether? I find most of those sorts of game only fun for a couple days before they fade off into obscurity and mundanity.

In other words, is it simple and approachable enough for a dumb person such as myself?
 
Is this game approachable to someone who has mostly avoided the strategy genre altogether? I find most of those sorts of game only fun for a couple days before they fade off into obscurity and mundanity.

In other words, is it simple and approachable enough for a dumb person such as myself?

It is certainly the most approachable Civ so far. Just give the demo a go, that should give a good impression.
 
Civ was definitely one of my first strategy games. The only one I played before that was probably The Settlers, which is quite similar when you think about it. Even though the RTS wasn't king when I was growing up, those kinds of games with Empire-building at their core (as opposed to being top-down action games) were ideal for getting into to the genre at large. They have the right pace and focus for beginners and yet they have a lot more strategy in than the typical RTS.

Current game: Songhai. Tiny map going for a quick domination victory. Starting to get a bit fatigued (But after 50-odd hours, that's hardly the game's fault), and I'm thinking of putting the game to one side whilst waiting to see if Firaxis are going to fix the bigger issues in the game.
 
Civ was definitely one of my first strategy games. The only one I played before that was probably The Settlers, which is quite similar when you think about it. Even though the RTS wasn't king when I was growing up, those kinds of games with Empire-building at their core (as opposed to being top-down action games) were ideal for getting into to the genre at large. They have the right pace and focus for beginners and yet they have a lot more strategy in than the typical RTS.

Current game: Songhai. Tiny map going for a quick domination victory. Starting to get a bit fatigued (But after 50-odd hours, that's hardly the game's fault), and I'm thinking of putting the game to one side whilst waiting to see if Firaxis are going to fix the bigger issues in the game.

I'm at 46 hours and it didn't count my first day hours for some reason. I just finished a time victory as Russia. I thought I could get a domination victory but Siam built this just overwhelmingly massive army. I'm glad that he took his sweet time attempting to attack me because he probably could have won. We were about even in points at 2005 so I spent the next 45 turns just building wonders and anything that would get me points.

Some of the first PC games I ever owned were strategy games. The first one was Warcraft followed closedly by Command and Conquer. In retrospect I wasn't a big fan of either, but it hooked me on each series and PC gaming. I was always aware of Civilization but I some of the first turned based games I played were just terrible. Alpha Centauri changed that all for me, but I didn't get a Civ game until Civ IV.

I think I might try another cultural victory but it's so frustrating. I might try it with like 5 cities instead of 3.
 
After logging over 60 hours in under a week, I have come to the conclusion that this is truly an evil, soul-sucking game. Even more so than the previous ones.
 
I just finished a game today where I went for the space victory. The tactic of wiping everyone off my continent before I start really focusing on research worked perfectly. Finished at turn 405, though I think I could've finished much earlier with a domination victory, seeing as at one point I had a few medieval units backed up with a Battleship, against early medieval units and capturing cities was a piece of cake. But I decided to just grab a few cities and to withhold total annihilation until after I make the scientific victory.

Two screenshots. I was in the future era before Bismarck even got to industrial. Perhaps it's time to increase the difficulty.

scored.jpg

viewv.jpg
 
Just playing a team game with some friends, and I needed some iron to build some more samurai. So I traded some with one of my friends for some luxury resources for 30 turns. Once it ended though it kept popping up saying our trade agreement had ended once each turn after that had started. When it did this my amount of iron dropped by 1 until I hit -30 iron. I was only using about 6 iron so I couldn't use any of my iron units effectively due to a -50% penalty for not having any iron.

Any idea why my iron dropped so drastically? Also, say if you lose an iron unit, do you get the iron used by that unit back? So a iron node with 6 iron will have 6 iron available again if I used 1 iron from it?
 
Consider me impressed, this is a workable and competent TBS game that is actually approachable to non-fans of the genre. Haven't had this much fun with a strategy game since Lords of the Realm II. This will be the next game I buy. :]
 
Consider me impressed, this is a workable and competent TBS game that is actually approachable to non-fans of the genre. Haven't had this much fun with a strategy game since Lords of the Realm II. This will be the next game I buy. :]

Newb, Lords of the Realm I ftw ;)
 
Any idea why my iron dropped so drastically? Also, say if you lose an iron unit, do you get the iron used by that unit back? So a iron node with 6 iron will have 6 iron available again if I used 1 iron from it?

That shit happened to me too. Its gotta be a bug. It also kept telling me that my peace agreement had ended, for several turn after it actually did. Sucks that it keeps taking your shit from trade agreements though.

And yes, you're supposed to get the iron back I believe.

Also, holy shit. Lords of the Realm. I forgot about that game, the second was better I thought, and me and my friend played it for a whole summer practically every day.
 
Lord of the Realm 2 was fun. But Medieval 2 did all the same stuff but better.
 
I get so annoyed by the slowness of the turns late in the game. Hopefully this will be patched. Either that or I need an new proc.

Still loving the game though, even though it is devastating for my night rest.
 
My first game is going swimmingly as Aztec on normal. So far I've conquered France, China, and Germany with little resistance, and I now have complete control over the largest continent. None of the remaining AI seem anywhere near as advanced as I am. This is actually the first time I've ever played a Civ game. I was hoping for a little more of a challenge. Maybe I should try a harder difficulty?
 
That shit happened to me too. Its gotta be a bug. It also kept telling me that my peace agreement had ended, for several turn after it actually did. Sucks that it keeps taking your shit from trade agreements though.

And yes, you're supposed to get the iron back I believe.

Yeah it's a pretty game breaking bug seeing as iron is so important in the medieval era! I couldn't do anything! I played another game and yes you do get the iron back :)

I get so annoyed by the slowness of the turns late in the game. Hopefully this will be patched. Either that or I need an new proc.

Still loving the game though, even though it is devastating for my night rest.

Yeah the turns can take quite a while to get calculated. It'd be nice if in multiplayer the turns calculation was shared between players or if small dedicated servers could be used. Oh well, still fecking addictive >_<

Does anybody know how much gold each unit takes in maintenance? I can't seem to work it out and the amount seems pretty random and sometimes really steep!

Also, in a game we had last night, me and my friends found the city state Budapest on a 1 tile island xD No chance for him to expand, though he did have about 2 pearls and 3 fish around him, so I guess he was pretty well off :p
 
Have any of you experienced a bug where a peace treaty never ends?
 
Have any of you experienced a bug where a peace treaty never ends?

Yep I mentioned it a few pages back. I don't know why they haven't fixed it yet since it kind of ruins a game if you're trying to win by conquering or you want to help an ally.

I keep losing my attempts to win a game by culture. I made it a lot further this time trying to make use of city states with Greece and Patronage. It worked out for a while but I think that tactic is the best for diplomacy, as I had 7 votes (of the 10 I needed) with only my tiny footprint of an empire. If I had devoted maybe a 1500 more gold to the process or so I would have been elected King Awesome President Man. However, toward the end I had the weakest army and no money coming in and couldn't even finish the five policy tabs.

I think I have to be more willing to split my points amongst the tabs for maximum effect and make sure to keep my luxury resources always doing things because early on I'll just have them sitting there.

Patronage seems to only be worthwhile if you are managing a relationship with multiple city-states. If you only have one or two it's pretty much worthless.
 
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