Our EVE Online Corporation

What you do. with the Drake, you move, turn on your hardeners and click target, click missiles button, wait....wait.....wait.

There's no engaging times for you. You don't need to turn on your armor repair, don't need to use cap boosters, make sure your flying so the enemy does as little damage as possible, etc...you just sit there and fire 100km range missiles.
 
Oh boy, I have more than enough money now to buy my first ship *exciteddd*
 
Does it matter if I am flying minmatar? I thought the whole point was that what you start off with doesn't matter?

Anyways, that does sound like a really nice ship, reasonable price too.
 
To start off with it is best to concentrate on one race as you will improve a lot better. Its better to be good at one thing then crap at lots of things.

Once you are decent at one race you can start thinking about branching out. Minmi are not the best pve race but great fun for pvp! Thats why I started learning them before I stopped playing. :)
 
It's a big old alliance in EVE designed solely to help new players learn the game, teaching them the basics and slightly-advancedics. Good crew.
 
It was just weird how you worded that sentence, I couldn't tell if you were saying EVE Uni was good or bad. I actually got an offer from some corp for newbs a long time ago, dunno if it was them though.
 
Yup, Eve Uni do the whole low-sec PVP to wars, PVE, and much much more. Appears as though IT is fail cascading (when a 0.0 alliance fails quickly). The Northern Coalition has turned into THE only coalition that has no reds anymore and everybody is blue. Why fight the red people and possibly lose when you can join them? I was part of a renter alliance in Tenal actually and when I was with a non-renter alliance, the game was much different. You had to fight for your survival and it just made everything more appreciative. The PVP wasn't so fun as you would have less experienced FC's and pilots and losing wasn't great neither. Still the lag wasn't that bad.
 
So if EVE Uni is supposedly "altruistic" and noob friendly, why do people ever leave? Reading about that corp makes it sound like a Utopia, surely there are some problems with it?
 
There are a few catches with the Uni. They have course schedules covering everything from tackling and electronic warfare to fleet operations and advanced hull types. It's a very large corp so there's always people to do stuff or chat away with. They have a navy that you can join in as well that gets pretty active during wardecs. We do a lot of lo-sec and pirate roams, and my battlegroup was actually starting to set up a temporary camp in lo-sec just to get acclimated. There's also programs for reimbursing lost ships (mostly cheap T1 stuff though) and they offer books for most basic skills just under one mill.

If there's a downside to the University, it's that being such a big, noob-friendly corporation can attract some pretty fruitless and boring war declarations. Most enemy corps don't seem to know what they're getting into, get destroyed or chased off by a large blob of Uni pilots, and then they just dock up whenever you're in the area, never to fight again. They're not really troublesome, but the Uni has a pretty strict lockdown policy during war: No undocking, hauling, traveling, missioning, or mining during the duration of the war. That seems pretty burdensome, but I can understand why the rules are such. Wardeccing the Uni is not supposed to be fun and that means depriving the enemy of any easy kills on new players. The only time you can roam about is when you're part of a fleet. If you're part of the Uni's navy division, you generally get a lot of opportunities to fleet up for war target hunts. I'll usually just clone jump between my main clone in Jita for trading purposes, then jump back to my clean clone at our HQ whenever a fleet starts up.

You can leave the corp during wars and come back later if you'd prefer to keep missioning and stuff. You just won't have access to any of the Uni's services or fleets, and navy members have a mandatory three-four month enlistment period where they cannot drop out.

Also, I think I had to wait at least two weeks to join the Uni because of all the applicants, but they've changed the system now so it should just take a few days to get in. It's a neutral teaching corporation, so some people will eventually leave to pursue more focused activities in mining, PVP, whatever. Or they get booted out for flagrantly disobeying the wartime SOP or something. If you can obey the rules and exercise some patience, I think you can get a lot out of it. I've had no regrets. Even if you don't join, poking around there wiki still has a lot of useful information and recorded classes available to anybody.
 
Hah, that's really interesting. Even though the sound of being in lockdown sounds boring as hell, it still seems awesome how real-lifey that is; then again I am new to EVE, so maybe that is common.

Also, you said you activated a different clone? So you can use a different clone of the same character? What's the catch?
 
You can have multiple clones (bodies) installed around the EVE universe, which requires a high standing with a corporation offering it as a service. I have +4 and +5 implants in my original, main body when running missions, salvaging, anything I can do in relative safety in high-sec. When fleet invitations for a lo-sec patrol start going out, I jump to my "clean" clone with no implants at our HQ. That way if I die, I at least don't lose my implants. There's no catch other than having to wait 24 hours between clone jumps. Both clones are functionally identical outside of the implants installed on them. Some people might have a PVP clone with skill hardwiring to make them more effective combat pilots, for instance.
 
Why fight the red people and possibly lose when you can join them?

Same reason Drakes are poop - it's fucking boring. You're an awful example to new players hool.
 
Ja, hool sucks :p

I'm surprised he has any fun at all!
 
It was just weird how you worded that sentence, I couldn't tell if you were saying EVE Uni was good or bad..

Can you tell which of these is generally used correctly? "I could care less" "I couldn't care less"

Ja, hool sucks :p

I'm surprised he has any fun at all!

Heh, probably an epeen gamer. "I'm having fun my wallet is huge oh shit yeah"
 
haha

Are you still playing Eejit? I keep being tempted to play again and restart up the accounts but just not sure I have the time for it. When I weigh it up it seems better not to play, other games to play, girl friend, work. There is just no time. But then on the other had there is a 10+bil wallet, and an archon not getting played with too.
 
haha

Are you still playing Eejit? I keep being tempted to play again and restart up the accounts but just not sure I have the time for it. When I weigh it up it seems better not to play, other games to play, girl friend, work. There is just no time. But then on the other had there is a 10+bil wallet, and an archon not getting played with too.

I'll give you photos of cute animals for your character if you like :p

I'm still playing, aye, roaming nullsec and lowsec, occasional wardecs, doing these newfangled Incursions and so on. Made about 500m from them in a week or so.
 
Plex's wont get me more time in life?

I guess it helps if I read posts properly...


It seems that my alliance got wardecced again. I'm sorely tempted to leave my corp for a bit since I never have time to go to lowsec.
 
So how exactly do you buy another subscription? I've gone to my EVE online account, under Subscription details, and there is no option to buy more.
 
You bought the game cheap on the steam sale, right? From the main page follow the link that says "update subscription interval." It's on the right and should bring you to the correct page.
 
Plex's wont get me more time in life?

Hope you had the time of your life.

I can't believe people still play this game. I love space shit because I'm an amateur astronomer... but I just can't find the allure of investing a lot of time in the game. I'm used to playing games for some long term goal but when I played Eve it never seemed like there was one. Simply to have a bigger ship. I always wanted like... some enemy that must be defeated or some war that must be won instead of just limitless profiteering. I always feel like that was there somewhere beyond me grasp of the game, but I never got to it.

I guess what it boils down to is that Eve LOOKS like I game I want to play and that's why I keep trying it out, but it never PLAYS like a game I want to play. Considering the fact that I have thousands of hours of play time in games I have yet to play, I don't think I could invest myself in Eve. And even when I did try to invest myself, most of the time I'd just end up sitting in a station looking at my ship or repeating the same missions that involved going somewhere, shooting something, or dropping something off. Granted that's the gist of every RPG, the variety is so slim I couldn't keep it up for more than a week at max.
 
You should try pvp in Eve. That's the biggest part of this game.
 
You should try pvp in Eve. That's the biggest part of this game.

I've heard that before, but everytime I watch a video of it I'm completely underwhelmed. It's either laggy, zoomed out 10,000 AUs, or you just can't even tell what's happening.
 
That's fleet pvp. You want solo or small gang pvp, where you rely more on skill and tactics than you rely on prayers to the gods of ping and latency.

Try watching this series of vids: http://www.youtube.com/watch?v=-Lz6v6d4t7c

Most of it is solo work by one of Eve's kings of pvp.

Best watch it in HD.
 
Same reason Drakes are poop - it's fucking boring. You're an awful example to new players hool.
Yes Drakes are boring but sov war outcomes depend on:
  1. Most importantly who has more lag on the server OR who is already loaded on the grid.
  2. Who has the most Titans and Super Capitals.
  3. Who has the most Tech moons.
  4. Who has the most experienced PVP players.
  5. Finally who has the most members.

I started playing Eve heavily finally in January 2009 and stopped around October because I didn't have time. I have done the whole Merlin>Caracal>Drake>Raven thing with missions. I have mined tons of shit in WH space and lived in there then we couldn't get it out. I have been in a merc corp. I have been in a renter alliance. I have been in a independent 0.0 alliance. I have done a bit of roaming low-sec. I have taken part in taking over sov and outposts in the Southern War with CO2 in Impass. I have seen my fair share of Titans and other capitals. I have also taken part in killing a Dread in what must be 3 seconds.

I have done a lot in the game and being in CO2 was probably my best time. When I failed miserably and continually, my corp I was part of was with Consortium Alliance. Schmack Datass believe it or not was a kid. He was married in Arizona with some girl that had to buy alcohol for him because he wasn't 18 yet. Yes it was THAT bad! Check out my Eve video's I recorded: http://www.xfire.com/profile/hool10/videos/eve/

CO2 had major plans for Impass as well. We were to become the landlords for corps to occupy our space. However AAA came back as we were not terribly great at PVP.

*The "Eve before battle" and "more of the battle" vids was actually the first major battle I had with Consortium. When the first primary is a Stiletto, you know the FC is shit. Also Consortium had tried to put an Outpost up but it failed miserably. We couldn't even protect it if it had been put up. So to fund another Outpost we gave donations. I gave 500mil for it and never saw that money ever again. In fact this is a video showing the whole alliance mining the minerals for the first Outpost: http://www.xfire.com/profile/hool10/screenshots/?view#92377906 So don't call me out as a bad example to new players.
 
I've heard that before, but everytime I watch a video of it I'm completely underwhelmed. It's either laggy, zoomed out 10,000 AUs, or you just can't even tell what's happening.

Going to have to kind of agree with you here. If there is one massive turn off for me in EVE, it's the combat in general, it is some of the most boring crap combat I have ever come across in any game. I actually really like all the other missions like salvaging, and hacking and crap like that, because it makes me feel like an actual space explorer. But whenever I'm given a job to kill some pirates, I am like "oh, ****ing yay", most underwhelming and tedious work ever. Also the reason why I am so adamant about learning Logistics in hopes of avoiding that sort of work.
I am still a newb, so maybe fighting becomes more interesting or engaging.. but it has yet to impress me even in the slightest.
 
True, the combat isn't as exciting as it could be, but I don't imagine it's any more exciting than actual ship-to-ship naval battles. Especially when you think about it from a captain's point of view. You have to prioritize targets, plot a course, and give commands to fire weapons to your invisible crew.

Depending on what you're dealing with, it is more of an exercise in strategy than actual skill with a ship. You can "manually" pilot your ship to hold a certain distance from the target, maximize your transversal velocity, and minimize theirs. All so you can do the little extra bit of damage that wins fights.

Picard doesn't actually pilot the Enterprise, he's too important, so somebody else does it.
 
Going to have to kind of agree with you here. If there is one massive turn off for me in EVE, it's the combat in general, it is some of the most boring crap combat I have ever come across in any game. I actually really like all the other missions like salvaging, and hacking and crap like that, because it makes me feel like an actual space explorer. But whenever I'm given a job to kill some pirates, I am like "oh, ****ing yay", most underwhelming and tedious work ever. Also the reason why I am so adamant about learning Logistics in hopes of avoiding that sort of work.
I am still a newb, so maybe fighting becomes more interesting or engaging.. but it has yet to impress me even in the slightest.
Going to have to kind of agree with you here. If there is one massive turn off for me in EVE, it's the combat in general, it is some of the most boring crap combat I have ever come across in any game. I actually really like all the other missions like salvaging, and hacking and crap like that, because it makes me feel like an actual space explorer. But whenever I'm given a job to kill some pirates, I am like "oh, ****ing yay", most underwhelming and tedious work ever. Also the reason why I am so adamant about learning Logistics in hopes of avoiding that sort of work.
I am still a newb, so maybe fighting becomes more interesting or engaging.. but it has yet to impress me even in the slightest.
If you do not like PVE then go into Industry. Forgot about this but if you have any question about the game, simply refer to the Eve Bible in PDF:
http://www.isktheguide.com/

You also want to use this site to learn what to do in a PVE mission or else you may aggro too much and get blown up: http://eve-survival.org/wikka.php?wakka=HomePage

You can also test stuff on the TEST server. If you die it doesn't matter as it's on a server that tests future builds and resets with new mirrors. Also everything in 1 ISK.
 
Goddamn, could registering for EVE Uni be any more of a pain? What am I, going to ****ing college? Are most processes for joining corps this pretentious? Took me two hours to fill out that application.
 
To be honest. Major fleet pvp is not great. For sure its fun to try for a wile but when there are 800+ people in a system things tend to get very baggy and its very frustrating when you lag and just wake up in a station, podded.

In this kind of pvp you just sit in your blob in a long range heavy hitter and shoot at primary targets.

The exciting pvp, and Damnit its fun, is when there are 10-15 of you in a fleet and find a similar feet to fight. Then its all down to skill. Killing the right primary, keeping the right speed and distance etc.

One thing that does make it very exciting is you have so much to loose, when you spend a week working for a ship and your using it to fight for survival in a kick ass fight. You will be on the edge of your seat
 
Goddamn, could registering for EVE Uni be any more of a pain? What am I, going to ****ing college? Are most processes for joining corps this pretentious? Took me two hours to fill out that application.

It's a very large corporation with a lot to manage. A bit of a lengthy questionnaire at least weeds out the people who are serious about joining the Uni instead of those who just want to quickly get in to leech off replacement programs and the skillbook wallet. Or, y'know, lazy spies. And yeah, they do play the role a little bit which you can tell by reading their front page news. For all intents and purposes, you are joining college for Eve!

Joining my prior corp was nowhere near as involving: Just a quick chat and an invite to apply. It's not like E-Uni's application process is standard by any means, but I imagine some of the larger and prominent corps/alliances in the game will have similar systems in place.
 
Personally, I've always enjoyed learning games on my own and then only getting help when dealing with more complex things like dealing with tweaks and efficient procedures and such. Experimenting and finding out what's good and what's bad. With Eve you can't really do that. You've got to ask for help every ten minutes and I think the entire time I played I was doing at least one thing wrong. However I know recently they added in a new starting system and, had I not already figured out so much basic stuff about the game from experience and asking, I'd probably try again just to do that. However, as it stands, it would probably just annoy me to be stuck in tutorial world.

I think the part of the game that really bogged me down was the travel. You can jump to 0 and move a lot faster but you're still investing like 10+ minutes getting to a place you need to go and that really takes away way little momentum the game can build. Then if you autopilot it takes two or three times longer and you're likely to get killed. I guess that's part of the gameplay since you can make so much money just hauling things around, but it's annoying if you want to do any other part of it.
 
So, is it normal not to find any asteroids after searching like, 7 Asteroid Belts? Wondering if I am doing it wrong, or if they actually go dry that fast in high sec. I went into my overview settings and made sure to put a check on each Asteroid Type.
 
So, is it normal not to find any asteroids after searching like, 7 Asteroid Belts? Wondering if I am doing it wrong, or if they actually go dry that fast in high sec. I went into my overview settings and made sure to put a check on each Asteroid Type.
High-sec is where are all the macro miners/ratters are along with 0.0 so they strip everything as soon as DT ends. You want to find systems with .6 and .5 to rat or mine in. However those mineral values/rat values are so poor that it's not very profitable at all when your alone. You want to use: http://eve-central.com/ to find out the price of mins and try and mine the asteroids that give the highest amount of the best selling mineral. Planetary Interaction which I thought was an excellent feature is also very lucrative.
 
I'm not looking to really get into mining, but it's fine to do a few times while I'm busy doing homework for something slightly above what I normally earn, because these missions that are offered to me right now are ridiculously lame in terms of profit. Some are quite a bit of work for..... 18000 credits.
 
You don't have to mine neither. You can just buy the mins and/or necessary components and build them using a BPC or BPO. *Also there is a skill that greatly increases your relationship with certain NPC corps.
 
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