No overrating here folks - here is a summary of what they had to say:
- Uninspiring, run-of-the-mill gameplay that you've played before and played better before
- Level design is fairly dull and uninspired
- Vehicle levels feel like they were made just for the sake of being made (ie, everyone else has vehicle levels so I guess we should have them too)
- Indoor graphics = fine, outdoor graphics = "embarrassingly bad"
- Boss fights haven't evolved since original Quake II (you pretty much know EXACTLY when one is about to happen)
- No bots in multiplayer
- Singleplayer campaign barely reaches 10 or so hours (and that's with getting lost, restarting due to being killed)
- Lots of action though
Their final score: 70%
- Uninspiring, run-of-the-mill gameplay that you've played before and played better before
- Level design is fairly dull and uninspired
- Vehicle levels feel like they were made just for the sake of being made (ie, everyone else has vehicle levels so I guess we should have them too)
- Indoor graphics = fine, outdoor graphics = "embarrassingly bad"
- Boss fights haven't evolved since original Quake II (you pretty much know EXACTLY when one is about to happen)
- No bots in multiplayer
- Singleplayer campaign barely reaches 10 or so hours (and that's with getting lost, restarting due to being killed)
- Lots of action though
Their final score: 70%