Played Halo 2 for 10 hours straight and...

i dont like fps on console games...the only games im waitin for on console would be gt4...i thought halo was allright in my opininon

probably because it was too hard to control the crosshair with the contorller but everything else was cool, the story of hola was gay

so i think halo 2 would be the same
 
Esquire said:
I'm still pretty shocked about all this comparing. Tell me, is it just going on because they're both sequels?

They do it because they need to compare their game against another one and say "OMG OUR GAME ROXORS AND YOUR GAME SUCKZ" just to make themselves feel superior in some way. Never mind that the majority of these people have never played either game.
 
The worst parts of Halo for me were the poor crosshairs and the crappy alien enemies (especially, "The Flood") with bright blue/pink/purple/green blood. Though i enjoyed the ending of the game (not just because the game was ending) because of the 'countdown'/panic type element. Ending was better than Hl1's imo

Damnit they've got me comparing now! Tbh, there's nothing wrong with comparing, but it's just that there's so many threads about it! Where those mods at!?
 
People should just get both games and enjoy them, not endlessly dissect which one is "better".
 
Apos said:
As long as Halo2 doesn't have the hellishly boring indoor level design, it'll be awesome even if it's more of the same. I think the real problem for HL2 is that Halo2's MP offerings will without much doubt be superior, given that it will come with full MP assault games with vehicles and all sorts of polished bells and whistles, whereas HL2 will just have what are basically ports with no new gameplay for a long while yet. I don't have much doubt that the HL2 SP game will be cooler and more inventive tho.


Halo2 won't come close to HL2's MP. Valve made some of the engine specifically for ease of use to modders...Valve know HL2 has the best MP in the world and so does anyone thats played HL1 MP + its mods. The way you describe its MP it sounds the same as, but worse than UT2004's onslaught or BF:1942/Vietnam for many reasons - Graphics. Gameplay. Hardness. Longetivity. No mod support/No extras can be added (most of them UT2004 has the best). Fair enough i'll believe Halo is hard on Legend or whatever but i still bet it does'nt have a learning curve like UT2004...not even half. The only +pro i can see Halo and Halo2 has is Co-Op (which i've not played but it seems to get people worked up so i'll believe its actually fun)

@ the thread - So in other words, Halo2 isn't all it was cracked up to be. Unless you love Halo in general and its linear gameplay then you'll get bored of Halo2 in a blink.
 
yates said:
theres no way you could've possibly played both so how can you even say that?

how? how can I say that? Then I'm going to tell you how I can say that :

Jesus talks to me while I'm asleep, and the last time he said Halo 2 sucked compared to HL2, and now I know the Truth! Truth be told! :angel:
 
Again, people make fail to differentiate an official MP and modifications.

Modifications are NOT Half-Life 2's multiplayer. They do not ship with the game. They are additional and they are made by the fans. Half-Life 2 doesn't have a multiplayer.
If you want to consider CS:Source to be the multiplayer, then okay. If that's the case, Halo 2's multiplayer sounds far more promising and interesting.
 
subtlesnake said:
Just like people were disappointed with Halo, people will be disappointed with Halo 2. One opinion doesn't really mean a whole lot, and threads like these just give fanboys reason to say "see, I knew it would suck"

I say play the game and make up your own mind.


See, I knew it would suck.
 
Mithrandir2 said:
Halo 2 has an average review rating of 97%... higher than HL2


It got 100% twice from the official XBOX magazines...i don't know if you clicked on that MICROSOFT make the XBOX and MICROSOFT are partly behind HALO.

If Valve had an official Valve magazine and rated HL2 100% in the US and UK version would you take them serious? I would'nt.

Absinthe said:
Again, people make fail to differentiate an official MP and modifications.

Modifications are NOT Half-Life 2's multiplayer. They do not ship with the game. They are additional and they are made by the fans. Half-Life 2 doesn't have a multiplayer.
If you want to consider CS:Source to be the multiplayer, then okay. If that's the case, Halo 2's multiplayer sounds far more promising and interesting.

Alright then. If i wanna play a proper vehicle based MP with FPS MP involved i'll go play UT2004's Onslaught.

I'd rate CS (and CS:S) the best MP game ever made and its HL2's MP regardless of the way you look at it. It might not of been a Valve game in the beggining but Valve bought rights for it, meaning they own counter-strike and they can call it Sheeps on Fire if they want and make it a farming game if they want...because they bought it. They didn't take it. Not to mention some of the people that worked on CS got a job working for Valve i believe.
 
subtlesnake said:
Excuse me if I express disbelief.

Feel free, although I don't see what's so hard to believe about it.

A guy at my college (whom I barely know) works for Microsoft. He managed to procure a box of Halo 2s, probably through illegal means (I didn't ask), and was selling them at €30 a pop.

I got bored quickly. I sold it to my manager yesterday and he's now having a lot of fun with the four-player multiplayer I believe.
 
BrimStone04 said:
Ok i know u guys are all tired of halo vs hl threads, but i actually got my hands on a copy of halo 2 last night, the place i got it from let me play it for one night and i would have to bring it back the next morning, i stayed up all night playing this game, judging by what is going on im pretty close to the end, but i took it abck to where i got it until the 9th. I was EXTREMELY excited for halo 2, now not so much....heres why

i was planning on getting some really good graphics, yeah they are nice, but the SS's they showed are NOT how they look in game, and i was playen this on a 60 in high def tv. It renders wierd, it will show a persons face and its all plain, then a second later the detail kicks in. the plot is very similar to the first halo, some missions are the same objective, but on a different area, if u play it u will see i dont wanna give away too much. the dual wielding is the best part of the game, its just a blast. multiplayer is also the thing that works best in this game, no lag at all. true story, i log into xbox live and i join a random game...and i see whos in it and the editor in chief of EGM is playen, so i got to be killed by him. after being some what happy, and some what dissapointed in halo 2, i can safely say that from what they show of in game of hl2, and the amount of detail and how the plot is completely different then its first unlike parts of halo....i know now that hl2 will prevail. again i hope u took the time to read it, but u should still give halo a try cuz online rocks.

Interesting.
 
I was expecting more of the same..but who wasn't?? Halo 1 was released about 2 years ago (maybe 3)...HL1 was released 6 years ago...so of course HL2 is not going to be the same old thing.
 
Technically Modding adds to the game and therefor is apart of it. Thus if you say "well it's not multiplayer because it don't come with retail", so if valve released a patch later that added offical multiplayer then HL2 dosn't have mulitplayer! That is using your exact way of thinking.

Mods do add something to a game. It has to add it somewhere. I mean if a person makes a mod that turns out to be the best multiplayer game ever. Then what are you saying that mod is? What if the only way to get the mod is to buy a certain game. It does add on to the game dude. Modding does add onto the game, you cannot say it dosn't. OTHERWIZE THERE WOULD BE NO SUCH THING AS MODDING. Modding does add on to multiplayer and you can't say it dosn't. Otherwize you are just plain stupid and don't know what modding is.
 
I knew it would suck

i bet i was first to say that :|
 
Minerel said:
Technically Modding adds to the game and therefor is apart of it. Thus if you say "well it's not multiplayer because it don't come with retail", so if valve released a patch later that added offical multiplayer then HL2 dosn't have mulitplayer! That is using your exact way of thinking.

Mods do add something to a game. It has to add it somewhere. I mean if a person makes a mod that turns out to be the best multiplayer game ever. Then what are you saying that mod is? What if the only way to get the mod is to buy a certain game. It does add on to the game dude. Modding does add onto the game, you cannot say it dosn't. OTHERWIZE THERE WOULD BE NO SUCH THING AS MODDING. Modding does add on to multiplayer and you can't say it dosn't. Otherwize you are just plain stupid and don't know what modding is.


I consider most mods to be stand alone games. It's possible to seperate an engine from the games that are made on it. Is another game using Soucre HL2?? Not imo, and neither will the mods be (at least the the ones using new textures/models/gameplay etc. I'll accept that a mod which makes minor changes doesn't result in a new game. It's a grey area)

I personally don't think of CS:S as HL2 in any way.
 
OMFG, STOP THESE ****ING SHIT THREADS...
Anyway, Halo2 is not TRYING to compare to HL2, when making halo2, they didn't say "hey, lets try to make this better than HL2"...No, they thought that people would accept halo2 for what it is, an excellent shooter, that may not be revolutionary, but will take all the aspects of a shooter, and do them well. People should bye them both, play HL2, but on the SIDE play halo2, because that's the type of game it is, it's an appetizer, but an excellent one (from what i've heard, sadly to say some of my friends have played the leak...and he got it from someone at EBgames...)
So accept halo2 for what it is, and enjoy them both.
oh, and the graphics in halo2 are awsome :)
 
PvtRyan said:
I suddenly have a strong desire to go the days of "Doom 3 vs HL2", ahhh the good old days.
Me too....because at least Doom3 stood half a chance of being half as good as Half Life 2.

Halo 2 doesn't even compare!
 
Doom3 is a good FPS though :). Its supposed to be an arcade-y type style FPS like the originals and does it very good. Only in this day and age there is a high expectation for FPS being story driven like HL2. The only people that like Doom3 are the ones that played the originals when they was new because they knew exactly what they was getting and didn't feel disapointed when the game got repetative.
 
*walks into dark room with walls drenched in blood*

*gets attacked by random skittering creature*

Gee, Fun!
 
I find it hard to even believe all the people who said that they have played Halo 2, much less agree with their opinion on it. Yes, I know about the French leak but it has been confirmed by a number of sites that getting the leak to play is very hard. Also, everyone always says their "friend" has it and they went over to their house to play it.

Now I'm not saying the poster of this thread has not played Halo 2 nor am I saying that other posters have not played it either. I just think saying that you've played the leak and then saying its not good is an excellent way of keeping the Halo 2 fanboys, which seem to be the spawns of satin to you people, at bay. (It's also a great way to show just how much of a HL2 fanboy you are if you ask me.)

As other people have said, its all about opinion. Why you want to come on Half-Life 2.net and post you're opinion on a game you have little to no proof of actually playing is beyond me. If you wanna bitch, please wait until November 9th.
 
Alig said:
It got 100% twice from the official XBOX magazines...i don't know if you clicked on that MICROSOFT make the XBOX and MICROSOFT are partly behind HALO.

If Valve had an official Valve magazine and rated HL2 100% in the US and UK version would you take them serious? I would'nt.
Not to mention PC magazines have a very different rating system then console mags. 96-98% in a Pc mag can often be the same rating as a 10/10 from a console mag.
 
Minerel said:
Technically Modding adds to the game and therefor is apart of it. Thus if you say "well it's not multiplayer because it don't come with retail", so if valve released a patch later that added offical multiplayer then HL2 dosn't have mulitplayer! That is using your exact way of thinking.
Mmm-hmm. By that logic, any patch for HL2 released by Valve is not part of the retail product (HL2), which makes absolutely no sense. Then again, this can go both ways, since the game doesn't ship with those patches installed. But then, what if HL2 gets re-released with all the patches? Here we've got a pointless argument. Moving on:
Minerel said:
Mods do add something to a game. It has to add it somewhere. I mean if a person makes a mod that turns out to be the best multiplayer game ever. Then what are you saying that mod is? What if the only way to get the mod is to buy a certain game. It does add on to the game dude. Modding does add onto the game, you cannot say it dosn't. OTHERWIZE THERE WOULD BE NO SUCH THING AS MODDING. Modding does add on to multiplayer and you can't say it dosn't. Otherwize you are just plain stupid and don't know what modding is.
Then answer this: Is Vampire The Masquerade: Bloodlines part of HL2? Of course, the answer is NO, because Bloodlines is based on SOURCE and not HALF-LIFE 2.

Yes, you do have to purchase HL2 in order to play its mods. But that hardly makes said mods a part of the retail product. CS is not a part of HL. Op4 and Blue Shift ARE part of HL, because they're based in the exact same timeframe and location in the same game world. CS Source, on the other hand, has NOTHING in common with HL2 other than Source and maybe some props from HL2.

You can't associate a game as being a direct part of another game because of common technology, because it just doesn't work. Medal Of Honor: Allied Assault is not part of Quake 3, even though it's based off the Quake 3 engine. And even though Half-Life Platinum came with Team Fortress Classic, TFC is not the same game as Half-Life.

And what about Half-Life? Isn't that based off of Quake 1's engine? :)
 
the guy didnt like the game,but ...played for 19 straight HOURS lol!
 
If mods are "stand-alone" products, then why aren't they presented as so ? Why are all the Half-Life MODIFICATIONS stacked under Steam huh ? Just because they don't have the same weapoons, enviroments and gameplay as Half-Life doesn't matter, it's the fact that you NEED Half-Life to play the mods makes it a HALF-LIFE mod.

Anyway, go and make your "1337" multiplayer MAPS for Halo 2. Here, we'll be producing entirely new GAMES from Half-Life 2 ....
 
Funny how these threads exist without the actual existance of the games. Hilarious. And, no, I don't believe one person who says they've played either Halo 2 or HL2. That, or, I'm not going to take the opinion of someone who hasn't the legal right to play either.
 
wayne white said:
the guy didnt like the game,but ...played for 19 straight HOURS lol!

Tons of people played through Doom 3 and didn't like it. What is your point?
 
soo Stigmata in your sense then... Sven-Coop is a multiplayer of HL?
because they're based in the exact same timeframe and location in the same game world
Sven-Coop is technically based on the asme exact timeframe and location and in the same world... So its HL's multiplayer. But its a mod..

DUDE, YOU DONT NEED QUAKE 1 TO PLAY HL. IM SAYING THAT IF YOU NEED A GAME TO PLAY ANOTHER GAME THEN THEREFOR IT IS AN "EXPANSION" TO THE ORINGAL GAMES SINGLE\MULTI PLAYER.

Do you need Q1 to play HL? NO.
Can you get HL free because you bought Q1? NO
Do you need HL2 to play Vampire The Masquerade: Bloodlines? NO
Do you get Vampire The Masquerade: Bloodlines free because you bought HL2? NO

Therefor you are making points that are in no way focused on the points that im making. Your misinterperating me.

You should easily understand my point.
"If you buy a game, and you can get "mods" that require the game you bought then therefor it is a multiplayer addition"
Now if that is wrong, then please tell me what part Mods add to a game and if if they don't add anything then why play or make them?

So you are high or something if you can misinterpate my obvious points. Mods add something or else there useless.


A game dosn't have to be based in the same universe as the other to be it's multiplayer. It dosn't.

SO PLEASE TELL ME, IF MODS ADD NOTHING ONTO A GAME THEN WHY THE HELL WOULD ANYONE MAKE A MOD, BECAUSE THEY WILL ADD NO NEW UNIVERSES TO THE GAME, NO NEW WORLDS, NO NEW WEOPONS, NO NOTHING IN YOUR POINT OF VIEW. THEREFOR THERE USELESS, THEREFOR WHY THE HELL IS VALVE GIVING ANY SUPPORT FOR MODDING.

Mod means Modification. Therefor Counter-Strike, TFC, Natural-Selection, The Specalists are all simply modifications to Half-Life. They simple expand the game. The same way an expansion does. Since they are expanding the game and adding whole new worlds into it, it is adding onto the oringal game. Thus since it adds on to the game then therefor it adds on to various parts like MP an SP.
 
Alig said:
Alright then. If i wanna play a proper vehicle based MP with FPS MP involved i'll go play UT2004's Onslaught.

Then you do that. That's irrelevant to the HL2 vs. H2 argument.

I'd rate CS (and CS:S) the best MP game ever made and its HL2's MP regardless of the way you look at it. It might not of been a Valve game in the beggining but Valve bought rights for it, meaning they own counter-strike and they can call it Sheeps on Fire if they want and make it a farming game if they want...because they bought it. They didn't take it. Not to mention some of the people that worked on CS got a job working for Valve i believe.

I don't care how they got Counter-Strike became Valve property. That has nothing to do with anything in this topic. The fact of the matter is that CS:Source is nothing more than the original CS but with new graphics and physics. Virtually nothing has been changed or added in the gameplay department, aside from the most minor of tweaks. And how many years old is this game? Halo 2 at least wants to attempt to bring something new to the table. At least on the console side of things. That's more ambitious than CS:Source ever was, and it's far more commendable.

Personally, I think that if somebody thinks of CS:S as one of the best MP games ever made, then they haven't played enough games. But whatever floats your boat. All I was saying was that pitting user-made modifications against an official MP is not a valid comparison.
 
Minerel said:
Technically Modding adds to the game and therefor is apart of it. Thus if you say "well it's not multiplayer because it don't come with retail", so if valve released a patch later that added offical multiplayer then HL2 dosn't have mulitplayer! That is using your exact way of thinking.

The difference is that an MP game released by Valve specifically for HL2 would be official, and comparisons can be made. The user-made modifications are not Valve property, they are not a part of HL2, and they cannot be considered when writing a review. With YOUR way of thinking, even if HL2 was subpar, it would still be getting 100% reviews because "HEY MAN THE MODS ARE STILL GONNA ROCK". But you can't do that.

Mods do add something to a game. It has to add it somewhere. I mean if a person makes a mod that turns out to be the best multiplayer game ever. Then what are you saying that mod is? What if the only way to get the mod is to buy a certain game. It does add on to the game dude. Modding does add onto the game, you cannot say it dosn't. OTHERWIZE THERE WOULD BE NO SUCH THING AS MODDING. Modding does add on to multiplayer and you can't say it dosn't. Otherwize you are just plain stupid and don't know what modding is.

Modding does not add to the game. Modding is people making their own games.

IT IS THEIR SUCCESS.

IT IS NOT VALVE'S SUCCESS.

So no, Minerel. I don't think you have a clue as to what you're going on about. You are not adding anything to the game. You are not making a fundamental change to the HL2 package that you purchase. If somebody makes a fantastic mod, and you take that into account when reviewing HL2, then you have a ****ed up idea as to where credit should be given.
 
Neo_Kuja said:
If mods are "stand-alone" products, then why aren't they presented as so ? Why are all the Half-Life MODIFICATIONS stacked under Steam huh ? Just because they don't have the same weapoons, enviroments and gameplay as Half-Life doesn't matter, it's the fact that you NEED Half-Life to play the mods makes it a HALF-LIFE mod.

It's a Half-Life mod. It is NOT Half-Life. Your Steam argument is a poor one. I use Windows XP. Does that mean that any mod I create is a Microsoft product? Should one evaluate Windows XP whilst taking my game into account? **** no.

Anyway, go and make your "1337" multiplayer MAPS for Halo 2. Here, we'll be producing entirely new GAMES from Half-Life 2 ....

Again, a non-argument. This says nothing about the quality of Halo 2's multiplayer and Half-Life 2's multiplayer.
 
And Minerel, quit shouting and crying like a baby girl.

People do not make mods because they want to make HL2 a better game. There is no real desire to add to the game. It just so happens that Half-Life 2 is a choice platform of a mod. They want to make a game. They want people to play this game and have fun. They want people to think well of this game on its own merit. If it's good enough, maybe it will go to retail and they can make some money off of it. Maybe they'll get noticed by some big names and land themselves a position in a development studio. It's not useless at all. But it's certainly not what you think it is.

And I repeat: You can't take into account non-Valve products when evaluating one.
 
Who cares if Halo 2 isn't better than HL2, you can't deny both of the games are gonna pwn.
 
wayne white said:
the guy didnt like the game,but ...played for 19 straight HOURS lol!

I played Doom 3 for 15 hours straight, and thought it was utter goat shite (from a real gamer's perspective). Yeah it's graphically good and all - but you get over that 5 mins into the game.
 
Holy shit, quadruple post :O

I'm for the idea that magazines should give seperate scores for SP and MP (someone suggested this). Then if either is not included, they can simply put "N/A". This will prevent games with poor SP/MP getting poor scores because of it (although usually if the other part is good they'll get a great score regardless, ie - HL2 :p).
 
60 in high def tv.

You need a high definition cable made specifically for the XBox. I got Halo 2 last night also from an EB Games retailer who was selling them early. I also have a High Definition TV, but its widescreen. I got the cable, and let me say, the environments are extremely more powerful and less redudant then the first Halo.

The replayability is all here, and the model detail is extremely apparent.

If you dont have a high-definition cable with the correct extensions, you will get blury details.
 
Absinthe said:
Then you do that. That's irrelevant to the HL2 vs. H2 argument.



I don't care how they got Counter-Strike became Valve property. That has nothing to do with anything in this topic. The fact of the matter is that CS:Source is nothing more than the original CS but with new graphics and physics. Virtually nothing has been changed or added in the gameplay department, aside from the most minor of tweaks. And how many years old is this game? Halo 2 at least wants to attempt to bring something new to the table. At least on the console side of things. That's more ambitious than CS:Source ever was, and it's far more commendable.

Personally, I think that if somebody thinks of CS:S as one of the best MP games ever made, then they haven't played enough games. But whatever floats your boat. All I was saying was that pitting user-made modifications against an official MP is not a valid comparison.

CS:S was never planned to be anything different from the original CS except for graphics and physics etc. :|

I don't think of CS:S as the best MP ever made because the fact i have'nt even got it makes it quite hard to judge but i DO, however think of CS as the best and most popular MP ever made and its been around for god knows how many years now and still it sits firmly as the most popular MP game on the planet.

Why would valve alter the way it plays when the way it plays now is good? that would be stupid...they could chance ruining a game that has no faults.

Halo2 isn't bringing anything new to the MP aspect. It never brought anything new to SP either. Its only popular because FPS are few and far between on consoles and it just so happens that Halo is a console FPS. Its quite the same as racing games are few and far between on PC's and without the support for a control pad they all suck. I don't even know of a good racing game on PC that was'nt released on multiplatform but i'm certain that if i ever find one it might be good but it will never compare to a console racing game (like GT4).

Anyway my point is that Halo2 may very well be a good FPS:)|) but on the PC FPS radar its a mere blip and HL2 will make it look even worse than i already think it is.
 
:p

*resists urge to big up Halo, takes deep breath*

:)
 
resist the urge, it really is Halo , with a 2 added onto the end,

with several different gameplay aspects,, duel weilding is fun, but its a drag, you cant do anything else whilst dual weilding, as soon as you attempt close combat you drop a weapon, and obviously you cant throw a grenade, master chief doesnt have 3 arms you know. lol, even though its realistic its kinda annoying, cause you usually end up looking for your second weapon after dropping it a dosen times.

all good fun, the vehicle destruction is nice, but yeh again, nothing new, other than a 'secondary explosion', which is neat cause it vibrates then blows up, again.

the energy sword is coolies, always good for a sneak attack, one smash and it kills. Other than that, core gameplay is just like Halo, so its no HL2 contender, id say its great fun for 5 hours , then the novelty wears off,, its a hyped half life from what people expect it to be.

but yeh the Multiplayer kicks ass, especially if you play it with friends, its a good laugh.
 
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