Arno
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- Aug 29, 2003
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I don't know where you got your info, but Carmack always said the lights and shadows in Doom3 would be 100% consistent.Originally posted by Styloid
Doom 3 doesn't shadow some objects either if you look at some of the screen shots- trites' head don't shadow onto its legs. Objects can be selected as to whether it shadows from a certain lightsource or not.
The trite you're talking about does cast a shadow onto the environment for every light. The only thing I question is whether it has any self-shadowing (shadow from the head onto the leg).
The hell knight in the latest released picture does have self-shadowing for sure. Maybe it's some kind of detail setting that you can switch on and off in Doom3.