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Welcome back, good sir.kelisis said:Sweeet! I forgot how much I loved these forums! I'm hooked again!!
Greg Coomer said:Was feeling inspired this evening, so I took a few new screenshots of HL2.
(Everyone needs a break from bug-squashing sometimes.)
http://half-life2.com/secret/shots/
(no password, this time
Platinum said:hey guys ... sorry im not a 1337 oober hacker like some of you ... SO ... i was wondering how i can see the pic of the g man and the bird thing?? could you explain in detail? like what page do you view the source on? thanks ...
The page with the screenshots...Platinum said:ON WHAT PAGE???? i told you im not a 1337 h4x0r ... and ouldnt that just open notepad ??? grrrr you have NO idea how frustrated i am right now
Platinum said:ON WHAT PAGE???? i told you im not a 1337 h4x0r ... and ouldnt that just open notepad ??? grrrr you have NO idea how frustrated i am right now
lans said:I really hope valve has done something to make the combine's A.I ace. The A.I. in Far cry was okish, in Chronicles of riddick it was slightly better, D3's was unfortunately meh. So PLEASE valve make HL2's enemies HARD AS HELL!...they should be tactical, hard and bad ass, all at the same time. Please!
Sparta said:I didn't see any improvement in the A.I in Chronicles Of Riddick compared to Far Cry, Far Cry has way better A.I.
Anyway, judging on that coastline video with the rollermines the A.I looks alot better then all the games mentioned above. Especially since its on easy
lans said:Riddick's A.I still worked tactically - Far cry's A.I. was at times very riddiculous.
a) throw rock in room
b) A.I checks it out
c) shoot idiot
That happened so much - the foolish A.I. fell for it so many times, I just had to stand in the corridor and shoot whoever came out from the door. See the attachment for proof.
Also, they did the stupid tango - running side to side, even if there WAS NO cover nearby, which made them look stupid.
That's a function of the auto-LOD that keeps framerates up throughout the game.PulpDood said:In the last screenie, did anyone notice the fence on the far right was not reflected in the water. I hope they fix that in the final release.
Napalm said:Maybe so...but still...the rest not working can push the others to work harder hehe...
Direwolf said:Hehe....you know I doubt that would totally derail their process.
I'm sure theres at least a few people hanging around whose job is done even.
Napalm said:Don't do that VALVe! As much as I like screens you need to be focusing on getting the game on our shelves! If that means no news/updates for a week...so be it....JUST GET IT TO US PLEASE!!!