UltimaGecko
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- May 26, 2004
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lans said:Oh, so the only way you'd know that the door busting in scene was scripted would be that your good ol' mate Tom told you so? or you work for valve? :dozey:
In any case, source DOESN'T have a scripting language for the A.I., so wither your claim is faulty or you just speculating that it is a propaganda. More over, if it is a propagnada and the A.I is scripted - the critics and gamers will be pissed at valve for telling lies and as a result HL2 won't be that well recieved - which is their loss, so there goes the theory that valve is lying about the A.I.
Why lie about something when later on people will find out about eventually in the full version?
Despite all their claims of unscripted events, I think there has to be at least something that can be used for scripting. My example would be in the E3 2k4 video when Gordon gets off the train. Once he's in the gated in area (where he's eventually going to be taken to an interrogation type chamber), he walks in, the gate slams shut, the flying thing takes pictures and a combine opens the door for him to come down the hall.
If you're telling me the AI just happened to know that since the player entered here, it should lock him in, take pictures of him and present him with a combine to let him to the next part - I'm going to have to go with: I don't believe you.
However, I do believe they could limit the actual event scripting to non-combat parts. Such as whenever someone is talking to Gordon. There's a part in the E3 2k3 video when Gordon knocks over a computer and Dr. Kleiner interupts what he was saying and tells Gordon to be careful; that's not exactly scripted. However, moments later something bursts through the wall (convienently enough, after they're done talking).
So, while combat events may only rely on AI hints within the level geometry, I think their "We don't have a scripting system of any kind," is full of BS. Unless they just mean it as the game relies on triggers and doesn't have scripting like the fireball part in HL (where you walk down the tube, the army guy throws in a bomb and you run back to the water as a fireball chases you).