Athlon7
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- Joined
- Aug 21, 2003
- Messages
- 206
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I'm a little concerned about Steam and the delivery of Half Life 2 via the steam purchase option. This game is going to sell like mad, and I'm willing to bet that the Steam delivery method will be an incredible success. However, that said... How do you plan on coping with the bandwidth issues. HL2 will no doubt be substantially over a GB of data, and with 10's of thousands likely trying to purchase and download at launch, how will this be possible? I doubt even Akagami could handle that ; ) Is P2P planned? Even on MOD launch days, I see bandwidth as being the primary issue with the success of steam. Thanks.