This Is The Fallout 3 Thread

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They patrol the waste. Im guessing your talking about the outcasts.

Funny things happend today. A girl ran up to me screaming: I got a bomb straped to my back! HELP! and then, BOOM!
Message from galaxy news: Here's more music. Why only music? Well, i am actually the tecnican, becouse some asshole killed our DJ.
 
What? You let mutants kill the Three Dog? You noob.
 
They can't kill 3dawg. He must have done it.
 
the radio galaxy dude is aksing in the radio for me to come to his place

he is rivet city right?

the road to rivet city is full of big dangers and such things right?

He's north of the city at the GNR building, the easiest way to get there is through the subway
 
Yeah I was the one who killed the dog. I wanted his glasses.
 
Is it worth using VATs for aiming for anything other than a headshot? I always aim for the head regardless of the percentage.
 
I aim for legs when its something too fast to avoid in time, like a melee super mutant. Or torso when the head percentage is too low but the health is low enough to kill the target in enough shots.
I'm waiting to get a decent price on the collector's edition, I mostly want the figurine but the overall price is better than these scammers on ebay are offering for it stand alone.
 
There is zero point aiming for anything but the head.
 
You can enter through friendship station or, um, faraguday north. Just head south until you hit Tennyson station, and exit into Chevy Chase.
 
So I was at vault Tec HQ, is there anything interesting there besides a scoped magnum and the info you
can download from the mainframe? Anything I missed. I have plenty of saves just before I entered the
building.
 
I take it that spoiler tags have officially gone out the window? :|

Another thing about this game is the exploration, by telling everyone what's at certain locations or what locations there are and such, you're killing the whole idea of discovering these things ourselves.
 
shooting out the weapon can be useful if you're low on health, or if they're carrying a missile launcher or something.

With your super Vault-Tec patented PIP-Boy time distortion device you can stop combat, enter your inventory, soak up Stimpaks at no cost at all! See challenge fly out of the window!
 
Will you ever stop whining?
 
And become a mindless drone sucking up every excretion of the industry? No.

The biggest problem with exploration in Fo3 is just how... unrewarding it is. Generic loot, same art assets used over and over again... most places just have a fancy name to it and slightly different layout. A shame, since, how L.O.B. Industries shows, you can have interesting abandoned buildings.

As it stands, it's a very empty world with some awesome environmental art (that I can't complain about - ruined DC is superb, as are vehicles and robots).
 
Anyone met the girl in love with nuka-cola?

and I thought I was a die hard coke fan...
 
With your super Vault-Tec patented PIP-Boy time distortion device you can stop combat, enter your inventory, soak up Stimpaks at no cost at all! See challenge fly out of the window!

In Fallout 1/2 it wasn't much different, you could enter your inventory for 4 AP and soak up stimpaks and whatever you wanted with no additional cost.
 
has never happened to me. Also, sleeping for an hour helps you recover broken limbs and all bullet wounds.
 
And become a mindless drone sucking up every excretion of the industry? No.

The biggest problem with exploration in Fo3 is just how... unrewarding it is. Generic loot, same art assets used over and over again... most places just have a fancy name to it and slightly different layout. A shame, since, how L.O.B. Industries shows, you can have interesting abandoned buildings.

As it stands, it's a very empty world with some awesome environmental art (that I can't complain about - ruined DC is superb, as are vehicles and robots).

I also love the DC,its the first city in ruins that indeed feel epic and interesting in a videogame ever
 
I thought D.C. was awful. More convieniently blocked off roads by easily scale-able rubble, Vicar?

Even without the horrendous design choices that make no sense I didn't think it looked great anyway.
 
While gameplay-wise DC is ailing (victim of Gamebryo limitations), it shines in terms of art-style. It's really, really good.

In Fallout 1/2 it wasn't much different, you could enter your inventory for 4 AP and soak up stimpaks and whatever you wanted with no additional cost.

That doesn't mean Bethesda should copy that particular shortcoming - Fallout: Tactics had AP costs for every item you use in the inventory.

KageOlBoy said:
What if you're out of healing items?

Then you should die for not being prepared. :D

The Wasteland is a cruel mistress. I survived the wasteland and all I got was buttrape from a deathclaw.
 
That doesn't mean Bethesda should copy that particular shortcoming - Fallout: Tactics had AP costs for every item you use in the inventory.
So Tactics is now Kosher for examples again?

/still thinks the originals are a badge of honour for the self-elected gaming elite and thinks there were very good reasons why no one else played them, you angry loners.
 
I played them last year. VATs is surprisingly fun, although it reminded me somewhat of Advance Wars or Fire Emblem, which was the closest things to it I had seen before.
 
how I convince the 3 people on the tenpenny tower to allow necros to live?

or just open them the back door?
 
I don't think I should've played it again, the amount of bad design choices and writing is atrocious. The good quests are far too rare (relic hunting in National Archives is good in particular, or the replicated man).

**** Interplay for cancelling Van Buren.
 
Yes Relic Hunting was a fave!

I liked Sydney, I was hoping she could be a permenant companion. Especially with that super uzi she had.
 
Well, restarted and I've killed about every single person I can find along the way, and working on blowing up Megaton...gotta find that asshole Burke.
 
I've reached the end of the game, and I'm fairly disgruntled that there's no way to continue afterwards; too bad there's no possible way to remedy that (unless someone did some absolutely massive overhaul mod that changed the entire game world appropriately).

Or if Bethesda releases something on the level of Shivering Isles.
 
I have a problem. I am trying to arm the bomb in megaton and it says i need 25 or more points in my explosives skill to do it and i have 30 and its not letting me do it ??? It keeps saying i need 25 ?? What do i do?
 
To arm it you need the bomb hookup from the guy.
 
From Burke, yeah.

All people's metabolisms must have mutated horribly if an hour's sleep fixes everything wrong with you.
 
I've reached the end of the game, and I'm fairly disgruntled that there's no way to continue afterwards; too bad there's no possible way to remedy that (unless someone did some absolutely massive overhaul mod that changed the entire game world appropriately).

Or if Bethesda releases something on the level of Shivering Isles.

Huh? It's a matter of simply changing the end trigger and adding a few characters here and there.

Now, to make the world recognize you finishing the game, that's a different pair of brahmin. Remember New Reno and Vault City?
 
Yeah, if I could keep going after finishing the game I'd want to see the consequences of my actions at the end of the game. Otherwise it would probably just undermine it for me.
 
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