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Yeah, but then there's plenty of people like me that think that statement is bizarre and insane, having played the final product.Funnily enough, that's what I said would happen.
Reservation Design Document said:Belle is very approachable and will freely interact with the player. If the player is particularly homely (CHA < 4), she will aggressively flirt with the player, opening up opportunities for the player to shack up with Belle. Since Belle?s quarters are on Sub-Level 3, and since Willem restricts all access to only those he visually approves, Belle will lead the player to one of the rooms on Sub-Level 1 (the occupants of the sleeping quarters freely give up their room for a Born Ghoul ? it?s like a god to them). A particularly worthy performance by the PC (EN > 7) will get Belle to become completely enamored with the player and garner more information about Sub-Level 3. See, even ugly people get laid in Fallout 3.
Why Van Buren was a better game:
Meh considering that Van Breun would not have had an amazingly well crafted 3d world and that the system would have been Fallout 1/2-like they probably would have delivered it. Was voice acting planned for everybody in Van Bruen?
I hear Audio takes up most of the time in Fallout 3 dev. Voice acting for everybody must be a real pain in the ass.
You must live in the alternative reality where it was released I guess.
Just because it says X in a design doc doesn't mean shit when it comes to actual delivery.
fixed.My obnoxious opinion is, Van Buren is a better game.
WHERE TO GO CONDITIONS
The player blew up the construction debris on the Rim, destroying the dam.
Goto 1
The player had the satellite fire on Hoover Dam
Goto 2
If the player brokered peace between Hoover and Mason's
Goto 3
If the player did not broker peace between Hoover and Mason's
Goto 4
Nothing done about the virus
Goto 5
PC distributes smooch through Dr. Yuri
Goto 6
1. Catastrophe! (WTG)
What took five years to build, only took seconds to destroy. In one fell swoop from a carefully placed explosive, millions of tons of water and concrete washed away the lives and ambitions of people who longed for a better future. Hoover Dam, in all its glory and engineering marvel, was no more.
Show crumbled dam face with green water cascading over jagged concrete and rebar.
2. SATELLITE DESTROYS Hoover Dam! (WTG)
Though the missiles of the Great War never touched Hoover Dam, the missiles of B.O.M.B. ? 001 did. The atomic warhead incinerated everything. Now Hoover Dam is nothing more than irradiated sludge and scattered rebar, just like so many cities that fell victim to the Great War.
Show a smoldering crater.
3. Peace between NCR and BOS (WTG)
With peace came cooperation, and with cooperation came growth. Hoover Dam blossomed under the new peace between the Brotherhood of Steel at Maxson's Bunker and the NCR under Governor Joseph Dodge.
Show Hoover Dam's Rim with new housing and happy people mingling with power armor clad BOS soldiers and NCR soldiers.
4. No peace between NCR and BOS (WTG)
War, no matter how big or small, always has a high price. Governor Dodge and Hoover Dam could not maintain an extended war with the Brotherhood of Steel. Moral ate away at Dodge's men, and soon there was no one left to protect Hoover Dam. Governor Dodge shot himself as the BOS stormed through the front gates, and the NCR became a forgotten memory.
Show Dodge with a gun under his chin, an explosive exit wound on the top of his head, and a couple of Brotherhood soldiers busting through his office door.
5. Limit 115 goes unchecked (WTG)
Limit 115 takes its toll on Hoover Dam. Those who do not die from the plague, flee Hoover Dam when others perish. Half of those who choose to remain become sterile. Over time, the population of Hoover Dam dwindles, and no matter what mechanical or social successes came before it, the plague eventually wipes out another community.
Show ground perspective of the Rim; empty of life, with a child's doll crumbled on the ground looking at the camera.
6. PC distribute smooch through Dr. Yuri and never creates anti-toxin (WTG)
The impact that smooch has on te citizens of Hoover Dam is overwhelming. Soldiers, police, and the common citizens all succumb to the addictive pleasures of smooch. Soon, mechanical equipment shuts down, systems fail, people starve, and lives are lost. Hoover Dam eventually turns into a ghost town, complete with the rotting corpses of its former citizenry.
Show ground perspective of the Rim; empty of life, littered with clothed skeletons, with one skull smiling at the camera..
If you expect to find the answers to all your unrealistic gaming prayers (like some on this forum) then no it isn't.
If you can play an unreleased game through reading its design documents and playing its tech-demo and come to that conclusion, why not fill in the blanks in Fallout 3 and come to the conclusion that it is a decent game? Why not just come to the conclusion that Fallout 3 is a nice cottage in southern Spain commanding scenic views and stocked with mountains of custard creams?Fact is, Van Buren is a better game.
I know you're still angry at me, since I didn't treat your RPG ideas like the Second Coming of Christ. Fact is, Van Buren is a better game.
I didn't expect it to be a breakthrough in gaming or groundbreaking or anything of the sort - I haven't played a game of such measures for a long time and in no way does that shape my final thoughts on the game. I do, however, expect progression. I expect a game company to shake things up a little when it comes to their next project. Fallout 3 didn't feel like Bethesda had actually made anything new. It felt as if they took a bunch of stuff that has already been designed and made and stuck it into their own engine.
Feels like a sloppy, lazy and poorly designed game to me, and this is coming from someone who had no previous quarrels with Bethesday, Fallout or anything else. I've just played it all before.
Weird, a Fallout related thread has derailed into a childish back-and-forth between Mikael Grizzly and some other members. This never happens.
Fallout Threads and Mikael, a Frustration Practicum:
Public: Hey guys, Fallout 3 is actually p. cool! I've been exploring the wastes and I love the desolate atmosphere and my cool suave sheriff jacket.
Grizzly: So I've been playing the HELL out of Fallout 3, but really, I hate it. It's really bottom of the barrel horseshit next to the depth of FO 1/2. In fact, I hate this game so goddamn much I'm going to play the piss out of it in order to extricate ridiculous details on how shitty it is and report back to you guys in multi-quote posts.
Public: M.G., you're being ridiculous. There are some aspects of the game to enjoy, even you have admitted that! Black Isle is dead and gone, man, move on! The talent has moved elsewhere. This isn't canonical and won't ever be as special to you as the first games.
Grizzly: Bethesda is a horrible developer and each and every member should be sacked and beaten with copies of the first two fallout games until they admit to having a vastly inferior product that's trodden with awful dialog, zero character depth, and enough mind bogglingly pointless arbitrary questing to euthanize the average work horse. Van Buren being canceled is the most upsetting thing since the holocaust.
Van Buren was never released, therefore it is not a better game, because it simply wasn't ever 'a game'. You can argue all you want that potentially it might have been a great game, but frankly it's high time you stopped mopping after this dead girlfriend and moved on. It's morbid and unseemly, and crying over spilt milk gets you nowhere.
Also I'm not angry, I'm just surprised at your close mindedness when it comes to debating the subject. For a person who purports to be all about 'compelling storyline' it's a bit of a shock to find out that the reality is all you truly care about is combat statistics and not role play at all, and that you have no interest in moving the medium of RPGs into different spheres or directions whatsoever. Just kind of surprising at the end of the day. :dozey:
Sloppy/lazy doesn't actually mean much to me without some context comparisons. Put some Vs in there and you'll have something to debate. Right now you're not demonstrating why it's a lazy/sloppy game, you're just eluding in a nebulous fashion. Also on the one hand you say you weren't expecting anything ground breaking, on the other you're punishing it for not being progressive. If you bought it having no expectations how can you then criticise it for meeting those expectations?
1. Catastrophe! (WTG)
What took five years to build, only took seconds to destroy. In one fell swoop from a carefully placed explosive, millions of tons of water and concrete washed away the lives and ambitions of people who longed for a better future. Hoover Dam, in all its glory and engineering marvel, was no more.
Show crumbled dam face with green water cascading over jagged concrete and rebar.
2. SATELLITE DESTROYS Hoover Dam! (WTG)
Though the missiles of the Great War never touched Hoover Dam, the missiles of B.O.M.B. ? 001 did. The atomic warhead incinerated everything. Now Hoover Dam is nothing more than irradiated sludge and scattered rebar, just like so many cities that fell victim to the Great War.
Show a smoldering crater.
3. Peace between NCR and BOS (WTG)
With peace came cooperation, and with cooperation came growth. Hoover Dam blossomed under the new peace between the Brotherhood of Steel at Maxson's Bunker and the NCR under Governor Joseph Dodge.
Show Hoover Dam's Rim with new housing and happy people mingling with power armor clad BOS soldiers and NCR soldiers.
4. No peace between NCR and BOS (WTG)
War, no matter how big or small, always has a high price. Governor Dodge and Hoover Dam could not maintain an extended war with the Brotherhood of Steel. Moral ate away at Dodge's men, and soon there was no one left to protect Hoover Dam. Governor Dodge shot himself as the BOS stormed through the front gates, and the NCR became a forgotten memory.
Show Dodge with a gun under his chin, an explosive exit wound on the top of his head, and a couple of Brotherhood soldiers busting through his office door.
5. Limit 115 goes unchecked (WTG)
Limit 115 takes its toll on Hoover Dam. Those who do not die from the plague, flee Hoover Dam when others perish. Half of those who choose to remain become sterile. Over time, the population of Hoover Dam dwindles, and no matter what mechanical or social successes came before it, the plague eventually wipes out another community.
Show ground perspective of the Rim; empty of life, with a child's doll crumbled on the ground looking at the camera.
6. PC distribute smooch through Dr. Yuri and never creates anti-toxin (WTG)
The impact that smooch has on te citizens of Hoover Dam is overwhelming. Soldiers, police, and the common citizens all succumb to the addictive pleasures of smooch. Soon, mechanical equipment shuts down, systems fail, people starve, and lives are lost. Hoover Dam eventually turns into a ghost town, complete with the rotting corpses of its former citizenry.
Show ground perspective of the Rim; empty of life, littered with clothed skeletons, with one skull smiling at the camera..
also the universe and style have hooked me,cant wait to play the originals