Phisionary
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- Jul 2, 2003
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I'll try to make this easy. As I said, I haven't used the gui shell, so I can'tr really help you with that.
files with a .bat extension are MS-DOS BATCH files, a way to run commands as if you were typing them at the dos prompt. the file I posted was one of those.
I've attached a zip with the file itself. As long as you haven't changed your filenames since your first post, it whould work as is.
So:
Download bspzip_test.zip
extract it somewhere (I'm assuming you have a winzip -like program that can extract paths... windows xp can do this also). It will create a directory called bspzip_test
copy these two files (they're yours!) to this new directory:
list2.txt
// ^ contains your pairs of relative and absolute paths for the textures/ resources to be added.
cs_beta.bsp
// ^ your original map, sans textures.
the file names must be what I just wrote, or it wont work. remane them if they aren't.
as long as you have these files in that directory, it should work (assuming that your texture list has accurate paths).
browse to the folder that contains these files, and double-click on runme.bat
A dos window will show up. It should tell you that the resources have been added, in detail.
thats all there is to it. a new file called cs_beta_new should be created. If the file sizes are different, it probably worked.
you can try removing -or- renaming your custom texture folder, and run the new map. If it worked, the customized textures from the list should still show up...
files with a .bat extension are MS-DOS BATCH files, a way to run commands as if you were typing them at the dos prompt. the file I posted was one of those.
I've attached a zip with the file itself. As long as you haven't changed your filenames since your first post, it whould work as is.
So:
Download bspzip_test.zip
extract it somewhere (I'm assuming you have a winzip -like program that can extract paths... windows xp can do this also). It will create a directory called bspzip_test
copy these two files (they're yours!) to this new directory:
list2.txt
// ^ contains your pairs of relative and absolute paths for the textures/ resources to be added.
cs_beta.bsp
// ^ your original map, sans textures.
the file names must be what I just wrote, or it wont work. remane them if they aren't.
as long as you have these files in that directory, it should work (assuming that your texture list has accurate paths).
browse to the folder that contains these files, and double-click on runme.bat
A dos window will show up. It should tell you that the resources have been added, in detail.
thats all there is to it. a new file called cs_beta_new should be created. If the file sizes are different, it probably worked.
you can try removing -or- renaming your custom texture folder, and run the new map. If it worked, the customized textures from the list should still show up...