G
G-Man
Guest
This is minor really but dunno if any of u ave noticed this but there a prolonged beep sound everytime one of the combine soldiers dies like a sort of heart monitor? One of their mechanical attatchments?
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Originally posted by 82ross
(On a different note) Did you see on traptown when the first combine soldier appears. He just appears from nowhere like he was teleported in.
A engine flaw or part of the game?
Use rad tools to wqatch it in slow motion if it happens to quickly.
Originally posted by Gorgon
I don't have stream, so I don't no nothing about the tunnal vid,
when the vid will come out in the majore sites?:bounce:
you mean "Hold it there!"Originally posted by Chris_D
Did you notice in the tunnels vid when the combine soldier climbs down the ladder to you and Alyx, he says "Hold it right there!"
Originally posted by 82ross
Yeah i noticed that beep, sounds like a flatline.
(On a different note) Did you see on traptown when the first combine soldier appears. He just appears from nowhere like he was teleported in.
A engine flaw or part of the game?
Use rad tools to wqatch it in slow motion if it happens to quickly.
Originally posted by PriNcE oF SpAcE
that combine in the start of the traptown vid. doesn't get teleported in or anything...
he ducks up from around the corner in the far back, right when the player looks away...
I dont think they are human , you can tell from the way they speak, probably mutated or something but not human anymore.
Originally posted by Dagobert
Hey, you know what.
THE COMBINE ARE A 'COMBINE' OF HUMANS AND ALIENS, OK?
Originally posted by ShadowJustice
But they said the combine is alien in the e3 movie, right?
Those soldiers may be human, but they seem to work for the "alien" combine (maybe "it" brainwashed them)
Originally posted by Chris_D
I've inspected this quite closely and I'm pretty sure that the soldier is actually spawned right there. If you look closely he drops to the floor slightly - this is done so mappers don't get NPCs stuck in the floor or anything so they place the entity about a foot off the floor.
And yes, it was a slightly British accent.
It's a *demo*.Originally posted by PriNcE oF SpAcE
hope they get that fixed in the final version
Originally posted by 82ross
Yeah i noticed that beep, sounds like a flatline.
(On a different note) Did you see on traptown when the first combine soldier appears. He just appears from nowhere like he was teleported in.
A engine flaw or part of the game?
Use rad tools to wqatch it in slow motion if it happens to quickly.
Originally posted by PriNcE oF SpAcE
sorry...you're right.
hope they get that fixed in the final version...I actually always hated when enemies got spawned(with no "logical" explanation) in computer games...worst part of games like Medal of honor.
Originally posted by Tredoslop
Combine, sounds like the Union States of America (1860's) .
Originally posted by Mr.Magnetichead
I'm thinking more like the Rebellion in Star Wars.