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Originally posted by Gilgamesh
"working their asses off and then get a thank you like this,"
It's their friggin job.
Originally posted by Manty
Valve owe everything to it's customers. We do pay their wages.
Another dumb thread... who cares
I'm sorry, this is a pretty incoherent post. My point is: let's stop making a mountain out of a molehill; this whole "door kick incident" is a non-issue. What the community has at the moment is not the retail game. Valve did not release it. Valve did not approve it. No judgements can be made based on this software for those exact reasons.
It is unscripted in the sense that you simply bump into the monitor and the game's physics make the monitor fall down. However, it's scripted in the sense that the level designers had to put the monitor there to be bumped and make it possible for the object of that type to be bumped into.
You don't know for sure that they lied!Originally posted by Cander
Maybe its because that is all Valve thought he got.
If you walk into your house and your tv is gone and the police come to fill out a theft report. Then later you realize mo erwas stolen, are you a liar?
Originally posted by Eldeorn
As I see it, the script part of the lab scene is that when you hit the monitor, it falls down using the generic physics engine without any script of any kind, then when it hits the floor, it triggeres a script that makes the professor talk to Freeman saying "be careful". In the old Half-Life 1 way, the script part would start when freeman touches the monitor, and it would just be a prerecorded sequence of animation instead of generic physics applied to the monitor. This is the big difference between HL1 and HL2 scipts. Actually, scripts is a stupid name for it... I would rather call it animations, because that's just most of the so called scripts are in HL1.
Originally posted by Mcn@sty
2 much READIN !! but informative
Originally posted by Eldeorn
Hi there people. As a retired games programmer and a fan of Half-Life, I felt I need to talk about a few things regarding all this about the hacker, the current state of Half-Life 2 and what I believe is true about all this.
I was a professional programmer in sweden for about 6 years, and was lead programmer for 3 PC titles (Clans release by Strategy First, Dragonfire and The Shockman Show) and then senior programmer for another 1.5 titles (yeah the one half didn't get finished ), so I believe I have a bit of knowledge in the process of developing games and a bit of understanding regarding software companies and procedures.
Anyway, here are the common questions that I want to adress:
a) The hacker has told the truth.
b) Valve has NOT told the truth.
c) The leaked version is all they got?
d) Valve are nothing without the community, so they owe us?
a) The hacker has told the truth.
Ok, lets dig into question A first. The only thing that I personally know that is true so far is that the hacker known as Anon has released a source for Half-Life 2, claiming it to be real, which then was proven to be so. I really want to know what else he has said that was true so far? Mind you, truth is only proven by facts, and only fact I know is that he didn't lie about the source authentity, nothing more than that.
What boggles me is also the opinion that the hacker "must be talking the truth since he have no reason to lie, while Valve do"! Seriously, people lie and cheat all the time out of spite and to ruin for others they don't like. Also, the hacker don't have to face the result of being caught, since he can hide behind his .nfo files. For him there is no harm to either lie or telling the truth.
Now, can someone point out any facts from the hacker that has been proven by your own two eyes?
b) Valve has NOT told the truth.
Now, this is what I really don't understand, perhaps beacuse I simply lack the knowledge, or because it just don't make any sense.
They (Valve) showed a movie to the public, and stated that this is how the game is going to be, with not only scripted sequences, but with a good AI as well. Now, we have this situation where people seems to be focused on the fact that the E3 demo and the leaked version has a scripted sequence where a door gets kicked up even if the unit that should be kicking it is actually dead. This is indeed a pure script without any AI whatsoever (at least when it comes to the door kicking part).
The fact is though, this is the E3 ALPHA DEMO, not the finished product, or even the current state of the game. Now I don't know this for sure, but I can bet you that this is made like this to show how it is SUPPOSED to be, and they only forced the sequence with a script to make sure that it won't bug when they run it.
Anyway, the only thing that I know that weren't true was the September 28th realease date. They did however change that to holiday release in good time before the hacker attack, and any distributor can and usually do change the release date since they find new things to fix or balance.
A while after the hacker attack it's said that the game once again is delayed to April 2004, but this is at this point NOT officially confirmed by either Valve nor Vivendi. Due to this RUMOR, people are beginning to ask if it's a scam by Valve, and that the release was never intended to be this year at all. It's kind of funny that one of the biggest and most skillfull game developers in the world suddenly totally fails to make the game they say they are making, and start making up storys and scams to protect themselves... Come on, REALLY. Not even the smallest and crappiest software companies do things like this, and I bet you that *none* of the bigger ones would even consider doing a thing like this when it would hurt them and their community so badly.
For Valve, it would be devestating to be caught lying or making up things like some think they do. Mostly because the fact that even if people may think so, they don't earn *that* much money compared to any other big company in the world. It's a common assumption that game developers makes money like movie stars... I got news for you, they get crap pay. Gaming industry is one of the toughest industries to get a foot hold in, and it takes *alot* of hard work to keep that position.
So my question is... what exactly are the lies that Valve has told? Can anyone give me officiall quotes or give me details that would prove the lies they have told us?
c) The leaked version is all Valve got?
The hacker stated that the latest source leak is the latest source there is for the game, but how on earth can he prove this unless Valve go public and let everyone actually visit their office and compare the source within their SourceSafe database? All the hacker knows is that what HE got was the only thing HE could find, and nothing more than that. Even if he did get access to Gabe's computer, it's not certain at all that he actaully managed to connect to Valve's encrypted SourceSafe database to download the latest build that they had been working on.
Gabe is not a programmer. He is the boss of Valve, and it makes little sense that he sits on the latest builds every day from the the source of the game when he has absolutely no daily use of it whatsoever.
Why Gabe had the source at all is something I can only speculate in. Perhaps so he could compile and run the demo to show it for visitors... who knows. My own boss never had the source, but he did have the latest demo build of my games on his laptop so that he didnt have to come running after the programmers to show off the game.
d) Valve are nothing without the community, so they owe us?
Yeah, it's true that without the huge community, Valve wouldn't make the big money to make Half-Life 2 and such. However, the community get a neverending fun for a one time cost of $30! Also remember that the HL community would not even exist if it wasn't for Valve in the first place, busting their balls to make the best games there is. And let's not forget the creators of CS and how Valve recognized their work, hired them and let them earn something for their excellent work they did for free before, and making it the biggest online competition game in the world.
They owe the community? Naa. The only thing we do is pay $30 once, while they spend 5 years 8 hours a day with a payment that is nothing over the ordinary (for the programmers that is), working their asses off and then get a thank you like this, with the theft of their work, all the mistrust, false rumors and accusations. It's their job to do their best, and unless we are the ones paying their monthly paycheck, we don't owe them jack shit. I paid $30 and I got years of entertainment for that little money.
Cheers.
Originally posted by pnag
This whole thing stinks to high heaven of lies, and not just by the hacker, but Valve too. I don't think we'll see Half Life 2 til Sept. 30th 2005, as it seems to me that a little more than 30% of the game content is there, at a crappy estimate. After all, they've still got CZ to milk for at least 6-12 months to make it pay for itself; who would if you could play it with the HL2 engine???
Originally posted by Ford the Word
I have a few questions on your post:
1. On (b) you mention a september 28 release, did I miss something or wasn't it september 30th?
2. If Gabe himself states while talking on the E3 video that this is actual AI and not scripted sequences, exactly how does that really make up for how something is "supposed" to be? Especially if the release wasn't even on time so we all could see how the game actually played?
3. On (a) didn't the so called 'Anon' hacker also release the pre-alpha of Half-Life 2? Or in what way is the release of the source a 'fact' in comparison to the HL2 pre-alpha? I mean, which 'evidence' points to one fact and not the other?
4. As far as i know, Valve never showed a game to the public and stated that "this is how it is going to be" (referring to my remark number 1) but they said that this is how it in fact really was.
5. As for Valve being a part of the community, well, the only time at least I've heard this is when Gabe comes clean that something from them has been stolen and that they wanted help on finding hackers. I did not on one other occasion hear them telling the 'community' information of something about the game delay or why it didn't get released when they said it would be (30th of september). Don't misunderstand me, I don't mean that they "owed" it to us to release it on the 30th, but it would seem strange that they held in on that information until the very last few days instead of telling the "community" that it would be delayed.
And last, it really sucks that the hackers probably made the game's release push back even longer, but Valve could have handled at least the release (or the information of the delay) of the game a LOT better.
\Originally posted by OCybrManO
Actually, I think it does say 4 days before 9/30/03... some guy in an IRC channel said that the code in one of the files of the engine source (something like "BuildNumber" or "BuildNum"... or whatever... I don't remember) calculates the build number based on the date the program was first run after it was compiled.
Can anyone verify this?
Originally posted by Hallucinogen
I really hope Valve will get the shat together and start working on the damn thing.
Originally posted by crabcakes66
what the fuk do you think they have been doing for the past 5 years?
And why would that be? You obviously have not a single clue how much time it apparently takes for a big game like HL2 to be released. It was likely Valve wouldn't make 30/9 and indeed, they delayed it. And if they delay it it doesn't mean they need more time to fry their marshmellows up over the campfire, they need more time to work on the bloody game (because, apparently, it wasn't done yet). And now with the hack, they need even more time to make it more resistent to cheats. All of it hopefully leads to a very succesful endproduct and since it is Valve's job to make it as successful as possible, they can make the decision whether they need more time or not.Originally posted by Hallucinogen
Obvisouly not working on the damn thing, if they did they would have no issues releasing it by the 30th of September :dozey: