jimmyjam
Newbie
- Joined
 - Aug 24, 2004
 
- Messages
 - 654
 
- Reaction score
 - 3
 
yea I'm probably bumping an old thread here
oh well
what I find a little depressing is how people expect that the tau cannon, exactly as it was in hl1, would be ported
a lot of people have problems with the jumping, and a lot of people think the primary fire is a waste of time, and a lot of people think charging up the shot is too quick
WHY would you assume that a new tau cannon, in a new engine, in a new game... would play exactly the same?
the key is to have a weapon that is the same in spirit as the original tau cannon, or the original tripmine, or whatever
				
			oh well
what I find a little depressing is how people expect that the tau cannon, exactly as it was in hl1, would be ported
a lot of people have problems with the jumping, and a lot of people think the primary fire is a waste of time, and a lot of people think charging up the shot is too quick
WHY would you assume that a new tau cannon, in a new engine, in a new game... would play exactly the same?
the key is to have a weapon that is the same in spirit as the original tau cannon, or the original tripmine, or whatever