what do you want to see in cs hl2 port

Montrey said:
I dont believe you need to completely take out the shield. Most of the problems people see with the game can easily be solved by just making almost everything configurable. Most of the arguments can be settled if theres a server command to turn them off. I'm a League player and sometimes league players dont believe that the creators listen to any of their concerns. Although the league play community is small compared to the broader community; I believe its still an important community(espically when it has $150,000 tournaments and changes to the game can affect alot of people). Here are some suggestions i've gathered that would solve many problems if it was implemented in the HL2 port(Or even in the current 1.6 so that players can get used to it and start to love the game again.)

Sever Command Suggestions:
sv_staminajumping 1/0 (Many league players will remember the jumping without being slowed and believe its still the best way for peaking around corners and such. You cant shoot when jumping so theres no need to slow it down. It only makes it easier to be awped or to awp when you stop/slow down. It took skill away from awping because players didnt have to learn how to stop themselves after jumping anymore because the game did it for them.)
sv_awpdelay 1/0 (Some players really didnt and still dont like the new awp delay so just making it configurable server-side would solve the problems because league players would come together and vote on best settings)
sv_shield 1/0
sv_defusekills 1/0 (Some league players dont want to get 3 kills for holding the use key so this would be good)
sv_ambientnoise 1/0 (Some players use an illegal command called 'stopsound' which i've never tried since its illegal but if this command existed i'm sure the leagues would use 0 so it wouldnt be a problem for anyone)

Regular Suggestions:
I believe the sound for switching from gun to nade(Very low static sound) should be taken out. I use the sound to hear if someone is about to throw a nade but if no one could hear it then it would make the game way more intense.(For those who dont even know about this sound then disregard this suggestion)

When inplementing drastic changes to old maps I believe they should just add a 2 to the end of the map name and make it an entirely new map so that league players can continue to play the regular version(de_aztec2).


These were the only ones I could think of for now(With the help of a few other players) but these are the most important. If more options were just configurable then there would be less need for bickering and less need for major updates due to complaints.

If i were to use one word to summarize my whole post it would be: Configurability


Great ideas.. :thumbs:
 
bobbob said:
> no shields
> vehicles stupid idea
> forget cz
> stop making things idiot friendly
> aim at competitive esports scene - not kids playing on public servers
> esports is what makes cs big not the fools running around public servers
> dont need new guns. stop changing existing guns.
> all of u shut up with ur crazy ideas which may make public more interesting
> dont change realism, fine as is
> netcode is excellent - no need to change it
> ask the top teams / event organisers (CPL) to give opinions not these kids.
> forget single player. you have allready got the best single player game in the world, you wont make 2.
> remove awp delay like he said
> make sure HLTV is ported to new engine

1. vehicles, more than likely only hl2 multiplayer will have them, or if some a creator of a map includes them in with a home made apc

2. CZ = money, just ignore it and fix your original cs with detailed textures :dozey:

3. I fully understand 'idiot friendly', leave it be for it makes money for the new people at CS.

4. e-sports, valve more than likely has it in mind but is keeping the "Game" in general in focus, e-sports have to deal with it as they have no control..

5. I fully understand the model issue, I myself dont want a whole new M4 or HeNade as shown like in cs:s yuk.. if they just upgrade the ones we already have, more polys and higher detailed textures, I forget what hl2 will use .. i think 64-128bit . something like that.. not sure

6. bla bla crazy idea

7. The new hl2 engine, (I think) will bring more strategy to the games.. and hopefully exploits too :naughty: .. instead of having blank maps u cant really do much other than make a radio explode or open a few doors .. turn on a switch and watch the scripted action begin.. you can have things such as barrels for crying out loud rolling down stairs maybe pushing a person back and/or causing hp damage ...

8. netcode, w/e as long no lag and accurate pings

9. Top teams, they can only add ideas which people like yourself could easily do.. e-sports have no control over the game :p

10. awp delay, goto Montrey's post above, these server side options that I love

11. Well, its not like they are going to leave HLTV behind now are they?
 
NEW F*ING MAPS jesus

Its great that all the old maps are getting the reskins. Btw I hope you do all the same for league maps such as de_cpl_fire and de_cpl_mill. But seriously, lets see some new ones, its getting pretty boring scrimming the same ol' maps. Also tweak some of the maps that aren't being played, de_prodigy, de_vertigo, de_chateau, de_piranesi. All those maps could be playable w/ a little bit of tweaking. Give it a try.

Another update for maps would be to have locations, like when you do team_say or radio messages it would be like:

L33T Player (CT Bridge Room) (RADIO): Fire in the hole!

As for the shield.. it will remain banned from leagues so dont really care.

Please, for the love of god, use the CS:CZ arm textures on all weapon models. Please god. Every arm texture u've made besides CZ were TERRIBLE and the CS:S ones dont look to change that trend.

Fix the netcode so I dont have to hear the complaint "Omg this server doesn't register"

A sort of "pro" version, ie, built in Lo3 scripts, configs, warm up, etc..

Prone, needs to be there.


Oh, and for anyone that thinks that CS isn't driven by e-sports, you're wrong, CS would be dead w/o the advancement of e-sports, sorry kids.
 
icefilmz said:
Oh, and for anyone that thinks that CS isn't driven by e-sports, you're wrong, CS would be dead w/o the advancement of e-sports, sorry kids.

I laff at you for thinking e-sports have a driven edge on CS... :LOL:

You obviously dont realize how small the e-sports commune is compaired to how many pubs and players who havent even heard of something like a 5v5, I was one of them when i started during 1.4

Tell me, have you ever played a match on prodigy? very fun.

Oh and, Good Luck :thumbs: with whatever league (e-sport) you may be in.
 
icefilmz said:
Oh, and for anyone that thinks that CS isn't driven by e-sports, you're wrong, CS would be dead w/o the advancement of e-sports, sorry kids.

OH NOES!!!
 
What I want to see in CS HL2 port

First off, a maximum anti-cheat security system
In my opinion, a well working anti-cheating system is the primary wish of every former CS player in the world. There should be a system 20 times safer as the current VAC system. Don't get me wrong, cheating prevention has gotten way, way better the last year(s). But it's of huge importance to keep the game cheat free.

2a. Better demo playback features
The demo-playback system should, in my opinion, be improved. The way it is now is not too bad, but it's hard for people new to CS to have to work with console commands only. So an actual 'demo-player', external of CS, would be great. This doesn't have to be an 'adobe after effects'-alike high performance application, but a simple player with play, rewind, fast forward and pause button would be great.
2b. Personally I think it would be great to have a decent Demo => movie converter in it, just a simple 'record mode' in the Demo Playback program, where you can specify Game resolution, detail level and other settings to use your demo's to render great looking avi or mpeg files with sound. This function doesn't need to contain any codec features because that can allways be done afterwards with different programs, to the users' liking. Being able to create decent CS movies, WITH sound could even improve the popularity of the game.

3. Voice Communication System to be improved
The voice communication system, as it was introduced some time ago, was a great step in CS, but the fact that you can't mute someone's voice without muting his typed chat is quite annoying.

4. Showscores menu
The menu the way it is now is nice and easy to understand, but I think that it would be a nice feature to be able to see your kills:deaths ratio and other little stats, like number of headshots and kills per minute. This is of no use in clanwars, but for the mass of the players, who play on public servers only, it's nice to check how they're going, and not only look at the amount of kills they made.

5. Overall statistics
Another great feature would be to have an overal statistics menu for every account(see 6.) you play with. I mean an exportable table which contains all your statistics, from average ping, to number of headshots and kill:death ratio. I mean a kind of integrated version of HLstats or Psychostats.

6. User Accounts
Since it's not rare that more than one player at a PC use the same CD key of Counter-Strike (like two brothers who only have 1 PC to play on), It would be nice to both have a different CS account with their own stats. Of course they will use the same WONid in order to stop piracy, but there is no way you can oblige people to buy CS twice to install on the same PC.

7. Ingame bots to practice on with several new options
Since HL2 will have great AI-bots, I thought they could be imported into CS:S so you can practice on them in an offline game. Options like "headshot only" and of course the weapon settings we all know from PODbot could be inserted, but that's the next step. These bots would be a nice feature for people who don't have a good net connection, or can't play CS online all day but do want to get better at the game, or just kill some time.

That's about it for now
If you don't agree with any of my ideas, feel free to reply but don't forget to use good arguments and come with better ideas. I'm just trying to help the scene. I'll post any new ideas when they pop into my mind!

Kind Regards
reiNtje
 
Little side note to those who think that e-sports is both the history ánd the future for CS: dream on.

At any time, there are over 50,000 people playing Counter-Strike world wide, of which not even 0,1% is playing a clanwar or sorting out tactics. If the e-sports community want the game to be different, first make it your game, or get licenced to modify it to get your own game.

Valve is a company, and companies make financial profit, and that's their #1 right. If they don't make financial profit, they die. Valve will aim at the biggest money pit, and that's the standard gamer, not the pro gamer, unless you guys start paying huge amounts of money. Wake up pal.
 
Get a grip, You got to look at this the simple less complex way.

1. Counter-strike has been played for the last 5 years, yet still one of the most played online game ever.

2. Of course if you aren't good at the game, get good dont complain.

3. The shield can not and never will be implemented into strats, NEVER.

4. As you can see the people that care / play / get friends to play usually complain but never seem to quit playing because there is the aspect of you wanting to get better, of course there is the b!tching factor but everyone gets over it.

5. This isnt DoD, there will never be prone crap. get out of here.

6. This is the morons that mess up a great game --->
Shield:

Alot of crap has been said about this, all I think it's about players not being able to adapt to change. I like the shield because it breaks those maps when all the players whore the AWP. Alot of servers "ban" the shield because it is deemed unfair. It's not true. You still can die with it. Having the shield doesn't make you immortal. You still get damage from HE grenades, knifes and a few good aimed shots from guns. All they need to do is fix the bugs that the shield has and it's gold. All those talk about allowing certain rounds (AWP duh) to penetrate it is another fact that AWP whores complaining.

I say keep the shield. Just fix the bugs.

AWP

It's a one hit kill weapon. It deserves more cons. I have a few suggestions:
1.) You can't jump when you have a sniper rifle.
2.) 2 second "black out" when you scope.

But remove the pistol delay.

Look, I like the awp. But I just plain hate it when the server of ANY map becomes a AWP map. The awp deserves to be an expert player's weapon, make the learning curve of this game be set up a notch higher. True, anybody can pick up the awp and kill with it. But make it so that only the real pros use it.

More machine guns

Hey Valve, it's lame that the machine gun section ONLY HAS ONE GUN. Where's the M60? SAW?

HE Grenade

This damn thing is still bugged. The grenade can fall on your ass and you can recieve ZERO damage from it. It's damage is extremely unrealistic (i mean inconsistent actually). How can anybody get hit by 3-4 HE grenades and NOT DIE?

Weapon damage

All of us have unloaded an entire clip of the GLock and the guy lives to turn around and give you a headshot. Fix this.

Weapon Prices

Submachine guns need to be way cheaper than assault rifles. Pistols need to be cheaper too. And dual berettas for 1k.....why would anybody blow 1 grand for it anyway? Besides looking cool, which only lasts 5 seconds before your ass get's pawned, is there any use for such weapons? Think practical. What is practical for this game?

Ability to prone

DoD has it. Allows concealment, allows more accurate fire especially form machine guns. Allows more advance squad based tactics. But do away with deployment of machine guns ect ect....CS is too fast paced for deployment stuff.

7. If you play this game at all you are a person that likes the half realistic/unrealistic aspects, that is what makes this game GREAT, If you want realistic go play Americas Army, Ravenshield, and Full Spectrum Warrior and quit b!tching because i know you will play cs and deal with it.

8. Now quit crying and play the damn game without a shield, worst addition to the game ever, it costs less to nothing, blocks most ak shots unless you get up in there face, get rid of it its useless.

9. http://www.CALeague.com http://www.thecpl.com http://www.gotfrag.com http://www.ampednews.com Hey Cliff check out these sites once and awhile and get some real input other then these little kids crying and making new accounts to post over and over the same thing they are crying about.

10. Better Fix this game quick before it doesnt go anywhere.

10.
 
eSport Gamers (or at least those who posted here, i hope most of them are not like that) make me sick. All Self-absorbed because you wanna make money of a game that was made for FUN, for gamers to enjoy because it was just better then most games in its time and even today (at least gameplay wise). you did NOT make CS a success by getting paid to play it. If anything, its the 50,000 public players that BOUGHT THE GAME, not got it through a sponser of your 1337 clan, and played it & followed it through its versions, that made CS successfull where the credit of course lays on the CS team for making this game.

Flame me if you want, i hardly care.

Shield ? Havent seen any good use to it so far. Maybe its because of the bugs, maybe its because it overpowers the CT over the T teams, or maybe it just doesnt fit in a fast-paced game like CS (which has been said before).

Just my 2 cents, concluded, eSports has never been and hopefully never will be the highlight of gaming. Games -> FUN.

The day this changes to Games -> Greed for money i stop playing games.
 
Gir-_- said:
I laff at you for thinking e-sports have a driven edge on CS... :LOL:

You obviously dont realize how small the e-sports commune is compaired to how many pubs and players who havent even heard of something like a 5v5, I was one of them when i started during 1.4

Tell me, have you ever played a match on prodigy? very fun.

Oh and, Good Luck :thumbs: with whatever league (e-sport) you may be in.


i've been w/ leagues since 1.3, off and on. I've scrimmed and matched on prodigy. Not very fun IMO, awp long, and 3 colters in the room outside of apc, its pretty much over =\

For most people these days, pubbing is not your type of "fun." It's more like something u do when ur bored not to have fun. When u want to have fun u scrim. W/O esports, the advanced players wouldn't exist to show their noobie friends that play on all the pub servers. think about it =\
 
ChaosBlade said:
eSport Gamers (or at least those who posted here, i hope most of them are not like that) make me sick. All Self-absorbed because you wanna make money of a game that was made for FUN, for gamers to enjoy because it was just better then most games in its time and even today (at least gameplay wise). you did NOT make CS a success by getting paid to play it. If anything, its the 50,000 public players that BOUGHT THE GAME, not got it through a sponser of your 1337 clan, and played it & followed it through its versions, that made CS successfull where the credit of course lays on the CS team for making this game.

Flame me if you want, i hardly care.

Shield ? Havent seen any good use to it so far. Maybe its because of the bugs, maybe its because it overpowers the CT over the T teams, or maybe it just doesnt fit in a fast-paced game like CS (which has been said before).

Just my 2 cents, concluded, eSports has never been and hopefully never will be the highlight of gaming. Games -> FUN.

The day this changes to Games -> Greed for money i stop playing games.

Actually you are quite wrong considering a fraction of competitive eSport players actually make money from the game they play. Playing competitive is what u do for fun. Think about it like football. If you play football w/ ur friends in ur background messin around, thats like pubbing. If you play football at school or in some other type of league (for fun but still competitive) thats like scrimming and leagues like CAL and UGS etc, If you play in the NFL thats like being 3D or SK or NoA or any CPL team.
 
And do the people change rules at their neighbour hood soccer fun games just because some big wig CEO of a soccer team wants a higher sallery or pays off people to get diff rules to the game ? nope.

i DO prefer playing the game then watching it, and besides, do you think because you get paid to play or play under a league means your better then a player that plays public ? im sick of the "Im better then you pub n00bs idiots" attitude.
 
bobbob said:
> no shields
> vehicles stupid idea
> forget cz
> stop making things idiot friendly
> aim at competitive esports scene - not kids playing on public servers
> esports is what makes cs big not the fools running around public servers
> dont need new guns. stop changing existing guns.
> all of u shut up with ur crazy ideas which may make public more interesting
> dont change realism, fine as is
> netcode is excellent - no need to change it
> ask the top teams / event organisers (CPL) to give opinions not these kids.
> forget single player. you have allready got the best single player game in the world, you wont make 2.
> remove awp delay like he said
> make sure HLTV is ported to new engine

agree 100%
 
> stop making things idiot friendly
> aim at competitive esports scene - not kids playing on public servers
> esports is what makes cs big not the fools running around public servers
> ask the top teams / event organisers (CPL) to give opinions not these kids.

So being a 'pro' gamer makes you smart and your voice to count ? Meaning every public player is retarded, below the age of 5 and with the speech abilities of a radiated ant ?

Get Real. Each voice counts exactly as the next .. just because you play cs for money (which people consider as the only 'fun' thing. i hardly see how possibly losing money while playing a game is fun.) doesnt mean you're suprior to anyone else.
 
icefilmz said:
i've been w/ leagues since 1.3, off and on. I've scrimmed and matched on prodigy. Not very fun IMO, awp long, and 3 colters in the room outside of apc, its pretty much over =\

For most people these days, pubbing is not your type of "fun." It's more like something u do when ur bored not to have fun. When u want to have fun u scrim. W/O esports, the advanced players wouldn't exist to show their noobie friends that play on all the pub servers. think about it =\


Wow :eek: , You totally are THA MAN, but ofcourse I don't need to tell you this cause you already know
 
icefilmz said:
Actually you are quite wrong considering a fraction of competitive eSport players actually make money from the game they play. Playing competitive is what u do for fun. Think about it like football. If you play football w/ ur friends in ur background messin around, thats like pubbing. If you play football at school or in some other type of league (for fun but still competitive) thats like scrimming and leagues like CAL and UGS etc, If you play in the NFL thats like being 3D or SK or NoA or any CPL team.

Your point being?
 
There are so many non-pro gamers who still 'own crap' out of pretty much anyone. The pro gamers are way too arrogant in my opinion. I like to call them eThugs.

Oh and by the way, now we're comparing it to soccer, ever heard Maradonna, Ronaldo or van Nistelrooij demand a change of any of the soccer rules? Ever heard one of them ask to get rid of the 'off-side' rule so they can score more easily? Nope, that'd be too silly.

FIFA = VALVE, face it, accept it, don't step out of line.

Oh and another thing, to the 'pro-gamers': you're not all that good, the difference between you and other excellent CS players is, that you are willing to partially give up your social life to play a computer game, whilst other excellent players tend not to fit the image of the keyboard-drooling geek who can't be out in the sun for too long. Just so you know.
 
reiNtje said:
There are so many non-pro gamers who still 'own crap' out of pretty much anyone. The pro gamers are way too arrogant in my opinion. I like to call them eThugs.

Oh and by the way, now we're comparing it to soccer, ever heard Maradonna, Ronaldo or van Nistelrooij demand a change of any of the soccer rules? Ever heard one of them ask to get rid of the 'off-side' rule so they can score more easily? Nope, that'd be too silly.

FIFA = VALVE, face it, accept it, don't step out of line.

Oh and another thing, to the 'pro-gamers': you're not all that good, the difference between you and other excellent CS players is, that you are willing to partially give up your social life to play a computer game, whilst other excellent players tend not to fit the image of the keyboard-drooling geek who can't be out in the sun for too long. Just so you know.

ah finally someone else as irritated of these pro sluts as I am... Almost came to the point of thinking I was the only "normal" cs gamer on this forums. en praat precies nog nederlands ook
 
cliffe said:
What would you guys think if we gave the shield the boot?

Cliffe
VALVe

Another option that would pretty much resolve the shield issue for competitive CS would be simply to remove the shield from the defuse scenario maps only, and keep it available for the hostage rescue and assassination maps, since leagues typically only run de_ maps as it is.
 
No, i agree on the eThugs stand as you can read from my posts aswell.
Very nice comperison, reiNTje, you said it like i wanted to but didnt find the words ;)
 
Yeah the shield fits much better in the hostagescenario!
Remove it from de_ maps.
You cant buy defusekits on cs_ maps, or? :p
 
My Suggestion: Add more maps. Maps arent widely played if they arent official, so it would be nice to see new maps with the steam updates (which now make it easy to deploy new official maps..).
 
What would you guys think if we gave the shield the boot?

I'd love it. It doesn't fit into the game, nor has it been particularly fun to use. It's buggy and un-needed.
 
bobbob said:
> ask the top teams / event organisers (CPL) to give opinions not these kids.

Kids play the game just as much as the top guys, their opinion is just as good.

I don't know about you guys, but I would like to see CS grow and expand, not just changing little tweaks here and there that get bitched by people who've played since the first beta. If you don't grow, you dont get a new audience. That might be fine with some of the players now, but I think it sucks for valve to just serve the people that have been playing forever.

I say make CS:S and leave it for the guys who dont want any change, the 'pros' who like CS the same as its always been.

Then move on to CS2 and throw all your ideas out; vehicals, huge maps, mounted machine guns, NEW maps, NEW objectives, more guns, more models, bot citizens, the whole she-bang. That way people wont bitch about major changes you make because they can just stick with what they know in CS:S.
 
hegele said:
Kids play the game just as much as the top guys, their opinion is just as good.

I don't know about you guys, but I would like to see CS grow and expand, not just changing little tweaks here and there that get bitched by people who've played since the first beta. If you don't grow, you dont get a new audience. That might be fine with some of the players now, but I think it sucks for valve to just serve the people that have been playing forever.

I say make CS:S and leave it for the guys who dont want any change, the 'pros' who like CS the same as its always been.

Then move on to CS2 and throw all your ideas out; vehicals, huge maps, mounted machine guns, NEW maps, NEW objectives, more guns, more models, bot citizens, the whole she-bang. That way people wont bitch about major changes you make because they can just stick with what they know in CS:S.


well said but the top league players are just real good cs playing kids who got bored of pubs but whatever, their opinion is messed up sometimes
 
I have to admit that this thread has turned into a massive pro non-pro argument but the suggestion to have shields on cs_maps only like defusal kits on de_maps makes a lot of sense.

I would also make sure that shield carriers can still be shot in the feet though.
 
When the terrorists have planted the bomb there should come up a new timer that shows how long time untill the bomb explodes.
I think there should be console commands to almost everything when it comes to the server.
I also think that you should balance the weapons. Today the only weapons that are used are m4a1 / AK47 and the AWM/P. And the deagle is better then most SMGs and its cheeper :/, thats not balanced.
The deagle should do less damage to players with armor. Atleast if they use helm. And it should be more accurate.
 
I think the shield should be left in. A lot of the problem with the shield is that since it's not highly used, not a lot of people know how to counter it. I've seen people crouch right in front of me while I am holding a shield, fire the whole clip of an AK into the shield, and then stay there to reload, then while they are doing that I open up and kill them. Then I get the insults. Can I help it the player has no sense of strategy?

The shield adds strategy in an otherwise 'point and click' scenario. It's fun to go one on one with an AK and trying to shoot someone with a pistol when they get simply pull a few quick 2 shots out of the AK and kill you a lot faster. Or trying to hold down an area while defending against 3 or more people and trying to stay at the right angle so that you are still defended against. It's even harder of a challenge to kill one of the 3, without getting shot by the other 2 players. It takes some skills to use defensive equipment as an offensive weapon. It will always be a pistol against any other gun including rifles and AWPs.

I would hope it stays in CS: Source. If some people don't want to try it or don't want it, they can disable it as always. All the suggestions I've heard to break the shield aren't that worthy.

The shield having HP? So all of a sudden you're walking along, someone shoots you, and now you are defenceless? How is this a good thing? What if you were blocking 2-3 people? You'd be so easy to kill after the shield died. It was tried in beta of 1.6 and it failed. It's like walking around with a bullseye strapped to the front of you.

Being able to shoot through the glass? That's right where his eye is. All you would have to do is get a headshot. That's not hard to do.

The only ideas I would think are ok, if there is no other way to allow the shield, is to allow foot shots/decrease the shield length or make the player defenceless when he opens the shield. It's not something I would want to see, but I'd rather take that than lose the shield entirely.

A couple of other ideas that would be nice in CS: Source:
- A timer right on the bomb that countdowns till it explodes
- Driveable vehicles in CS, even if it's not in standard maps, keep it so that custom mappers can design the maps with the new realistic cars
 
look in the info from valve thread, they added the counter on the bomb after it was suggested by a forum user.
 
There are so many non-pro gamers who still 'own crap' out of pretty much anyone. The pro gamers are way too arrogant in my opinion. I like to call them eThugs.

Oh and by the way, now we're comparing it to soccer, ever heard Maradonna, Ronaldo or van Nistelrooij demand a change of any of the soccer rules? Ever heard one of them ask to get rid of the 'off-side' rule so they can score more easily? Nope, that'd be too silly.

FIFA = VALVE, face it, accept it, don't step out of line.

Oh and another thing, to the 'pro-gamers': you're not all that good, the difference between you and other excellent CS players is, that you are willing to partially give up your social life to play a computer game, whilst other excellent players tend not to fit the image of the keyboard-drooling geek who can't be out in the sun for too long. Just so you know.

k, ive read through 16 pages of crap to say this. Basically you have completly missunderstood the whole eSports community. We also like you, DO NOT WANT CHANGE. What has happened over the last few years? shit loads of change. We want it the way it was. and what was that about Pro Gamers not being that good? They get paid to play a game on a computer, they are the best about, try watching demos of players XeqtR, SpawN, fisker, MegatoN, etc. and see how much your average TOP PUBLIC GUY (who is probbaly part of the eSports community) compares. Basically please shut the **** up, and don't speak before you know the facts. I know blah blah blah amounts of people play public cs. SO WHAT? they played it in 1.3, 1.5, etc. Why wont they play it if they change back? CS has always been fun, always will be, unless we keep changing it. I don't see why you have to whine so ****ing much about us getting our game back, when 99% of public players wouldn't notice the difference if the game changed anyway. Also i don't see how calling pro gamers sad, for playing the game they love. Your just about as geeky if you read forums for the sake of reading them. If you don't play cs often enough, to be able to slag people off for being geeks, should we want your opinion? no kthx, bye!
 
Why would you want to degress to an earlier version? The changes to CS are for the better. I've played casually since the beta versions on public servers and the game just keeps getting more fun. Would you rather return to the archaic Half Life interface with no voice communication, rampant hackers and a huge list of bugs and exploits? I'm not saying there arent problems, but it's steadily improving.

By asking to revert to older versions you're being completely anti progress and its rediculous. If people like you guys ran the software companies we'd still be playing Wolfenstien 3d because all that innovation thats happened since isnt "pure". You do realise that it's just a game right? It's not like anyone outside of the community is going to care that you're #2 on some random elitist server, and would be #1 "if it wasnt for that ****ing scope delay omg omg". Just chill out about it and enjoy the changes, they're definately going to make the game better.
 
I'm with Frankie I've played CS for 4-5 yrs and I like ALL the changes made to CS so far.Learn to adapt :sniper: Pro or league players aren't even 1% of the people who play CS. Get them to build you your own "special version" if the updates that 99% of the players want are so debilitating to the "pro experience"

I do like the Shield on CS_maps only idea though,or have a shield damage meter where the shield becomes less and less protective
 
To solve the problom just make CS:S and leave it. Then move on to CS2 for people who are willing to adapt a new era of CS.

back to topic:

I think (and this could be done with CS:S as well) that it would be cool if a CT could pick up the bomb after the terrorist bomb holder is dead. From a realistic viewpoint, its pretty strange to 'guard the bomb' and not pick it up away from other terrorist. This way the terrorist would have to kill the CT with the bomb to get it back. It would also be cool if the CT's, after confiscating the bomb, would be able to win by returning it to their spawn.

This, however, makes it slightley easier for the CT's too win (they already have the shield). To solve this, the T's should be able to buy bombs, but only after a CT confiscates the original. This is might be easier if it is built around newer maps or something.

Just some ideas...
 
I wonder if the bomb can be moved by gunfire after someone drops it. It would be cool (if the bomb is dropped in the open you would be smart to move it to a place that is more easily covered) but it would open up exploiting possibilities (for example, knocking the bomb off a cliff or somewhere else players can't reach).
 
Some of the best ideas I encountered in this 16 pages were:

1. Molotolv Coctails: Excellent Idea, and counter-shield option for the terrorists. I *hear* that there's a weapon_molotov in HL2.

2. Optional Shield: The great debate, why not meet half-way and make it easy for a server op to decide whether they want the shield? That way you retain the fans who like it and the ones who don't. Any why can't the shield take damage?

3. Flashbang Audio Effect: Flashbangs should utalize the new "ringing in your ears", fade out effect. It would be like a real flashbang, stunning your visual senses as well as your ability to hear, temporarily of course.
 
Vehicles

Since the new Source engine has realistic physics, vehicles and a net code that handles them good in multi-player. Vehicles should return in Counter-Strike Source. Vehicles such as the tanks and jeeps. Fan/swamp boats would also be cool.

Maps

So far we know Aztec, Cobble, Dust, Dust2, Havana and Italy are in Counter-Strike Source. But there should be a few new maps, like Dust3, Aztec2 (I know there is one in the works, but should be ported to Counter-Strike Source) Seige (the version with the tank) and Italy2 that would feature fan/swamp boats. The Condition Zero maps Fastline and Stadium should also be included. And maps from the earley Counter-Strike beta's would be awsome.

Condition Zero stuff

The C4 and hostage icons that show up in the hud are in Counter-Strike Source, so why not add a few other things from Condition Zero? Like the hostage AI (with Source and VALVe, they would be much better and smarter) Grenades drop when a player dies, and the single player missions.

Game play modes

The Escape and V.I.P. game play modes should return.
 
lads. By changes i mean big changes, such as the shield, and awp delay, and changes that greatly affect the flow of the game. Changes such as removing REAL bugs are fine, and changes that fix the netcode, hitboxes, whatever are all good. CS plays so fine, people play it as it is, and loads of people would leave if you added vehicles, and MOVING THE BOMB? your trying to change a classic game, the whole game would play completly differently, and allow a load more options to gameplay, which would ruin it. CS is a simple, nearly arcade style game. It was made simple and it is still the most popular online game, and it is still simple!!!

Some of the things you've metioned:
Vehicles - If you like vehicles you shouldn't play CS, play battlefield or something.
Flashbang Audio Effect - Flashbangs are way too effective as it is. A co-ordinated flash attack can keep you completly blind for about 10 seconds, which is a load of time to get killed, with the only method of running away being sound, to 'track' the position of your enemies are get out of there.
Game Play Modes - Hostage, escape, and VIP, modes i must say are very fun, if you have a small group of people you know, these maps are great on lan. but they suck online. Look at server lists, check out the amount of cs_ maps and the amount of de_ maps, which one do you think we should concentrate on?
Hostage Rescue - This mode was always a great idea, but never got any attention, so that defuse maps took over. Maybe if you create a LOT better AI, and some great maps, and it MIGHT be used in leagues and ladders. This mode can have all the changes it likes, de_ mode is fine so, don't change it, or was in 1.5.
One Last thing: DO NOT CHANGE THE BUYMENUS. It took a while to get used to, but people who play the game more than an hour a week, would have got used to it by now. If you are not used to it, you dont play the game enough to be posting on this thread about the future of the game.

Also just before i leave, i would like to say that noone brought cs, it was a free mod right? so Counter-Strike never truly made money for valve, except possibly from competition, and a shit load of advertising. So they are not going to make money from making it full of changes, they might make it played by a few more people, but when it comes down to it, these kind of players will not be staying with CS, they will move onto the next big game: maybe Farcry2, or ut2005, or the next big thing.
 
If it ain't broke, don't fix it!

Things like the shield need to be removed, or even better, have the exploits and bugs fixed, so it's easier to kill a shielder, but the rest are fine. This isn't a realism based game, so blood trails, and ringing ears when flashbanged aren't truly necessary. IRL, a flashbang will do more than make your ears ring for a few seconds, they have a tendancy to make ears bleed, and leave your ears ringing for days. If you want realism, you might as well remove jumping completely, and the ability to shoot handguns that fast, that accurately. Why not include real-time bullet ballistics, so the effective range of the USP is 150 feet before the bullets start hitting the ground? How about a full auto glock, instead of the imaginary 3 round burst?

CS wasn't destined to be a realism based game, it was meant to be a fun deathmatch style game that was fast. Personally I wouldn't have a problem if the current CS 1.6 is ported over to source, but when you start adding in "realism" features, it will just ruin the game even more.

Dancemag - CS was free until valve bought the rights to it, and began making it retail in v1.0. The game was incredible until it hit retail, then it just went downhill from there. So don't think they haven't made a bunch of money off of CS, CZ, and the rest of the retail titles.

Flame away
 
Franky4Fingers said:
Why would you want to degress to an earlier version? The changes to CS are for the better. I've played casually since the beta versions on public servers and the game just keeps getting more fun. Would you rather return to the archaic Half Life interface with no voice communication, rampant hackers and a huge list of bugs and exploits? I'm not saying there arent problems, but it's steadily improving.

By asking to revert to older versions you're being completely anti progress and its rediculous. If people like you guys ran the software companies we'd still be playing Wolfenstien 3d because all that innovation thats happened since isnt "pure". You do realise that it's just a game right? It's not like anyone outside of the community is going to care that you're #2 on some random elitist server, and would be #1 "if it wasnt for that ****ing scope delay omg omg". Just chill out about it and enjoy the changes, they're definately going to make the game better.

QFE. I agree with Frank a 100%.
 
It's understandable that you want to keep your beloved cs gameplay, but it's change that keeps things fresh. I trust valve enough to want some change added to the gameplay, without fear of the game being ruined. If CAL wants to restrict all new the features then who cares, not EVERYONE is a league player!
 
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