Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
Boogymanx said:NEWS PLZKTHXBAI
Does this sounds familiar to anyone?Developed on the "Flame" engine for next-generation consoles and PC systems, Blitz Games' Possession is a twisted action-RTS where you are an undead zombie looking to exact revenge on the humans who made you this creature. As The Enslaver, you control a mass of zombies, and can command the hoard or possess one of the minions to take control and unleash hell.
Insano said:http://pc.gamespy.com/pc/possession/Does this sounds familiar to anyone?
bbyybb said:Wow that map is....underwelming.
OCybrManO said:I, also, think the map sucks... and only beta testing it could change my mind.
Pi Mu Rho said:Anyway, it's a WIP map representing about 6 total hours of work (and comprising a couple of city blocks). I'm not interested in opinions from anyone outside the ZM dev team, as harsh as that may sound.
Ben Esposito said:me thinks since the overwhelming majority of this forum isn't part of the dev. team, it would be more efficient to show only the finished media.
Ben Esposito said:me thinks since the overwhelming majority of this forum isn't part of the dev. team, it would be more efficient to show only the finished media.
explain this pic?Colin's at the door!DON'T LET HIM IN!!!!11
the look of this reminds me a lot of the zombie map i was working on a while ago when i tried to get into using the sdk (keep in mind this is my first ever attempt at a map). i really hope your map turns out the way i had mine in my head:Pi Mu Rho said:
Boogymanx said:Zomg site update.
Sulkdodds said:YOU DARE MOCK ME??!?
Sulkdodds said:How about you're not the one making the mod? How about 'website coming soon'? How about jokey placeholders are better than nothing? How about the team is taking the time to build a decent web site to replace what effectively amounts to a 'coming soon' page, and when that's up it's up, all at once? How about the team consider it better to spend their time actually coding and working and mapping as opposed to filling a flashy-looking web site full of concept art and unskinned renders?
EDIT: That kind of stuff, screenshots and the like, is for when there's actually a site. Anyway, it's not like anyone made a fuss about it. It's not like the ZM team went 'LOOK, NEW WEBSITE!' Boogyman (not working on the mod) just said 'oh look lol'. It's not like BIG ANNOUNCEMENT, HYPE, WHOAR!
SpArKs said:Ok, i give up. I surrender.
What is it with Star Trek reject anyways? I thought they were serious about this mod?
Pi Mu Rho said:A placeholder website is not the mod. We are absolutely serious about ZM development, which is why we only recently decided to even have a website - our first priority has been, and always will be, to make the mod work. We've been at a playable alpha stage for the past 3-4 months, and we're rapidly approaching the beta stage.
So, you'll forgive us if we decide to play around a bit with the temporary frontpage for the website.