Search results

  1. JudasKing

    problem with custom walk animations

    glad you got it solved, and thanks for the bit of input :)
  2. JudasKing

    wtf is this?

    if you fix a problem yourself could you just describe how you did it in case anyone else has that problem :) for anyone who needs to know, it's the Snap feature, "S" is it's hotkey
  3. JudasKing

    MDL importer/exporter for max8..

    sry, no idea then. it's the only thing i've ever come across. just stick with the smd import/export plugins i spose.
  4. JudasKing

    MDL importer/exporter for max8..

    http://halflife2.filefront.com/file/Half_Life_2_MDL_v37_Importer_V_09_Beta_for_3DS_Max_R6;24424 should work w/ max 8. no animation support though & haven't found a direct exporter yet
  5. JudasKing

    Rotating in 3ds max 8 :@

    Probably the easiest way is to link all the object to a helper. to do this, go into the Create tab, and click the Helper button (tape measure icon). click the Point and create one wherever u want it to rotate at. then on the top panel (below file/edit/tools/etc), click the Select and Link button...
  6. JudasKing

    Possible to have to textures on one model?

    it doesn't use any naming conventions other than extensions (vtf, etc... obviously) when you export/save to smd it captures the name of the material applied to an id, and the id numbers applied to each polygon, you can do the math there :) .
  7. JudasKing

    Rotating in 3ds max 8 :@

    by default max uses the "pivot center" of each object to rotate them individually in a selection group: if you change the pivot type (circled in red in pic) to the 2nd option (selection center) it'll rotate them all based on the average of all the objects' pivot points: secondly, you can...
  8. JudasKing

    Help with a coding problem.

    rendermonkey & fx composer are ide's for programming hlsl (dx shaders) much like visual studio and all that noise. you program the shaders & it shows you the results in realtime & compiles them etc.
  9. JudasKing

    Help with a coding problem.

    just figured you'd get better results in there. also, it's personal preference, but i would use ATI's rendermonkey over nvidia's fx composer
  10. JudasKing

    Help with a coding problem.

    hlsl, that's all im saying, and this belongs in coding
  11. JudasKing

    Nokia 6600

    and he's still not done with it -_-
  12. JudasKing

    Realms Studios - Eschaton - An Immersive Spythriller

    ak47s eh?... not a very discreet spy
  13. JudasKing

    C++ 101

    just an aside.. you need to include <string> to use the string classes, and <stdlib.h> for the system("Pause") function, among other things.
  14. JudasKing

    WIP: swat van

    the smoothings groups, they buurn!
  15. JudasKing

    Chrome effect

    could you maybe post a pic of what it looks like now? i've never been able to get a decent chrome in hl myself
  16. JudasKing

    Deleting vertices

    idd, and just fyi, under I think "edit vertex/geometry" u can select verts & click Remove. I really wish using make planar would let you select an edge/vert as a pivot :(
  17. JudasKing

    blender smd exprt plugin

    you could, but it's rubbish compared to xsi...
  18. JudasKing

    mp5....yeah.....

    i love reading the first post, then skimming through the last couple to see how absurdly off topic threads go lol
  19. JudasKing

    Software other than xsi for modeling

    ... theres nothing wrong w/ milkshape. if you know what a vertex is & you don't apply every fkin face to 1 smoothing group like most do, it's a nice quick program. and afaik, i believe it has an exporter for hl2.
  20. JudasKing

    Software other than xsi for modeling

    always one of my personal favorites, Milkeshape 3d: http://www.swissquake.ch/chumbalum-soft/
Back
Top