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  1. POWDERKEG

    water help please

    ok i know the title seems a little stupid but i need help with my water when i run my map i get this in the compile box fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) **** leaked **** Entity func_door_rotating (775.00...
  2. POWDERKEG

    Respawnable Items (How?)

    yea i also have had my items respawn automaticaly althought i hjave never placed buckshot so i will try it later and see if i get the same problems
  3. POWDERKEG

    Handles

    do you know where to find these models? which folder/s if so?
  4. POWDERKEG

    Hammer Video Tutorials

    demetri skyboxes are really easy man i could show you in like 2 seconds and you will be like "OOOhhhhhh so thats how they're made, tooooo easy!" seriously PM me your AIM name if you have one and i can help you tonight
  5. POWDERKEG

    First Map! - A few screens

    none too shabby my friend...none too shabby i think it does look rather doom 3ish but that is just me...if anyone disagrees then i guess im a total idiot
  6. POWDERKEG

    Screens of my first!

    unlike everyone else i have not seen this map yet i think the cafeteria lookls like the best room in the school great attention to detail there by the waqy is this map available for DL i might have passed up the link what is it
  7. POWDERKEG

    Handles

    you should try to model your own handles it is what i plan on doing since i cant find them either someone please help
  8. POWDERKEG

    prop_physics Question

    yea i already figured it out and also i know how to use the slice tool so i dont need any help there thanx for your help on the prop_physics though
  9. POWDERKEG

    different underwater problem

    Map has no leaks i have compiled multiple times before i run sometimes and it has not found any leaks.....ummmm......also my water brush is not going thru my floor brush i guess i will just delete my water brush and try to add it again
  10. POWDERKEG

    veichels

    what about them?
  11. POWDERKEG

    different underwater problem

    I am having trouble getting my water to look like water while swimming in it....anyone know what is wrong? whenever i go into my water it looks like im flying because there is no detail underneath
  12. POWDERKEG

    scripting or coding??

    why is your signature so huge it takes up the entire screen and i dont mean to sound offensive but it is annoying....umm as far as your post i would like to know too :) i think that would be an awesome lil element to a mod or certain maps could have different tracks in this mod...<.< >.>...
  13. POWDERKEG

    Underwater problem

    resize your block inward on that side from the top view...maybe it is drawn passed the block which you inserted it...this has happened to me before....all i did was resize my block and then it was fine
  14. POWDERKEG

    prop_physics Question

    i will try that thanx
  15. POWDERKEG

    prop_physics Question

    ok i am pretty new to source sdk but i know how to make props and carve and add water, ladders, and skyboxes. but what i am having trouble with is getting a prop to attach to a wall....do i use the phys_magnet entity to tie say a Radiator to a wall, so that it can be ripped off with the grav gun?
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