there are like 2 Obi-Wans or something, if you have seen the movie you know that in one seen, he lands on the planet, talks to their leader, or whoever it is, then gets back in his ship and leaves, but then it goes to a shot of another obi-wan standing watching himself leave... uh... what's...
well, there already is a recent game, Tron 2.0 which was cool, but an update with the source engine would be pretty awesome, imagine lightcycle races in the source engine with the physics... *drools*
OK, first off, i downloaded XSI off of the official site and i love it, it is easy to use, and i'm learning how to model with it, but i have a question, when i load my weapon model, it is named as a "scene" i can see the option to load a model, but how do you actually start making a model...
well... i'm making a model of a weapon for a mod i might make, but, i've ran into a probelem, i was making the stock for my weapon when i wanted to cut some of it off to preserve the polygon count, but, when i got rid of the "curves" as there called, (actually they are points that connect...
Hm... well, this is one idea for a persistent world...
When you play the mod you will start out at a map screen, with many different levels, and each level would be represented as a different part of the city, and the city areas would be colored according to who has control of that area, such...
well, just incase you don't know what persistent means, it means that say, u have a battle on one part of a map, or a certian level, and you beat the opponent, and u come back online, and you see that on a map of some sort, that you still control that area, or the enemy can control it, it would...