Not one of the games you mentioned is being produced and
marketed on a scale that matches HL2. Not one of those games has a global simultaneous release date.
The truth is the bug is in fact a map design error. It's all about the properties one dictates to each mesh. In all honesty its a bit of both, the bug is prevalent in all shadow methods. The real issue is there are work arounds and properties you can add to each static object mesh and so forth...
quoted for empahsis
+1 informative
But I want to emphasize all shadow models currently in use including those planned for u3 have the same bugs. All have workarounds not all work arounds are 100%. In some instances in doom 3 you can replicate the shadows on top of shadows that you see in...
thief is the game. Check the sales figures for it. It was the game that beat half-life as goty. It had no piracy security and the devs complained publically after it went goty that piracy basically killed its sales. The only Goty ever that wasn't a hit.
It was in a article on gamespot or gamespy i forget in refernce to some of the court date info release date stuff and whatnot, during the whole hostage drama episode
Hmmm perhaps you would like to provide vug with a few million copies and set up the world wide retailer release contracts through warehouses for them than, since you obviously believe that u can do it faster than 3 weeks.
The only issue I have with nov 16this illbe driving to my new condo...
It's possible this was a retail vug negotiation about the price. Retailers complain a lot and refuse to sel products if the price matching isn't there.
So you expect them to mass produce around 3 million units for a simultaneous world wide release(somthing neither of the titles u mentioned is doing) and ship it to warehouse all around the world in let me get this straight. 14 days?
Nov 16th is a very good release date to be honest. First it shows that hl2 has just went gold and that they are mass and i do mean mass producing the game. They state no zone releases, so your talking like 2 - 3 million or more initial units to be produced. Actually after reading the press...