if 1 unit = 1 inch then the map isnt going to be able to that large ~500m. if the physics are accurate to 1/32 of an inch then i suppose for an outdoors setting 1unit = 32inches would be reasonable and would give u quite a few km/miles of map. or at 1unit = 8inches 2km of map. sounds pretty good.
I cant find any info anywhere on this but someone may know. What are the max map sizes Source can handle? Would map sizes like those in Battlefield be possible?
wait till E3, then ask ur questions. even tho ppl say Valve have cocked up, and it aint so great now that farcry etc are out are wrong, it will be the best game eva.
some one asked about smoke and if it reacts to rockets and that type of thing. the answer was no rockets wont make a swirl in the smoke as smoke isnt physically simulated, but it could be done in a mod.