Wait, what? This invalidates a possible retroactive link why? Seriously, what are you arguing here? That retroactive links aren't valid unless they get directly referenced in the next game, even if the game in question doesn't even bother to explain half of the NEW concepts it brings up...
Did I ever say it was? I was making the point that "no reference is made to Xen by anyone associated with the Combine." is a rather silly argument considering that Half-Life 2 has a number of issues and concepts in the game that no one even so much as mentions.
Do you REALLY think Valve would put all the slave stuff into Half-Life 1, make a race of slavers in Half-Life 2 and not go "Didn't we just DO this plot?" And it's really not that hard for the Combine to have started out as a simple one line "Cyborg aliens who enslaved the Nihilanth" blurb way...
There's a difference between "hiding their tracks" and "no reason to leave all this perfectly good equipment lying around when we have the locals to perform everything that we want done here"
How do we know they didn't use anything from Xen? For all we know, right up until the Nihilanth bit the...
As greedy as this sounds; GOOD. I really hate it when console releases get extra content over the PC version (See decay for Half-Life: PS2 and Ressurection IV for StarCraft 64 as key examples). Consoles getting it first and then PC's getting it would be okay, but it really bugs the hell out of...
Personally, I think it'll be awhile before we see TF2, soley because of this: http://www.bluesnews.com/screenshots/games/etqw/20050516/edf_base_scramble.jpg
(Enemy Territory + Tribes + Quake II) * (Doom 3 Engine + new technology to render huge outdoors areas + polycounts that don't suck) =...
Didn't see it mentioned on the news page nor the forum so I figured I would bring it up.
There's also a screenshot of the fisherman and a picture of the Lost Coast booth from E3. Here's the link just in case you closed the update before you read it. :D...
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Neither does any of the other energy attacks of anything from Xen. Heck, even the Combine vehicals have no visible power source. It's what's on the inside that counts.
You need to take a page from Yoda; "size matters not." A cold fusion reactor can theoreticly be the size of a VCR. We...
Well that begs the question of why they make transports that only ferry around four people. :P Still, it beats the Manta's who have only seen dropping a total of 3 troops at one time (Usually one or two); probably saves energy too, not having to teleport them in to just drop them on the roof...
Breen mentions that "they could have moved on the rebels at any time" in Nova Propsekt, IIRC. Either he's trying to sound like he's in more control that he actually is (Which I honestly wouldn't put past him), or he knew where the rebels were hiding (Which is extremly possible, since they had a...
Well, think about it. Gman probably had to save Gordon's bacon otherwise he'd been a crispy HEV suit. Gman could have either just dropped Gordon down below and had him continue his job, or Gman could mess with his pawns head. By appearing to deny Gordon the chance to save his friends in City...
Nah, I was thinking more along the lines of
-----------
<cue title>
Half-Life 2: Opposing Force 2(?)
<sound of rotors and combat in the background, heavy breathing voice in the foreground>
<screen brightens to see the inside of a combine drop ship, the Gman’s face is superimposed over...
Well, first of all, the Combine was sitting on attacking the rebel base for awhile so that Mossman could leak out the relay tech, which is why it was never attacked until Freeman showed up.
Secondly; what use would the manta's be? They, IIRC, teleport things to their location, which means up...
Which was the point I was trying to make. :D
Anywho, I would very much like a retail expansion featuring Shephard, perferrably done by Gearbox, and set around the events of Half-Life 2 with the Gman inflitrating Shephard into the Combine to prevent Race-X from taking advantage of the Combine...