I have Maya 6.5 and i followed this tut: http://developer.valvesoftware.com/wiki/Modifying_a_Source_Model_in_Maya to the letter and when i go to import, there is no "SMD" option. I then tried to go into the "Plugin manager" window and its not available in there either. Anyone manager to get...
I understand that, but now that i've just changed the properties to the rate of fire where do i put those files into? Do i paste them into the scripts folder or?
Oh dang, well the only weapon_crossbow.cpp/weapon_pistol.cpp files i found were in the src to the sroucesdk.GFC file, where do i put my newly edited .cpp files at in my mod folder? Scripts?
I'm trying to create my mode myself, but there are a few things that i want to do that i can't. Any semi-talented coder could probably do this in about an hour -- basically i just want to change bullet damage sounds for combine/metropolice/headcrabs etc to use the file...
I just created a new mod with the mod wizard tool (half-life 2 single player mod) then I added all of the files in the hl2 content GFC file, but when i load up the game and click "New Game" all the chapters are missing and i can't load any bsp maps through console.
I love how he says "One team creates a terrorist clan and detinates a deadly bomb" Why not begin with " A team of people join a counter-terrorist force to stop terrorists from planting a bomb"?
These are a few skins i put together, but keep in mind i did'nt paint these myself, but rather pieced them together + some heavy editing of my own. I'm having trouble on thinking of something unique to do with the mahcine gunner and bazooka guy. But these are a few im happy with...