You could try the F6 - F9 trick, it worked for some people when Mossman wouldn't use the elevator, just keep saving and loading really fast and hopefully his script will kick in.
Yep, sorry about missing the underscore, I wasn't at home at the time of writing so I couldn't double check. All we need now is a command to enable Friendly Fire and party can really begin.
Also, changing the radius only seems to affect it when it explodes, i was hoping that the entire map population could be taken out with one round but nope :(
Im guessing with the engine allowing the live images by having a camera in a room and the character looking at it, then it should be possible to make a surface that looks shiney, stick a camera infront looking out towards the player and then putting the camera image on the mirror surface.
Not...
I've not saw a post on this and a search turned up nothing.
I've saw people ask about the duration of the pulse gun alt fire mode, well there is a command that can make it carry on for ages, goto the console and type
sk_weapon_ar2_altfire_duration #
Im not sure if thats the right...
The only minor spolier is mainly the level (nothing major, a stretch of road on the coast)
Sorry about the dodgy sound, it was done in fraps even when I said not to record sound. Software hates me ;(
I tried to make another one without sound but in over 10 hours of trying they refuse to...
The Black Mesa incident could have been avoided too, the Marines in Opposing Force where being prepped for a mission at Black Mesa in March, probably the training corse and everything, the Black Mesa incident happened in May, thats a two month gap and the G-Man was in both places watching, check...
npc_create monster_barney
npc_create monster_scientist
npc_create monster_gman
Cant remember if the grunts are npc_create monster_hgrunt or npc_create monster_human_grunt, same applies for the alien grunts. Barnacles sometimes crash the game.
Etc,
For HL:S they have to be...
The pic of it is in the cache files, yet they have replaced the model and anims with the new version of it (the white one) the chunky one looked cool, hopefully the model source will be with the SDK.
I had full health and armor, one gets thrown at me, bites me and bang! 1hp no armor and a warning that im poisoned, thankfully it started to raise back up to 100% but it could have been worse.
4 of them against 20 combine troops and 14 antlions and they still won. Easily the most powerful...
The best change in my opinion is the skybox for the cliffside level, it looks so much better than cliff floating in the air. Here are some screens.
http://img.photobucket.com/albums/v215/acoustictoad/c2a5a0004.jpg
http://img.photobucket.com/albums/v215/acoustictoad/c2a5a0005.jpg...
Cant wait for these to come out, Ive had some probs trying to make my own, so far only the hev suit, medkits, battery and apache have worked, all the rest like zombies (no headcrab though, vortigaunts etc do no damage when attacking or make any noise in some cases (headcrabs for example)...