I did... I asked him:
1) Would we be able to construct any of the actual map data in XSI
2) Would the example of an entire house made out of wood actually be feasible for playable gameplay?
3) Will we have the ability to perform screen wipes between two different camera views?
4) Will we...
Actually, the past few weeks (unrelated to HL2/Source), I've been doing a lot of development with pixel and vertex shaders, attempting to get things to look as real as posssible WITHOUT textures. You can do some really neat things, and the Source engine just makes it easier. It's surprising how...
I actually have Ultima 9, but I never finished playing it because my computer wasn't fast enough at the time. Worth installing and playing through?? I remember the part where you're walking up the hill and the dragon flies down and starts trying to turn you into a human kabob... scared the hell...
Speaking of things that freak you out: I was getting really disturbed when I was playing Black and White and I kept hearing a voice say softly in the background, "Naaathhaaann".
Anyone else get caught by that "feature"? :E
No no, it's Quake 1. I think I heard something about the Quake 2 engine being licensed by Valve, and maybe they did figure out a few things from it, but I 100% guarantee you the majority of the structure of the engine is based on Quake 1.
The map files are IDENTICAL to Quake 1 with the...
Trent Reznor had to stop working on it because he had other things that were eating up his time. This is neat, though, and hopefully it turns out well. I've also heard rumors that Vrenna (ex-NIN, did the Alice music) might be doing Doom 3 music.