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    [Help] Rotating door.

    Major problem #1: While you can push a physics prop, the prop won't push you.
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    A Request of all you Inquisitive Mappers

    There are lots of questions asked here that can be found with a little effort of searching or reading the hammer/source sdk documents. That's OK, I and some others here don't mind answering them. But, if you find an answer to your question from another source, please post the answer to your...
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    Skybox names?

    dude go to hl 2 world, click on tutorials, click on mapping, then click on the ammo post by devious.dll. test
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    Skybox names?

    Then again, its not so great. It just fills up everyones ammo every x seconds.
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    Skybox names?

    nobody knows armor/helmet/ammo yet. Edit: whammo blammo, hl 2 world's tutorials have your ammo.
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    A reason why CS-S "lags"

    mat_specular 0
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    Skybox names?

    ...then don't play them. You're just being a snob by posting this, either tell him or don't bother replying.
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    A few simple questions.

    You can add weapon_xxx entities right where the player spawns, see the thread in this forum.
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    Deathpool

    Uh, don't quit your day job?
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    It can be done...

    While I on the other hand, hope they are more so. :)
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    It can be done...

    More importantly, can you get them working in cs:s?
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    how to place wepoans?

    Ok then, here's an updated .fgd with the weapons included
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    how to place wepoans?

    ...What are the negative consequences of putting it in the .fgd?
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    Official fy_iceworld

    How do you access the weapon_xxx entities? They aren't in my list, and all I'm using is cstrike.fgd. [edit]nm, i saw the post below. You just have to manually add them in.
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    the entity prop_physiks_multieplayer

    1. Set the physics impact to force to a low value, like .01 or lower. 2. Use a prop_physics entity, just don't expect it to work out very well. CS:S only uses prop_physics_multiplayer
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    Prefabs not showing up in SDK

    Correct Monder. While pre-fabs used to include models, they are only around for level geometry now.
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    Teams full? But I put a spawn in!

    not touching... try 16 above
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    Player Buyzone entity?

    The tutorials on hl2 world .com, while made from the stolen build, are some of the most advanced hl2 tuts on the net. JackinHL2Off-GTA- You might have experience in mapping, but not in life... You don't have to reply to these threads, nor do you have to help. But instead you chastise new...
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    Working skyboxes

    oops... well whatever wanna rename this thread to what its actually called?
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    de_bridge :) [WARNING lots of big picts]

    you have to copy the bsp, which is created in the compiled maps directory in the build options, into the cstrike maps directory in your css directory.
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