Another DE:IW thread

Sui

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I just bought DE:IW from amazon.co.uk (i ordered it the day it came out over here) and i must say, because of all the things people have said about it here in the forums (e.g. the game is mentioned and five people suddenly jump out and say DEUS EX IT SHIT ur gonna be very very dissapointed with it!!) I was expecting it to be nothing like the origonal, boring to play, glitchy, crap graphics, and generally all the things that would HAVE to be there (or not there) for millions of people to say it is really really crap.
but it wasnt.
id even go as far as PCgamer and PCzone in saying its one of the best RPGs out there.
I mean, i started the game and thougt "hey, this isnt so bad. i could get used to all this simplicity- hey, ive completed half life!" and while i played, i kept on expecting the game to suddenly take a huge decline in quality. But it didnt. In fact, id say that the game is an improvement over Deus Ex one, as it removed all the features that were 'rather nifty' in deus ex (e.g. having body parts hurt, not health bar) but as many games have proven before, a game can be just as good if not better than deus ex with having normal inventories, average health bars and no stats.
And talking of stats- everyone thinks ditching them is a bad thing. But whats so bad? stats just create a hugely clinky and unrealistic way of dramatically improving your character eveytime you kill 10 guards. I dont know about you, but when i complete my main objective my assasinating a terrorist, i dont suddenly feel like i can hack a terminal a lot better.
And about the ammo. having a universal ammo increases the strategy element of the game so much- something thet was lacking in deus ex - because you could use all the amo that you are miraculasley carrieng (for me i had 20 of each rocket- enough to fill a storeroom) by throeing away something, picking up a rocket launcher, fire off loads of rockets then discard it and pick up your item again. Now you must be very careful in what you choose... should i take the flamethrower, or the stun prod? should i use the ammo consuming sniper rifle- or the silenced pistol that i customised?
and i heard people say the phisics and graphics were crap. I love them! the first few minutes i had the game, when i got to seattle, i spent ten minutes throwing rubbish bins at security guards, shooting luminous darts in peoples necks and hitting the hanging lightbulbs with a baton, watching the shadows fall onto the walls. oh, nad i love opening fridges!!! w00t
Overall, i would definately give the first few levels of the game (im not too far through it) about 9/10. The graphics are lush, the character models detailed, the game has so many improvements over the first and so many ways to do one thing (just like the first, i guess...) plus, i love the idea of the three factions. It loses marks for feeling like an X-Box game, though.. but then again the first game didnt really feel like a FPS either... especially as i usually used the SMG that had been silenced, so i couldnt hear anything while spraying bullets everywhere (which was weird!!)

Atm i am in cyro- with the stupid inhabitants. i say stupid as i saw a man next to a barrel of fire (they were a group of thugs) walked away, heard a scream, came back and the guy had set himself on fire and was running around, setting his freinds on fire. If only i had picked up that fire extinguisher at the biolab....

heres an image of a stupid barman.

P.S. just what were the reasons that people didt like the game? and those that have played it, how far am i through the game??
And also i am with the order. who did u join?
 
I think I need to get the dang game to try it out. "its one of the best RPGs out there"; that just sounds ridiculus.

Sidenote: And if there ever was a game that would win the 5-years-ago-graphics-engine-lookalike award, it be IW. Those screens are just buttugly, in lack of better words, and I get nauscious playing the demo for more than 5 minutes. Not even original Deus Ex was that bad, and it wasnt exactly good in that department.
 
I never got it even though reviews were pretty high. But I decided to spend my money on UT2004 and Far cry this month. I think the demo ruined it for me. I think i can live without playing it. I don' think I'm missing much
 
IW is an awful sequel to one of the best games ever made. They basically took everything from Deus Ex and took a step back. Sigh, this will make people steer away from the original as well now :/
 
Abom said:
IW is an awful sequel to one of the best games ever made. They basically took everything from Deus Ex and took a step back. Sigh, this will make people steer away from the original as well now :/

Actually, I bought the original just so I could play Invisible War. (This was before the demo came out.)

However, I though DX2 was pretty good as well. Maybe not as good as the original, but still really fun.

Here's my theory: I liked DX2, because in my mind, DX1 wasn't some sort of "classic," as I had just played it. I had no dramatically high, blown out of proportion expectations for DX2, so in the end I wasn't disappointed, and had a lot of fun.
 
Abom said:
IW is an awful sequel to one of the best games ever made. They basically took everything from Deus Ex and took a step back. Sigh, this will make people steer away from the original as well now :/

ive heard u say this before, and its not really true. are you saying that if half life had the same as deus ex, limbs taking damage and a simple inventory etc., that you would therefore hate half life 2 for taking a step back??? i mean, i played deus ex 1 and i fould it no more fun that playing half life. i mean i loved it, but just because it had nifty features it makes it no better than simple shooters. IW, i agree, is sort of taking a step back, but this isnt nesocerily a bad thing. I mean single player games are there to have fun with- and i enjoy IW, and i dont care if its missing a limb damage feature- and no-one else should too because its just a minor thing.
and btw, the demo looks really crap compared to the main game. On high the demo looked shit- they dumbed down the graphics to make it run better and take up less space, i think. ill go and get some good screens to show.
 
Suicide42 said:
ive heard u say this before, and its not really true. are you saying that if half life had the same as deus ex, limbs taking damage and a simple inventory etc., that you would therefore hate half life 2 for taking a step back??? i mean, i played deus ex 1 and i fould it no more fun that playing half life. i mean i loved it, but just because it had nifty features it makes it no better than simple shooters. IW, i agree, is sort of taking a step back, but this isnt nesocerily a bad thing. I mean single player games are there to have fun with- and i enjoy IW, and i dont care if its missing a limb damage feature- and no-one else should too because its just a minor thing.
and btw, the demo looks really crap compared to the main game. On high the demo looked shit- they dumbed down the graphics to make it run better and take up less space, i think. ill go and get some good screens to show.

No, they just did stupid things like one ammo type for every gun and no reloading - I just cannot get my head round how idiotic they were to do that. The original was fantastic gameplay with average graphics, this is just average graphics with awful gameplay.
 
heres some screenchots, which if u like u can say they are crap, but i personally dont think they are bad. In fact, it has the best lighting ive ever seen in a game- ever, and the character faces are some of the best.
And about universal ammo, i like it. it improves the strategy of the game and im not one of those people who think "oh its like 50 years in the future and they have invented guns that dont reload, oh no i hat the game" its an improvement on the strategy- and u get used to it after uve played the game for 10 minutes. Its not a realism contest. its about playing a game that feels fun, and DEIW is certainly that.

just try playing the game through and instead of thinking about the things that they HAVENT added like an old grumpy- boots, look at what is there. the way the music echoes in the dance clubs, the way the lighting reflects off the walls realisticly and the citizent talk and chat while you walk past.

And so what if they changed some things, ion storm arent afraid to take chances for the greater good and thats why i like them- theyre not focused on curning out a clone of the origonal to please fans and make money like so many other developers... they wanted to make a fun game and they have done so. If you want to whine about the fact that theres 'no reloading' or 'no limb damage' go play a different game and criticise that.

*edit* and abomination u got it wrong, gameplay is what a game feels like to play not how realistic it is. So a game wouldnt have crap gameplay if it didnt have reloading- if that is so, every game nintendo ever released has crap gameplay- and thats just not true ;)
 
If the graphics are so good, why has the Deus Ex community been striving to make a hi-resolution texture pack for the game? That shouldn't have been necessary, but it was. The graphics are average; the faces may be pretty, but everything else pretty much isn't.
 
Abom said:
If the graphics are so good, why has the Deus Ex community been striving to make a hi-resolution texture pack for the game? That shouldn't have been necessary, but it was. The graphics are average; the faces may be pretty, but everything else pretty much isn't.

i got the UK version and it had all the updates, so i never played the game when it first came out. maybe the graphicds were shit at first, but all the UK gamers get it after it has been patched up.
 
DX:IW sounds like a game where they wanted to help the kiddie xboxers out by making it nice a simple
 
Suicide42 said:
i got the UK version and it had all the updates, so i never played the game when it first came out. maybe the graphicds were shit at first, but all the UK gamers get it after it has been patched up.

uhhh, the patch has been out for 3 months...

never mind... theres a new patch i did not see, must DL and try
 
I have played sections of the US version, and wasn't impressed at all. This was before patching though, so I may pick up the English version as it just got released here... but I can tell I probably won't like it :/
 
Fat Tony! said:
DX:IW sounds like a game where they wanted to help the kiddie xboxers out by making it nice a simple

thats exactly what happened... thats why we refer to Microsoft as M$
 
Abom said:
I have played sections of the US version, and wasn't very impressed. This was before patching though, so I may pick up the English version... but I can tell I probably won't like it :/

the patch does almost nothing... don't bother

never mind... theres a new patch i did not see, must DL and try

but the texture pack isn't in the patch anyway
 
thehunter1320 said:
the patch does almost nothing... don't bother

Yeah, okay. I didn't think Ion would have put a community-made hi-res pack into an official patch, anyway.
 
thre must be SOMEONE apart from me and ZoomaCLW wo thinks the game is good. i do actually find it really hard to understand y ppl hate the game so much. i mean, sure its simple but does every forum goer HAVE to play a complicated game? i mean, half life is a classic and everyone loves that, and its 10X simpler that IW.
and who here would actually say they would enjoy the game better if ion storm had spent all the time on the graphics, then just copied everything else from the origonal, pixel for pixel, then added new missions? i sure as hell wouldnt. i mean DE:IW isnt DE2- if it was, theyd have called it that. Its a completely different game and thats y they called it IW nad not 2.
 
Suicide42 said:
and who here would actually say they would enjoy the game better if ion storm had spent all the time on the graphics, then just copied everything else from the origonal, pixel for pixel, then added new missions? i sure as hell wouldnt. i mean DE:IW isnt DE2- if it was, theyd have called it that. Its a completely different game and thats y they called it IW nad not 2.

Sorry, but that sounds like complete and utter heaven for me.
 
Abom said:
Sorry, but that sounds like complete and utter heaven for me.
LMFAO :laugh:

and it is a direct sequel to DX... just play thru the game, u'll see
 
I loved DE:IW. It had a great storyline. The oly reason I stopped playing was because I got KotOR. Haven't gotten back to IW. And, Abom, what's with the name change? :O
 
ray_MAN said:
I loved DE:IW. It had a great storyline. The only reason I stopped playing was because I got KotOR. Haven't gotten back to IW.

thats the reason i stopped playing too... :O same game... kreeeeppppyyyy...

but i eventually finished it (god only knows why i went back to it)



and Abom changed his hame cause it's just easier too say... DUH!
 
Abom said:
Sorry, but that sounds like complete and utter heaven for me.

i think probally the only reason u hate DE:IW, like all the other forum goers (this is a random educated guess) is that everyone who goes on all the DE threads are fans of DE. correct? and seeing as DE is an amazing game, most of those people who love DE love it so much they dont want it to change at all, so the slightest change makes them go ape.
hmm i like this... its like having a conversation on msn!
back on topic though, can i just please ask everyone to just forget the bad things, only for ONE SECOND and have a discussion about the good things in IW, and please the first person to say "theres nothing good" i will personally send a nucular bomb to, because as soon as you play the game it is apparant that it is great, (to the people that arent DE fanatics, that is) if not worthy of all the praise that the magazines gave it.

(id just like to say that the people who love it, e.g. the games reviewers, get payed to tell there opinion of the game - using there experience- while all the forum people who are not payed to review games say its crap. coincidence? errr, no.)
 
Easier to say, less confusing. Always getting asked on IRC if I was playing Rise of Nations as well :hmph:
 
The slightest changes? You mean like going from an RPG to an action game?
 
OCybrManO said:
The slightest changes? You mean like going from an RPG to an action game?

ok, u ge a nuclear bomb.
*edit* btw,the first was just as much as an action game as IW, just less consoly
 
The only reason I stopped playing was because I got KotOR.

Ha... interesting that people are saying that. I got KotoR as I disgustedly condemned the American game market for deciding that it takes three whole months to throw a "u" into "color" and "honor" and to spell words with interchangable "s"'s, "c"'s and "z"'s. Seriously, why does it take so long for games from across the pond to appear sometimes? After completing KotoR twice I don't have any desire to replay it right this instant, but I can't see how a wannabe RPG like DX2 apparently is could possibly beat it.

Right now I can't even play the game... my current system is powered by an MX ;( Even though I firmly consider pixel shader shadows a horrible horrible needless gimic, I'd be prepared to upgrade exclusively for DX:IW if the game was any good. Mixed opinions abound...
 
Suicide42 said:
i think probally the only reason u hate DE:IW, like all the other forum goers (this is a random educated guess) is that everyone who goes on all the DE threads are fans of DE. correct? and seeing as DE is an amazing game, most of those people who love DE love it so much they dont want it to change at all, so the slightest change makes them go ape.

nope, I didnt play the original Deus Ex (other than the demo),... at the time my comp just couldnt handle it (I think). besides that .. it was butt ugly.
so I had absolutely no expectations for DE:IW,... but after playing the demo I was utterly disgusted, judging it on it's own merits (not wether it was a good sequel or not), the graphics were horrid, the fps was bad for how it looked, the sound was weak, the animations were choppy and static, the voice acting was bad enough to cry, the graphics made me want to tear my eyes out, the weapons felt weak and generic, the amount of stuff you could upgrade was tiny and useless (I was hoping something along the lines of Syndicate)...

now I didnt expect anything, that was the summarization of my experience with it though.

just not my type of game (Im not into crappy games), my bro in law loved it though (he bought it for XBOX), I guess the game would be better suited to a console... PC .. no way.

I was talking to him the other day though and I asked if he was still enjoying it (after 2 weeks) and he said hell no. so give it some time, till the novelty of having something new to play wears off.
I really dont see DE standing the test of time.
then again this is all my opinion, take it with a grain of salt. :monkee:

Suicide42 said:
(id just like to say that the people who love it, e.g. the games reviewers, get payed to tell there opinion of the game - using there experience- while all the forum people who are not payed to review games say its crap. coincidence? errr, no.)

you do realize that people posting their opinions, "For free" usually have no reason to lie... thats what they think about the game.

"experience" has nothing to do with what ratings a game will get... I been playing games since I was 5 years old (ataris and Commodore 64s), if that helps validate my opinion to you, go ahead and use it ;)

reviewers (as you pointed out) are paid, and "sometimes" the checks are cut by the people who's game they are reviewing.

coincidence? perhaps
 
For me the DX:IW experience breaks down like this:-

Pro's:-

1) Good storyline with some fun side quests.
2) After a while you get used to the inventory system and it becomes second nature.

Cons:-

1) Pointless physics. Frankly I don't know why they bothered to be honest, the physics engine added nothing to the game play at all. Even more pointless an addition to the game than the physics engine was in Max Payne 2.

2) Pointless dynamic lighting (see above). Just a waste of processor power and time.

3) The maps were too small and direly underpopulated in the city areas. How do those coffee shops make money with no customers? Whose placing bets on the greazel fights? The two owners and the one fan? There simply weren't enough people in Cairo or Seattle to make the places feel like anything more than game levels. What good is a story without a sense of immersion?

4) Lack of activity animation to the characters. 85% of the characters just stand around doing nothing, the other 15% 'patrol'. In the greasel pit I'd of at least expected to see the barman clean the odd glass, or a few customers order some drinks.

5)Dire level details. Frankly those bathrooms looked like some sort of quake 1 TC throwbacks. The whole game is full of blocky, awkward low polygon models, that just look amateurish. Compared to say Max Payne 2, the 'look' was atrocious.

Overall fun, but no classic 65%. Ionstorm's mistake was to place technological gimmicky over ingame atmosphere when it came to designing the game. If they cut out the physics and fancy lighting, they probably could of dramatically enhanced the atmosphere of the game by increasing the numbers of characters, their actions and the environments. Let's hope they make some wise decisions about their next choice of engine, if they plan a sequel.
 
Suicide42 said:
thre must be SOMEONE apart from me and ZoomaCLW.

Actually, there probably are many, but most people who comment on such a thing are disgruntled - those who like a game say, "Wow, that was great!" and move on, but those who hate a game are the ones that voice their opinion.

It's like how all you see on the news is murders, etc., but there actually is a lot of good stuff going on in the world as well.

And, PLEASE, use proper capitalization and sentence structure, Suicide, or at least something that resembles it. Not trying to be a flamer, it's just one of my pet peeves. Using proper English makes one seem much more intelligent, and viewpoints are therefore taken more seriously.
 
I borrowed it from a friend, installed it, fixed my settings, picked a character, someone spoke to me, I picked up a basketball, I pressed ESC, pressed EXIT, and then I uninstalled it
 
I actually finished Invisible War as opposed to getting near the end and jus' sayin' 'screw it' like I did with the first one... and that's really the only 'sort of good' thing I have to say about it... it was kinda fun, but the atmosphere and it running like dog (if you want it to look bearable that is) just kills it... Seattle felt like it was a just a building...

Oh, and don't forget the 'everything weighs one pound' physics and the crappy endings...

ZoomaCLW said:
And, PLEASE, use proper capitalization and sentence structure, Suicide, or at least something that resembles it. Not trying to be a flamer, it's just one of my pet peeves. Using proper English makes one seem much more intelligent, and viewpoints are therefore taken more seriously.
I suggest you get the Hell over that...
 
ZoomaCLW said:
And, PLEASE, use proper capitalization and sentence structure, Suicide, or at least something that resembles it. Not trying to be a flamer, it's just one of my pet peeves. Using proper English makes one seem much more intelligent, and viewpoints are therefore taken more seriously.

Welcome to the Internet. :)
 
Letters said:
I actually finished Invisible War as opposed to getting near the end and jus' sayin' 'screw it' like I did with the first one... and that's really the only 'sort of good' thing I have to say about it... it was kinda fun, but the atmosphere and it running like dog (if you want it to look bearable that is) just kills it... Seattle felt like it was a just a building...

Oh, and don't forget the 'everything weighs one pound' physics and the crappy endings...

One pound? I think that's a bit too heavy...

Letters said:
I suggest you get the Hell over that...

Ah, yes, but if I were a moderator, everyone without proper grammar would be banned instantly! Mwahahahahahaha!!! (Then a bunch of l33t hax0rs wielding pitchforks would arrive at my door and beat me with a wet noodle.)
 
I think you're right on the grammer thing, but the most you can do is set a good example becuase some people are always gonna come across insane. :rolling:
 
Direwolf said:
I think you're right on the grammer thing, but the most you can do is set a good example becuase some people are always gonna come across insane. :rolling:

Thanks for your support, but...

:sniper: grammer

:thumbs: grammar

:cheese:
 
Bah, I was doing about seven different things when I typed that. At least I didn't revert to l33t. :D
 
Has DE: IW even come out on Xbox yet?. I don't want it on the Xbox, but just curious. IMHO its stupid to design a game for a particular platform, then release the game on another platform first!. btw, I played the DE demo and I found it very uninteresting, the graphics were kinda crap, and the dialog just got on my nerves. Hey, everybody has their taste in games I guess, but I know I will never get DE or DE: IW.
 
Max35 said:
Has DE: IW even come out on Xbox yet?. I don't want it on the Xbox, but just curious. IMHO its stupid to design a game for a particular platform, then release the game on another platform first!. btw, I played the DE demo and I found it very uninteresting, the graphics were kinda crap, and the dialog just got on my nerves. Hey, everybody has their taste in games I guess, but I know I will never get DE or DE: IW.
its been out on XBOX for quite a while now, as I said my brother in law has it, and said it was great... but now he cant stand it.
 
What I liked about the original Deus Ex:

The Length - I felt like I really got my money's worth. The game lasted the better half of three months for me, because of its length. Just when I keep thinking that the game is over, something else happens and the game continued.

The Characters - There is upwards of 30 unique characters in the game, ranging from close relatives and friends (like your brother and members of the UNATCO agency) to bitter enemies (like Walton Simmons and Gunther). WHat added to the immersion of the game was the way these characters got involved. Each character had their own agenda and purpose. You cared about the characters; they had an impact on what you did in the game. You felt the sting of every loss and the relief of every victory you overcame.

The Story - The story began with you assisting your brother on a mission to capture a seperatist leader on Liberty Island. This lead to alliances with new commrades, which lead to dissention as more information was recovered, which lead to you becoming outcasted, etc. All these things built upon each other and kept you guessing all the way through. The story was the reason I kept playing because I wanted to learn the truth of the conspiracies in the game.

The Gameplay - One of the nice things about Deus Ex was the gameplay. There were so many ways to achieve your objective. You could run in guns-a-blazing, you could sneak in via a vent or back entrance, you could hack in, etc. There were so many choices that you could make in each level. This added to the replayability.


What I though needed improvement:

The Augmentations - I hated the fact that your aim was so terrible in the game. It took until the last of the levels before the game allowed you to use your own skills to aim. There were augs that could be installed in your body that allowed for different variations to the gameplay. This was nice, but some of these were unecessary and others pointless. I ended up using about 4 of the 10 that were available.

The Weaponry - The various weapons in the game was good, but not great. Some I used more than others and many I didn't use at all. There wasn't enough ammo at times and due to the poor aim system the ammo left quickly.



Ok enough blabbing. I could go on but I won't. Quite simply the original Deus Ex had a number of things that made it good, and very few things that made it bad. The problem with Invisible War is that it feels too different from its predecessor. All the things that we liked in the first game were altered either too drastically orremoved completely.

Now having played only the demo, my thoughts could be a little biased. I will purchase the game once the price goes down (simply out of the fact I want to get the same value I had with the first). I don't know what I want really. I guess the hype was built too high.

Deus Ex threw conspiracy after conspiracy, plot twist after plot twist, character after character, location after location, etc. So by the time I finished the game, I was satisfied. I had been through everything imaginable and accomplished too many things to name. With all that happened in Deus Ex, there really wasn't much point or desire for a sequel.
 
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