Combine Hybrid
Tank
- Joined
- Dec 2, 2004
- Messages
- 2,335
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- 5
More like chinatown.It's in bloody China! Everything is possible in China.
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More like chinatown.It's in bloody China! Everything is possible in China.
You know what bugged me more in the E3 demo? Mechanized vent cover.I just find it difficult to believe that all mechanical locks are going to be replaced with hackable electronic ones in the next few decades, then by 2050 we'll reintroduce them again because we're idiots.
You know what bugged me more in the E3 demo? Mechanized vent cover.
Mechanized. ****ing. Vent cover.
Seriously, when you're tweaking details so minute to be omg futuristic, you're probably trying too hard.
You know what bugged me more in the E3 demo? Mechanized vent cover.
Mechanized. ****ing. Vent cover.
Seriously, when you're tweaking details so minute to be omg futuristic, you're probably trying too hard.
It sure as hell looked automated, what with his hands never moving out of place. :|
Yeah, whats with that, we know most games have character vent opening animations. It's all the rage these days.
So they should take it out of the story world just because of some "historical innacuracies" in a make-believe universe? I guess they really dont' care about longtime fans. I mean if I had to please everyone expecting perfection, I wouldn't care either... lol
Agreed. Watch some old Star Trek TOS episode and you will know that, in 2250, magnetic tapes, CRT monitors and big retro plastic buttons will be reintroduced. Electronic devices will have a strong vintage feeling and computers will talk like old 1980 speech synthesizers.
Sometimes, disbelief must be suspended
I see what you're saying but I disagree. The mind fills in a lot of missing information that the textures and models only communicate symbolically. You recognise that a muddy mess is supposed to be a concrete divider, and then your mind sees it as such. It doesn't matter if it's five polygons and a 32x32 texture or if it's 5000 polygons and parallax maps. The "advancedness" of the grate comes about 95% from thematic and artistic choice, determining *what* it is that you're communicating symbolically. The other 5% being the quantifiable differences (polycount and such); it has an effect but it's really nothing compared to your brain's ability to recognise patterns and symbols.
"Before the game is even out."
Stop ****ing saying this please. No one's saying it will be bad (well, we're supposing why it might be), we're picking apart things that, overwhelming odds are, will not be changed in the full game, like stylistic choices. These are opinions, deal with them.
But hey, sorry for ruining your unfettered hype.
I guess we can all agree that Deus Ex needs to be remade with the source engine.
Cool to hear knocked out enemies can be woken up if you don't hide them properly, too.
Warren Spector pitched a spiritual successor of Deus Ex to Disney.
Industry legend Warren Spector has revealed that he originally met with Disney to pitch a new sci-fi game - a title he felt would be considered the spiritual successor to Deus Ex.
However, as he suspected, the House that Mickey built had no interest in his potentially revolutionary new title.
"I remember telling my agent before the Disney meeting that I knew they're not going to be interested in this stuff," he told Develop.
"I went into the meeting room, pitched them my stuff, and sure enough I was right. The guys started texting in the middle of the meeting. I was convinced they were not interested."
Fortunately, the Disney execs eventually turned the tables by pitching Epic Mickey - a title featuring long-forgotten Disney characters - to Spector. He loved it.
"So they said to me, 'we have a concept' - and they were kind of embarrassed - 'we have a concept for Mickey, we want to show you our idea'. And they gave me this pitch."
"...they came to me with the idea; 'hey, how about a world of old rejected Disney stuff?'" said Spector.
According to Spector, Disney "Disney now owns the IP" for his original Deus Ex successor idea.
But if his comments regarding the possibility of an Epic Mickey 2 are any indication, Spector isn't thinking about that title much.