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ASnogarD said:Heh, if Doom 3 featured a bespectacled scientist called Fordon Greeman, who worked at a big research complex called Mlack Besa when a experiment went wrong and nasty aliens popped out, aliens like headprawns attaching to scientists and turning them in zombies, then I would be inclined to agree that there were a few similarities between HL 1 and Doom 3.
When ID made Doom 1 they didn't even worry about such a thing as story and plots, they wanted to create a 3D game where the player gets to kick some, thats it. The story was quickly typed out and put on the read.me file so those few players that wanted something to kick start thier imagination.
Now in Doom 3, ID realised that recipe wouldn't work so well these days.... they actually need to a story to make Doom 3 so they hired a professional writer to take the fragments of Doom 1 and make some intresting story.
The only thing that ID took note of and added into D3 from HL 1 was the unique ,at the time, 15 min's till you actually got into a fight gimmick.
Subz said:newbie.
you missed the part about the evil scientist, the ancient mars race (not demon), and the soul cube.
Dont be so ignorant next time.
and if anything hl1 stole doom1's storyline. Besides it is a remake isn't it? Doom3 will be a great game, as will hl2. i am SURE the doom3 SP story wont matter too much as the hl1 story wasn't too stellar either. its more of the experience.
You're a marine, one of Earth's toughest, hardened in combat and trained for action. Three years ago you assaulted a superior officer for ordering his soldiers to fire upon civilians. He and his body cast were shipped to Pearl Harbor, while you were transferred to Mars, home of the Union Aerospace Corporation.
The UAC is a multi-planetary conglomerate with radioactive waste facilities on Mars and its two moons, Phobos and Deimos. With no action for fifty million miles, your day consisted of suckin' dust and watchin' restricted flicks in the rec room.
For the last four years the military, UAC's biggest supplier, has used the remote facilities on Phobos and Deimos to conduct various secret projects, including research on inter-dimensional space travel. So far they have been able to open gateways between Phobos and Deimos, throwing a few gadgets into one and watching them come out the other. Recently however, the Gateways have grown dangerously unstable. Military "volunteers" entering them have either disappeared or been stricken with a strange form of insanitybabbling vulgarities, bludgeoning anything that breathes, and finally suffering an untimely death of full-body explosion. Matching heads with torsos to send home to the folks became a full-time job. Latest military reports state that the research is suffering a small set-back, but everything is under control.
A few hours ago, Mars received a garbled message from Phobos. "We require immediate military support. Something fraggin' evil is coming out of the Gateways! Computer systems have gone berserk!" The rest was incoherent. Soon afterwards, Deimos simply vanished from the sky. Since then, attempts to establish contact with either moon have been unsuccessful.
You and your buddies, the only combat troop for fifty million miles were sent up pronto to Phobos. You were ordered to secure the perimeter of the base while the rest of the team went inside. For several hours, your radio picked up the sounds of combat: guns firing, men yelling orders, screams, bones cracking, then finally, silence. Seems your buddies are dead.
Things aren't looking too good. You'll never navigate off the planet on your own. Plus, all the heavy weapons have been taken by the assault team leaving you with only a pistol. If only you could get your hands around a plasma rifle or even a shotgun you could take a few down on your way out. Whatever killed your buddies deserves a couple of pellets in the forehead. Securing your helmet, you exit the landing pod. Hopefully you can find more substantial firepower somewhere within the station.
As you walk through the main entrance of the base, you hear animal-like growls echoing throughout the distant corridors. They know you're here. There's no turning back now.
No game lasts six years without solid mod support.urseus said:when in fact its not the game that extended its longevity, but the solid mods.
Zerox said:Looks like they ripped the train ride in Half-Life.
Quake's story is even more shallow than Doom's. I mean, the invasion was headed by a giant shrub.Dr0ndeh said:even quake1's story revolved around mishaps with teleportation technology. slipgates anyone?
SubKamran said:It's what I just call, "Too close for comfort." There's a point where games can just barely border on blatant storyline copying and this is it. :hmph:
They could've made it totally different and still have a fun game, just because Valve used their Quake engine and made an awesome game doesn't mean they have to copy what they did.
Still, D3 will be fun and so will HL2 and knowing iD, it won't be anything like HL anyways, heh.
Subz said:give it up. j00 is teh owned!!
dont worry even gabe newell got own3d. "omFG im t3h Hax0r3d MY SOURCE c0d3 OH NOEZ!!!!!!!!!!!!!!!"
Neutrino said:I'm a bit unclear...who are you saying copied whom? Are you saying iD copied Valve? Because it's been shown in the thread that D3 is based on the original Dooms which came before HL.
SubKamran said:Yes but at D3 they are making it too much like HL. Remember that Marc already has it all written down, the full HL bible was already written when HL was made. There was not much to copy of DOOM1 and 2, hell, I don't even remember seeing anything like a story in those games.
The Half-Life story is already finished, it was finished when HL was being made.
Now, you can also argue DOOM3 and Half-Life are totally different because you're not fighting on Earth (are you?).
Besides, like I said, DOOM is made to scare the sh*t out of you, you won't be walking around without a gun
PS. I'm not saying ID copied Valve, it's just too close for comfort. I better not see any man in a suit watching from a balcony in D3
You're a marine, one of Earth's toughest, hardened in combat and trained for action. Three years ago you assaulted a superior officer for ordering his soldiers to fire upon civilians. He and his body cast were shipped to Pearl Harbor, while you were transferred to Mars, home of the Union Aerospace Corporation.
The UAC is a multi-planetary conglomerate with radioactive waste facilities on Mars and its two moons, Phobos and Deimos. With no action for fifty million miles, your day consisted of suckin' dust and watchin' restricted flicks in the rec room.
For the last four years the military, UAC's biggest supplier, has used the remote facilities on Phobos and Deimos to conduct various secret projects, including research on inter-dimensional space travel. So far they have been able to open gateways between Phobos and Deimos, throwing a few gadgets into one and watching them come out the other. Recently however, the Gateways have grown dangerously unstable. Military "volunteers" entering them have either disappeared or been stricken with a strange form of insanitybabbling vulgarities, bludgeoning anything that breathes, and finally suffering an untimely death of full-body explosion. Matching heads with torsos to send home to the folks became a full-time job. Latest military reports state that the research is suffering a small set-back, but everything is under control.
A few hours ago, Mars received a garbled message from Phobos. "We require immediate military support. Something fraggin' evil is coming out of the Gateways! Computer systems have gone berserk!" The rest was incoherent. Soon afterwards, Deimos simply vanished from the sky. Since then, attempts to establish contact with either moon have been unsuccessful.
You and your buddies, the only combat troop for fifty million miles were sent up pronto to Phobos. You were ordered to secure the perimeter of the base while the rest of the team went inside. For several hours, your radio picked up the sounds of combat: guns firing, men yelling orders, screams, bones cracking, then finally, silence. Seems your buddies are dead.
Things aren't looking too good. You'll never navigate off the planet on your own. Plus, all the heavy weapons have been taken by the assault team leaving you with only a pistol. If only you could get your hands around a plasma rifle or even a shotgun you could take a few down on your way out. Whatever killed your buddies deserves a couple of pellets in the forehead. Securing your helmet, you exit the landing pod. Hopefully you can find more substantial firepower somewhere within the station.
As you walk through the main entrance of the base, you hear animal-like growls echoing throughout the distant corridors. They know you're here. There's no turning back now.
lolEVIL said:-_- another DOOM³ suxx thread
Raxxman said:Also wasn't there a bunch of Doom novels that spawned? never read them, but I assume they worked the plot some more
Fixed said:If you really have the time to "argue" this topic, how about turning all that unproductive energy into something that will benifit the world at large? Like killing yourselves in new and exciting ways for example.
"HL ripped off Doom!"
"Doom ripped off HL!"
Wankers the lot of you.
Smawg said:Nobody is copying anybody you twits. Doom3 takes place on mars, and in hell, Half-Life 2 takes place on earth, city 17, I don't see a hell in half-life 2, and I don't see demons, I see aliens. Lmao how in the hell did you compare the two? Eh? They are not the same. Hell, scooby-doo came out with episodes about mad scientist before any of these guys did. Hell, look at frankenstein.
Fixed said:If you really have the time to "argue" this topic, how about turning all that unproductive energy into something that will benifit the world at large? Like killing yourselves in new and exciting ways for example.
"HL ripped off Doom!"
"Doom ripped off HL!"
Wankers the lot of you.
Fixed said:If you really have the time to "argue" this topic, how about turning all that unproductive energy into something that will benifit the world at large? Like killing yourselves in new and exciting ways for example.
"HL ripped off Doom!"
"Doom ripped off HL!"
Wankers the lot of you.
Pi Mu Rho said:Ladies and gentlemen, we have a winner!
Post of the day goes to Fixed, who was absolutely spot on with his analysis of this thread.
Doom didn't have a story. It had a premise. Half-Life took that premise and made it it's own by turning it into a genuine story.ShadowFox said:And besides, Doom 3 is based on the original Doom story, which came way before HL.
N0N1337H41 said:I think that this whole site, in relation to things that are truly important, is completely pointless and absurd. As a matter of fact, HL2 and ALL forms of entertainment are pointless and absurd when you break down what we really need to survive. So in effect, you and your mod pals spend your time telling fellow geeks and nerds what qulifies as pointless, as opposed to what is pointless. I think that we are just a bunch of people who have common interests that like a good discussion. Now, people's connotation of a "good discussion" varies wildly. For example: I thought that this this thread was a very fun thread to read, but you agreed with the fellow who suggested that we consider suicide if we liked this thread.
In short, what I'm trying to get across is, I think if many people around here could (for just a moment) stop thinking they they are god's gift to HL2/gaming
and just realize that NO ONE is making you read these threads
or MAKING you comment on them if you don't like them,
But that's just my opinion, I might be coming out of left field with all of this.
BaNDiT said:Stanr, you uneducated piece of shit... Doom came LONG before half life did (i think about 4 years or so)... Its funny how you were trying to "own" Doom for supposedly stealing Half Life's story, when, actually it is completely the other way around.