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The tactics screen is made for simple random battles you don't really care about. I don't want stuff being managed for me, I'd rather play the game.
The tactics screen is made for simple random battles you don't really care about. I don't want stuff being managed for me, I'd rather play the game.
I believe that's the point.
No hate from me. Those are some of the best games around in general. They were much more true to the DnD feel as well since the combat in a real-life DnD game is turn-based in the extreme (and super great times). I am myself partial to the Baldur's Gate style of combat, but in DA:O it seems very different and a lot less fun.FYI, I'll probably get a lot of hate for saying this, combat-wise my fav DnD games were the old Gold Box ones, that were completely turn-based, not real-time pausable.
No hate from me. Those are some of the best games around in general. They were much more true to the DnD feel as well since the combat in a real-life DnD game is turn-based in the extreme (and super great times). I am myself partial to the Baldur's Gate style of combat, but in DA:O it seems very different and a lot less fun.
FYI, I'll probably get a lot of hate for saying this, combat-wise my fav DnD games were the old Gold Box ones, that were completely turn-based, not real-time pausable.
The 'Tactics' system in DAO basically feels like a dumbed-down copy of the same system from the Japanese Final Fantasy XII.
"Hmmm" is about the only thing we can say about that ...
This is probably because you're selecting the main character during battle. Characters who are selected don't follow their tactics.Just bought this game, and I'm having fun. However I'm having problems with the tactics system. You can set tactics for the main character and party members, the party members will carry out your requests, but the main character just stands there unless you tell him/her to do otherwise.
For instance if you tell your character to be Aggressive > Enemy: Any > Attack, the main character won't follow your orders, but the same order will be carried out by the rest of your party. Is this a glitch or is there a way to make him do what you asked him to do?
http://www.vg247.com/2010/01/05/ea-announces-dragon-age-awakening-releases-in-march/
Damn i'm not even close to finishing the main game yet!
I"ll likely skip it unless it offers some significant changes to the basic gameplay. Trudging through the one campaign while putting up with the terrible (and CONSTANT) combat was quite enough, thank you.
I would rather have a higher ratio of atmosphere/story to the combat, and I would rather MORE tactics in the form of actually upgrading my gear more than once through the entire game and having something interesting to do on characters other than mages. Plus, spell effects should be much more impressive, the interface shouldn't be so cheap (and actually explain what the **** spells actually do and give some god damn numbers), and actions should be much more responsive! (Oh almost forgot, my characters shouldn't be able to die almost instantly without me babysitting them even on "trash" encounters.)I dunno about CONSTANT but really... what else would you rather do? Hopscotch minigame? I wouldn't call it terrible either, since it's by far better than a lot of RPG combat systems out there. I guess everyone's just hopped up on the super action combat RPG elements some games get these days. They're nice and all, but you can't beat a good tactical rpg system.
I would rather have a higher ratio of atmosphere/story to the combat, and I would rather MORE tactics in the form of actually upgrading my gear more than once through the entire game and having something interesting to do on characters other than mages. Plus, spell effects should be much more impressive, the interface shouldn't be so cheap (and actually explain what the **** spells actually do and give some god damn numbers), and actions should be much more responsive! (Oh almost forgot, my characters shouldn't be able to die almost instantly without me babysitting them even on "trash" encounters.)
Like I've said all along... more like Baldur's Gate II, less like shit.
(...) game with more dialogue (...) Oblivion or Morrowind.
So by "got for Christmas" you mean "download for free", and by "went to Walmart" you mean "went back to the torrent site to redownload", and by "spend 50$ on the game again" you mean "spend $50 for the first time".
Well, at least I hope so since that's the only way that makes sense. Nobody would shell out $50 for a game they already have, and .rar corruption certainly doesn't sound like a problem one has with a game that comes on a DVD.
Does not compute.
Does compute.
It's going on sale on Steam on Sunday.
AW allows your mage to get out of those goofy robes and feathered hats. That alone is worth it.