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It's Duke, you don't need a deep story, innovative gameplay, top-notch voice work, or earth shattering music.
For some reason I foresee that there are gonna be things that take jabs at the Half-Life franchise. I just had to get it out.
Too many aliens with tentacles... it's time to move on now. They should have realized this over the past 10 years.
Plus, that Crysis picture isn't a very good comparison.
or even
It's Duke, you don't need a deep story, innovative gameplay, top-notch voice work, or earth shattering music.
If Duke Nukem was released today under a different name everyone would slam it for being brainless rubbish. With my rose tinted glasses on I really want it to be good - Duke Nukem was great fun years ago when blowing shit up and rude words in a game still seemed awesome - but i'm finding it hard expect anything other than a bag of poo.
By Serious Sam 2 it had gotten pretty dull. Forever is going to need something extra to stand out these days.
If Duke Nukem was released today under a different name everyone would slam it for being brainless rubbish. With my rose tinted glasses on I really want it to be good - Duke Nukem was great fun years ago when blowing shit up and rude words in a game still seemed awesome - but i'm finding it hard expect anything other than a bag of poo.
The issue isn't whether or not the game has big dumb explosions. It's whether or not they're implemented in a fun and engaging manner.
Man, I forgot how fun the original one was. Sucks that I cant play the music, only the FX :/
Man, I forgot how fun the original one was. Sucks that I cant play the music, only the FX :/
Fair enough, I haven't played Duke Nukem in years, but remember a game completely carried by it's crudeness and mindless action.
Quite wrong. As far as I know, Duke3D was one of the first FPS games to go beyond straight hallways packed with enemies, to visually and interactively interesting 'real life' levels.
It also had very cool weapons that never failed to amuse and was definitely a step up from what was available.
Then there was the wonderful atmosphere, the whole game was just so cool. Perhaps that's nostalgia, but the 2001 trailer invokes exactly the same feeling from me. And if 3D Realms manages to capture that atmosphere for the actual DNF, I'm sold.
This.
Duke had one of the best RPGs of the time. None of this slow-ass missile shit; it was basically CTRL and things go BOOOM.
Duke had one of the best RPGs of the time. None of this slow-ass missile shit; it was basically CTRL and things go BOOOM.
You use ctrl to fire?
In even newer news, 3D Realms co-owner and regular Shack user George Broussard tonight answered questions from Shackers about Duke Nukem Forever in an inquisitive chat thread. Though he was often understandably reluctant to give many concrete details before the full media blitz begins, there are some encouraging bits. Since most of our readers are not regular chatty readers, we figured we'd pass those comments along here.
It was default primary fire back in those days.