Cornerstone
Newbie
- Joined
- Jun 18, 2007
- Messages
- 582
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Are you roid raging or something,boy?
I Am complimenting the game yet here you are insulting me for no reason.
For your information,i am very much aware of how turn based combat works. It's based on combat points which are spend on actions of your and your enemies choosing.
As i said,this uses a simplified and shorter version of that mechanic.
Sorry for not going into detail so that i could satisfy the anal retentiveness of assholes such as you.
You are missing a lot about turn based sure there are action points but turn based is in opposition to real time and in no way is VATS a simplified or shorter version of turn based. You pause, you take your shot and although you do use points they are regained in real time not at the end of your turn. There is no turn, there is no turn-based.
And,yes! This is very much a RPG with FPS elements regardless its first person perspective. Your pea brain is just unable to comprehend that,that's all.
This is the worst reasoning, I've ever heard. FPS is easy enough to define, a shooter in first person. Do we have this? Yes we do. Okay, RPG's are more difficult to define today but the original idea was the creation of a character which is developed and will either fail or succeed by the system of rules set in place which was usually left up to dice rolls. In Fallout 3 we see the failure/success of the character is not just left to a rule system but left in a large part to the skills of the player. This is the same problem people saw in Oblivion a move away from role paying. This is how we form that it is an FPS at the base with RPG elements.