FrostedxB
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http://fallout.wikia.com/wiki/Mothership_Zeta_(add-on)
Just like all the other DLC's.
Plot Overview in spoiler.
The only new weapons mentioned so far are the Alien pistol and some new energy rifle called the Disintegrator. The alien pistol is being used by the player in the above image.
Mothership Zeta will be the fifth Fallout 3 add-on, to be released on 28 July 2009[1][2] for the Xbox Live and Games for Windows Live.
The PlayStation 3 version is to be released after Point Lookout.
The add-on will cost 800 Microsoft points or $9.99
Just like all the other DLC's.
Plot Overview in spoiler.
In Mothership Zeta the aliens have returned and they are not happy. The mothership answers the distress call sent out by the alien ship at the Alien Crash Site and abducts the player, making the whole add-on take place on board of the alien ship.
The environment will be artistically different from the rest of Fallout 3, with nearly no assets reused.
You will be able to take a spacewalk possibly outside the ship.
You will recieve a radio transmission that is unintelligeble which will lead you to the alien crash site which players might already have visisted. It won't be the friendliest of greetings. The player will then be onboard the Mothership Zeta were they will meet other prisoners and plot their escape
Mothership Zeta will still be in orbit. They have been watching Earth for quite some time.
There will be Alien Power Cells but still in a limited quantity
Onboard the Mothership, the questline won't be completely linear and will feature some exploration.
The only new weapons mentioned so far are the Alien pistol and some new energy rifle called the Disintegrator. The alien pistol is being used by the player in the above image.