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I personally blame the developers who obviously aren't interested in even giving the PC games the option to enable it through some .INI toggle or such.
I think it's pretty silly to blame the lack of the option to turn on dynamic shadows on an inanimate object, rather than on the people who made the conscious decision not to include the option.
Really enjoyed Fallout 3 and am probably going to enjoy this but the character animation is simply dire, the new trailer shows this so much.
Microsoft CONTRACT? Oh please, do you have any reliable source to confirm the existence of this contract?
Or is it just Microsoft-hate induced speculation on your part?
Sigh.
Xev, you're a bright person. Why do you take a handful of irrelevant conversatons (doorman, floor shark, grunt) as representative of the entire dialogue system? I understand if they showed a convo with House, but a doorman?
Really.
It's post-nuclear Vegas. The population's at an all-time low.
For example, upon meeting a hotel lobbyist, all I wanted to do was fight him, so I picked all the confrontational dialogue boxes. After I killed the guy, my character was permanently banned from the hotel and I was forced to restart the demonstration because I broke it. To no surprise, I broke the demo a few more times, and eventually I just gave up to go play Brink. With no direction and a limited time to play, it’s impossible to get the full spectrum of New Vegas.
Suuure. 'Alpha' build.
On my second playthrough of FO3 right now with all DLC and on PC. First time was on xbox and I only had three of the DLC packs. Gotta prepare myself for the new game.
a third-person view that's actually good and fun to play with.