Halo 3

The Deer Haunter scared me shitless whenever someone played him. The sight of a human body with exposed muscle tissue and a moose head trophy mounted on it running around with a sniper rifle was incredibly frightening.

Mr. Bubbles wins the award for most ****ed up character though.
 
It's getting closer!

Let's ride:

H3_MP_TsavoHighway-3p-06.jpg


4 man warthog for 4 player co-op :)
 
Jesus, this game is going to be so fun. All you better post your XBOX live gamertags when this comes out; we'll blow some stuff up.
 
Loving the new look of the marines - almost ODST like armour for the legs and shoulders whilst still continuing with the ground trooper armour from Halo 2. Helmets looks pretty badass, too.

Four player Warthogs are going to be badass in Live. Theres going to be some insane satisfaction taking a fully loaded one out with a plasma grenade or rocket launcher.
 
Sorry if I missed something, but there's five people in that.
 
I think the 5th guy is standing behind the vehicle.
 
It was a good argument, just one you don't agree with. :(

LOL...just messing. To each his own.

I expect no less from Halo 3, which is such a meager upgrade in actual gameplay mechanics that I have trouble even calling it a sequel. You'd might as well just make more maps for Halo 2.

Thus my point. It's exactly what worries me. Spending $60 on a prettier Halo 2 is not something I'm terribly excited about. AND, the only reason I'm committed to it is because NO ONE will continue playing Halo 2 MP...so if I don't, because I enjoyed the MP, I'll be up shit creek without a paddle. Takes me right back to my Counter-Strike argument (1.6 vs Source).

Halo 2 MP is exactly what the series needed...it builded upon Halo...although the SP was just as shallow as the original (if not worse). Without a fundamental change in some gameplay aspects, Halo can go no further. IMO, Halo 2 should have wrapped things up...Halo 3 may actually suffer for this (critically speaking)...but who knows.
 
I'd have thought Halo 3 would be exciting for any fans of Halo 2 multiplayer? It's only going to be bigger, prettier, with more gameplay types, vehicles, items, weapons, options. Being able to fly around maps and move stuff about pre-game is going to be cool. It's alot more than the CS to CS:S jump, which was purely visual. My hope is they sort out the balance issues and make it less of a fight for the best weapons (Halo actually had better, more balanced multiplayer imo)

I don't expect Halo 3 to match the first in single player, but hope its beter than the second. At the very least co-op will be great fun and the multiplayer a nice diversion for a few weeks (possibly years :)). It's one of those games that is just full to the brim with content. If you like what's there, there's 100s and 100s of hours worth of gameplay.
 
Sorry if I missed something, but there's five people in that.

I meant four players/people as in excluding the driver. Warbie, I think the marine at the back may be sitting on tbe bumper, like you do in the humvees in BF2.
 
That would be pretty cool - sitting on the back shooting away while the warthog bounces and skids everywhere :)
 
I hope that they make the passengers ride in first person like in the original Halo.
 
I wish you could drive and gun the Warthogs in first person to be honest. Heck, every other vehicle too. Much prefer it like that, speaking from playing BF2 games I mean,
 
I wish you could drive and gun the Warthogs in first person to be honest. Heck, every other vehicle too. Much prefer it like that, speaking from playing BF2 games I mean,

I prefer the need for teamwork in vehicles like that actually.
 
I hope they un**** up the Warthog in 3. Best vehicle ever in 1 and then wtfbullshitgo-kart in 2.
 
I prefer the need for teamwork in vehicles like that actually.

I meant both driver and gunner, as seperate people, being both in first person, so teamwork or not I think it just feels better.

Warthog felt fine for me in both 2 and beta.
 
The original warthog would be nice, but without the "opps I tapped the reverse trigger once so you died automatically!"
 
I think most PC gamers are generally more disciminating.

Sadly I think thats kinda true. No matter what people tell me, I always think RTS's will never work as well on a console as on a PC. Ports to the 360 from PC (including the Orange Box) I dont like the idea of either.
 
I saw the Museum ad yesterday. It's quite good. I presume the second trailer there is the last part of it? Although the end of the Museum ad says the next trailer will be released Friday (at 5pm for the UK, other times for other places)
 
Has anyone seen the latest Bungie video, showcasing some proper in depth stuff on Saved Films and Forge? Christ, I'm going to have weeks of fun just editing maps and watching games I played earlier. The potential of stuff to do is mindblowing.

Wednesday can't come soon enough. I hope theres copies in store in the afternoon. I got Halo 2 dead easily on release day, so heres hoping for the same come Wed.
 
I can honestly say that, after watching the latest Vidoc, I'm more excited about Halo 3 than I am about Episode 2.

Also what Antipop said.
 
It remains unsure to say what the campaign will bring to the table, but that's not what I'm getting Halo 3 for. Oh no, if Halo 2 could keep me playing online, most nights, with a bunch of friends for two years, then roll on Halo 3 Live.

First thing I'm going to do is make the ultimate Zombies match. Or should I say, Infection map, as it's now an official gametype. :D! Defense points, choke points, scarce weapon and ammo advantages but ammo caches in tricky places, roadblocks, blocked corridors...

Has anyone seen the map Sandtrap? Oh god, boarding the Elephant mobile bases for capture the flag is going to be epic.
 
It remains unsure to say what the campaign will bring to the table, but that's not what I'm getting Halo 3 for. Oh no, if Halo 2 could keep me playing online, most nights, with a bunch of friends for two years, then roll on Halo 3 Live.

First thing I'm going to do is make the ultimate Zombies match. Or should I say, Infection map, as it's now an official gametype. :D! Defense points, choke points, scarce weapon and ammo advantages but ammo caches in tricky places, roadblocks, blocked corridors...

Has anyone seen the map Sandtrap? Oh god, boarding the Elephant mobile bases for capture the flag is going to be epic.
Too bad the Elephant moves at 2km/h :p

I can't wait to make some custom gametypes. One that my friends and I made back when Halo came out is called Warthog Run (Willeh knows I've been pimping this one a lot, but it's seriously the most entertaining gametype ever, you all have to play it), and after reading some of the custom game options pulled from the public Beta, it looks like you'll no longer need to play using honour rules for a whole lot of games.

*explodes*
 
I can honestly say that, after watching the latest Vidoc, I'm more excited about Halo 3 than I am about Episode 2.

Also what Antipop said.

QFT. That vidoc was amazing, showed some really cool moments (sticky from like 300 feet away), and the water effects looked gorgeous!

Plus, yeah honour code games sucked. Cant wait for official versions of Zombies, Cat and Mouse and the traditional Warthog Wars.
 
Too bad the Elephant moves at 2km/h :p

Another thing I was thinking about was a possible side-by-side attack and defense, where two Elephants are driving alongside each other, each team popping up from behind cover and manning the turrets to take out the guy just a few metres from him on the other vehicle, people jumping the gap between the two, pirate boarding style!
 
Another thing I was thinking about was a possible side-by-side attack and defense, where two Elephants are driving alongside each other, each team popping up from behind cover and manning the turrets to take out the guy just a few metres from him on the other vehicle, people jumping the gap between the two, pirate boarding style!
I just got a fantastic idea.

What you said, but in VIP mode. Everyone gets 500% Shields, and the VIPs get 1000% Shields, only shield recharging is off. Everyone has a Plasma Sword, and the VIPs also get an Assault Rifle or some other medium-damage firearm. There's one Goal Zone that switches between each Elephant in one-minute intervals, and the only way to score points is to have your VIP stay in the goal zone or to kill the other VIP (i.e. all other points associated with killing other players are set to 0). All spawns are located in the Elephants and the VIP for a team is chosen randomly after dying. 10 or 15 second respawn time.

Eh? EH? :naughty:
 
Yeah, that could be pretty good. The possibilities are endless. Who needs the other maps when theres going to be Sandtrap with Elephants? :D That said, theres a new map which - rumor has it - when played for so long Flood start to come out of quarantine areas. That should spice up the game something wicked. Imagine it; Red team are defending the flag with a solid defense, winning seems futile when all of a sudden Flood creatures start pouring out of the wall behind their base and start tearing them apart.

I'm looking forward to using the Hornet, too. It's a shame it was taken out of Matchmaking because it was so 'overpowered' - do Bungie leave the gameplay testing to the last minute? Why didn't you see this ages ago and then, y'know, make it balanced there and then? Still, I'm glad they haven't ditched it completly as it'll still be in custom games and Forge.
 
Yeah, that could be pretty good. The possibilities are endless. Who needs the other maps when theres going to be Sandtrap with Elephants? :D That said, theres a new map which - rumor has it - when played for so long Flood start to come out of quarantine areas. That should spice up the game something wicked. Imagine it; Red team are defending the flag with a solid defense, winning seems futile when all of a sudden Flood creatures start pouring out of the wall behind their base and start tearing them apart.

I'm looking forward to using the Hornet, too. It's a shame it was taken out of Matchmaking because it was so 'overpowered' - do Bungie leave the gameplay testing to the last minute? Why didn't you see this ages ago and then, y'know, make it balanced there and then? Still, I'm glad they haven't ditched it completly as it'll still be in custom games and Forge.
I think that map is called Isolation. If those rumors are true... :D

I think the problem with the Hornet is that it's primarily a Campaign vehicle, so it's balanced for attacking fairly large numbers of enemy troops and vehicles. So putting that sort of vehicle into an environment where you're attacking eight enemies at the very most is going to end up with huge balancing problems. I guess the problem Bungie ran into was "Do we keep it out of matchmaking to keep that balanced, or do we change the multiplayer version of the Hornet to even it up?" Personally, I prefer if the campaign and multiplayer versions of a vehicle are one and the same, so I don't mind that the Hornet doesn't show up in Matchmaking. I'm happy being able to use all the vehicles in custom games.
 
Too bad my 360 had the 3 red ring thing 2 days ago..that's fine. I'm getting a new TV in December so I'll probably get Halo 3 then.
 
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