The Dark Elf
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yep, change everything but keep the dialogue there, just add to that.AJ Rimmer said:Yeah. The only thing they must not do is remove any dialouge, that's a step too far.
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yep, change everything but keep the dialogue there, just add to that.AJ Rimmer said:Yeah. The only thing they must not do is remove any dialouge, that's a step too far.
Larger textures pretty much require new levels, otherwise the larger textures won't map to the existing polygons correctly. If you just do a straight swap of a 128x128 texture to a 512x512, it's going to look pretty freaky. Besides, the levels themselves will require extensive modification if they're not going to look blocky. I would recommend redesigning the levels first, then making textures to fit.The Dark Elf said:Just seems like a waste of time making texture replacements for a version of HL1 thats already had texture replacements done on it.. Especially considering none of the new textures teams are doing contain anything more than basic textures.
I'd concentrate on doing the full version only, otherwise you'll all get bored way before then and it'll never happen.
Thats what I keep sayingFang said:Larger textures pretty much require new levels, otherwise the larger textures won't map to the existing polygons correctly. If you just do a straight swap of a 128x128 texture to a 512x512, it's going to look pretty freaky. Besides, the levels themselves will require extensive modification if they're not going to look blocky. I would recommend redesigning the levels first, then making textures to fit.
Yes you did, I was just assuaging Dark Elf's worries. The only danger with doing the design in orange first is that everyone might decide it looks just too good to retexture. :Ejheaddon said:That's what we're doing, didn't i just say that we'd be redesigning levels before the textures were made??
Wait, I thought your site was Leakfree.org, wasn't it? Damn I want this mod so badly, as much as I wanted HL2, actually, I want this a little more.jheaddon said:Yeh it's being developed as we speak, taking longer than would have liked unfortunately.. will let you know on it's progress
Cool. Have you done the tram ride as well?xfodder said:this is a great idea, i was planning on doing something like this .... good too see others want the same
ive already started remaking some of the levels, im halfway through the first level (where barney is at his computer).
im waiting for the full sdk first, then ill get cracking, even if you dont need mappers, its alot of fun
jheaddon said:We are actually going along with like TDE suggested with all unique security guards, but you will know barney when you see him
It won't take a short amount of time like someone previously suggested, i'm not going to lie, it will cause we do plan to have a proper crack at this, not rush everything half assed.
DEATH eVADER said:Will Barney be with Dr Kliener at the lamda complex (teleporter).
I definately know that was Dr Kliener because he was the only scientist who held up a shotgun, which he also does in HL2 in his labs just after visiting Nova
Mechagodzilla said:The only way to tell the HL1 barneys apart is by their last names. If no last name is given, you're stuck.
Luckilly, we know HL2 Barney's last name. He's Barney Calhoun, the star of Blue Shift. You can only see him in the first couple seconds of HL1, knocking on a door.
He must have offered Gordon a beer some time earlier.
Also, the "conditions could hardly be more ideal" line and the rest of the test chamber dialogue was announced over a loudspeaker.
Kleiner could have been monitoring the experiment from anywhere in the base, not necessarilly the control room.
jheaddon said:Yeh i think two of them say that Pi Mu Rho. Blueshift really messed with the continuity of the storyline to be honest.
I prefer the route of disregarding it to an extent, and have you actually meet the proper barney atleast once, so that new players know about the relationship you have with him
jheaddon said:Yeh i think two of them say that Pi Mu Rho. Blueshift really messed with the continuity of the storyline to be honest.
I prefer the route of disregarding it to an extent, and have you actually meet the proper barney atleast once, so that new players know about the relationship you have with him