N
nagual678
Guest
OVVNED !! lololsmoke said:no it says there are two diff scenarios
FOOL!
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
OVVNED !! lololsmoke said:no it says there are two diff scenarios
FOOL!
RomeoJGuy said:Im doing a followup map over my christmas month break. It will surpass this one in every way.
have sex with me. now.RomeoJGuy said:Antlion Troopers Duece is in the works and addresses every issue people have had.
*Double Wide Paths
*3x as big base. The center part alone can fit 3 dropships.
*In a canyon for better graphics, plus displacements are not expensive for the engine to render.
*Complete backstory.
*So much more scripted stuff happening.
*I have gotten my hands on the song Klendathu Drop.
Oh and I guess I should changed the synopsis because while you do ride in on a dropship I decided on a different story.
Yeah, and some nice backgrounds to go, a small version of the citadel somewhere far off would be cool.EVIL said:Don't really like the matrix music tho. maby a more hl2 type of music would fit it better, and why not make some really cool antlion attacking sound instead of that combine alarm when the antlions come. Or maby add some of those stamping pilars around the place and when they suddenly shut down (because of gordon freeman defeating the combine in some powerplant and shutting the plant down - so you hear combine screaming trough the radio "that gordon is destroying their powerplant and suddenly, pwzzzt! all power off, pilars stop and the antlion attack")
it really gives a bigger scale to the event. like your really a combine and gordon is in some other place kicking butt and you face the consequences of the loss of that attack by running out of power.
RomeoJGuy said:Antlion Troopers Duece is in the works and addresses every issue people have had.
*Double Wide Paths
*3x as big base. The center part alone can fit 3 dropships.
*In a canyon for better graphics, plus displacements are not expensive for the engine to render.
*Complete backstory.
*So much more scripted stuff happening.
*I have gotten my hands on the song Klendathu Drop.
Oh and I guess I should changed the synopsis because while you do ride in on a dropship I decided on a different story.
RomeoJGuy said:Antlion Troopers Duece is in the works and addresses every issue people have had.
*Double Wide Paths
*3x as big base. The center part alone can fit 3 dropships.
*In a canyon for better graphics, plus displacements are not expensive for the engine to render.
*Complete backstory.
*So much more scripted stuff happening.
*I have gotten my hands on the song Klendathu Drop.
Oh and I guess I should changed the synopsis because while you do ride in on a dropship I decided on a different story.
Brilliant, mark this as the first really great mod to Half-life 2 folks!RomeoJGuy said:Antlion Troopers Duece is in the works and addresses every issue people have had.
*Double Wide Paths
*3x as big base. The center part alone can fit 3 dropships.
*In a canyon for better graphics, plus displacements are not expensive for the engine to render.
*Complete backstory.
*So much more scripted stuff happening.
*I have gotten my hands on the song Klendathu Drop.
Oh and I guess I should changed the synopsis because while you do ride in on a dropship I decided on a different story.
Briderider said:excantly realised mod. and I enjoid every 3 minuits of it. Now I want one with zombies and a cricket bat!
RomeoJGuy said:http://www.romeojguy.com/test/ATDuece.JPG :naughty:
From Antlion Troopers Duece. Shows how the new terrain will look.
RomeoJGuy said:http://www.romeojguy.com/test/ATDuece.JPG :naughty:
From Antlion Troopers Duece. Shows how the new terrain will look.
Dude bring it on is all I'm sayin'!RomeoJGuy said:Already the Sequel map is I would say 5x as big.
i read 4 pages before i just skipped past, lookin for linksRaptornasB said:Thanks if this has been said already Sorry I just read the first 2 pages and I can't be bothered to read the rest.