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Originally posted by Stitch
The classes part; sounds splendid; I was always a fan of classes, but the game doesn't require them as players can basically make thier own classes with the variety of equipment and weapons that will be included as the game [development wise] progresses. Example: equipment to fix damaged vehicles will be available for players wanting to be an engineer or portable medic-kits for your medic type player. It all boils down to the development philosophy of giving players [users] the "freedom" to play how they wish without any restrictions.