R
robo2tony
Guest
How small?
Can you simulate a gumball machine?
stuff like that.
Can you simulate tiny dominos?
Can you simulate a gumball machine?
stuff like that.
Can you simulate tiny dominos?
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Originally posted by robo2tony
How small?
Can you simulate a gumball machine?
stuff like that.
Can you simulate tiny dominos?
Originally posted by Raziaar
Mods do <chuckles>
Originally posted by Raziaar
It could be a minigame in itself, trying to drop your quarter into the machine correctly in order to get a taste of that sweet sweet morsel from inside!
Originally posted by lhauert
Atoms... Pff... It goes as small as super strings... Very powerfull stuff.
Originally posted by robo2tony
How small?
Can you simulate a gumball machine?
stuff like that.
Can you simulate tiny dominos?
Originally posted by lhauert
Yeah, that's why HL2 is delayed. Valve is trying to push the engine to go as far as say, at last 11 dimentions. In fact, When you think about it, the game is just delay in our time dimension, but not theirs.
It never was.
Originally posted by Raziaar
Some species shouldn't interbreed...
Originally posted by nw909
Yes, the havok engine can simulate anything no-matter how small.
The Source engine is powered by "Havok 2" physics.Originally posted by StickFigs
Havok engine? I thought HL2 used the Soruce Engine!
You should be able to roll across the top of them... because someone at Valve said you could do that trick with barrels.Originally posted by not28
I think it would be pretty cool to make a gumball machine in HL2. You could smash the glass with a crowbar and watch the gumballs roll everywhere. It would be even funnier if your character tripped while walking through them.
Originally posted by OCybrManO
The Source engine is powered by "Havok 2" physics.
Originally posted by PvtRyan
Yeah, any idea how to model something on a quantum level? Our vision of the world doesn't even apply on that sort of scale. Not to mention a superstring has more than 3 dimensions.
Originally posted by freddythefrog
hmmm, are physics actually being processed by the gpu or the cpu, thus limited by which processing unit?
Originally posted by Nuclear_Gerber
I think the Havoc physics engine only goes as far as 3 dimensions =)
Originally posted by poseyjmac
welcome to hl2.net forums. where people post what they feel like, and they dont care about what other people think about it. have a nice day!