Apos
Tank
- Joined
- May 14, 2003
- Messages
- 3,157
- Reaction score
- 0
You can? how?
Hit the little TV icon on the default skin. You have to have the latest version, of course.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
You can? how?
12 May 2004A second live interview will be happening tonight with Gabe Newell & Doug Lombardi on HL Radio! They will be going into further details about HL2, the SDK, and the multiplayer version! This interview will take place right after the HL2 presentation. We will be live at 7pm EST
12 May 2004
No HL2 Release Date Yet
We spoke with Gabe Newell & Doug Lombardi this morning on HL Radio. The news is, "Summer 2004" is when HL2 will be released. However, there is something going on with Counter-Strike. They will release the information tonight during the HL2 presentation. Tune into HL Radio for HL2 Exclusive Coverage from E3! It's going to be a big show tonight, so don't miss it!
13 May 2004
Valve Interview Part 2
We had Gabe Newell & Doug Lombardi on twice yesterday on HL Radio. If you missed it, we will have them on again today! We will also have addtional ATI Technologies staff on the show, and UBiSoft. We are live from E3! We have many guests today! Nathan from CSNation will also be joining us live! Stay tuned to HL Radio for more details. Live Show starts at 7pm EST (12am GMT)
Apos said:Hit the little TV icon on the default skin. You have to have the latest version, of course.
omni said:Interesting! An opt-in game logger that will report statistics on how you play Half Life 2 (and more) through Steam.
Posted 10:30PSTFinally, Gabe Newell took the mike for a short speech. He pointed out that satisfying the fans was a key task for Valve. To that end, Valve pays careful attention to criticism both from fans and media, and tries to design towards those needs. Using Steam, the company also tracks data like popular maps, and where players die in a given level: if too many players all die in the same spot, it may indicate a badly-designed level.
Newell was openly unhappy about Half-Life 2's launch delays, but explained it like this: "there are three factors in a project: resources, time, and functionality/quality. You can constrain one or two, but not all of them. We've made time the thing that's most unconstrained." Of course, thanks to Half-Life's stunning success, Valve can afford to take its time--a different situation than most developers.
Can you give me a link to the feed you're listening to? I'm already sick of Half Life radio.G0rgon said:i am hearing Gabe now talking live on the radio from E3
Tonight we will have Gabe Newell & Doug Lombardi from Valve Software on HL Radio for a second interview! Join us at 7pm EST (12am GMT). Valve will talk about TEAM FORTRESS 2 and DAY OF DEFEAT, and the new upcoming COUNTER-STRIKE and the SDK!
SaltyCrackers said:Gabe said the game was pretty much complete, they're just play testing it and tweaking it...
LoL I'm watching porn right now. I didn't know this was possible with WinAMP
commando said:he said it WAS completed but it is going through major testing.
Argyll said:If you've been listening, you'd understand that we had just played the recording from yesterday in case people missed it (which a lot did). There will be more...
errm someone above me said it was close to complete i was just correcting him...if u are paying attention to all the thread also if u read my post fully u will see i have qouted someone who said thatx84D80Yx said:we knew this already...check the ign article from *gasp* 2 days ago.
lonestar said:gabe's talk wasn't live?