You didn't answer my question:
How does it feel to know you're very, very wrong?
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How does it feel to know you're very, very wrong?
You didn't answer my question:
...what?How could you miss the point in one sentence? Thats impressive.
I never said MGS4 going to the Xbox360 was bad...I said I don't care either way because consoles are killing video games.
How could you miss the point in one sentence? Thats impressive.
I never said MGS4 going to the Xbox360 was bad...I said I don't care either way because consoles are killing video games.
Just ignore them. Samon and his buddies like Kadayi resort to 5-year-old arguing techniques when they have no way to prove you wrong.If you want to argue about something, don't say "...what?" or "How does it feel to be wrong?" just list your arguments and have at it instead of dancing around the issue.
Miss the point? What point? You come into a thread about a console game going to another console and whine about consoles being the cancer of video gaming?
I'm struggling to understand where you are coming from here.
A title is coming to two consoles at the opposite end of the spectrum, which is therefore going to appeal to two individual crowds of gamers who prefer either console. That is nothing but a good thing. How... how can that be classed as killing the video game when it is bringing more to the table?
Consoles = Cancer that are killing video games. Clear yet or should I put in pretty colors?
DE was a poor attempt at making a multiplatform friendly game, it's not relevant today. Lots of multiplatform games are performing great and aren't being dumbed down. The orange box to name one.Compare Deus Ex and Deus Ex Invisible War. How are consoles helping videogames again?
Compare Deus Ex and Deus Ex Invisible War. How are consoles helping videogames again?
Just ignore them. Samon and his buddies like Kadayi resort to 5-year-old arguing techniques when they have no way to prove you wrong.
Your question is to pompous and presumptuous to take seriously. Maybe if you made your point I'd respond but right now, no thanks.
Compare Deus Ex and Deus Ex Invisible War. How are consoles helping videogames again?
You'll need to name more than that to convince me. Valve are a primarily PC developer, so their games are probably ported from PC > Console, rather than Console > PC (R6: Vegas, Bioshock, Deus Ex 2, Thief: DS, Oblivion - all "simpler" games due to console development).DE was a poor attempt at making a multiplatform friendly game, it's not relevant today. Lots of multiplatform games are performing great and aren't being dumbed down. The orange box to name one.
Sounds like bullshit, but either way consoles are the cancer that are killing video games.
Compare Deus Ex and Deus Ex Invisible War. How are consoles helping videogames again?
You'll need to name more than that to convince me. Valve are a primarily PC developer, so their games are probably ported from PC > Console, rather than Console > PC (R6: Vegas, Bioshock, Deus Ex 2, Thief: DS, Oblivion - all "simpler" games due to console development).
Compare Deus Ex and Deus Ex Invisible War. How are consoles helping videogames again?
Developers trying to make their franchises more simple and accessible.
And that, in itself, is not a bad thing.
simple and accessible.SIMPLE GAME is BETTER?
Dude.
Just, dude.
Just ignore them. Samon and his buddies like Kadayi resort to 5-year-old arguing techniques when they have no way to prove you wrong.
The thing is, with consoles lke the 360 around, this would mean something like Diablo 3 being built for the 360 instead of the PC with less spells/items/weapons than D1/2 with no inventory just so it's "accessible" for 360 users to switch between items with their sucky gamepad.Simple Games are awesome.
Blizzard for instance makes very high quality simple games. Starcraft is basically Rock - Paper - Scissors. It's a pretty simple game compared to a lot of other RTS's. It's amazing. Diablo? Could an RPG be simpler?
A game being Simple or Complex doesn't necessarily make it better. Innovation in games doesn't always mean a game is more complex. Simpler games often have very little learning curve and it allows players to jump in and just start playing. That doesn't mean they are easy to master though.
A game being simple or complex does not reflect the quality of the game.
Yeah, but I've heard that the port really sucked.True although deus ex 1 was on PS2?
I'm just saying developers are taking well-established series backwards. Next up is Fallout.
Thats not the consoles fault. It was the developers option to move to the console market when the developer did not have the ability to devise an innovative method to add enough spells, items, weapons and keep an inventory for the game. It was the developers fault.The thing is, with consoles lke the 360 around, this would mean something like Diablo 3 being built for the 360 instead of the PC with less spells/items/weapons than D1/2 with no inventory just so it's "accessible" for 360 users to switch between items with their sucky gamepad.
I wasn't saying simple games suck. I'm just saying consoles are taking well-established series backwards. Next up is Fallout.
Take away the consoles and the bad design choices wouldn't exist. They exist because of consoles. Consoles are dumbing down the gaming industry.Indeed Stigmata, blaming CONSOLES for DEVELOPERS design choices is like blaming NUCLEAR REACTIONS for HUMANITY'S decision to design the nuclear bomb.
Take away the consoles and the bad design choices wouldn't exist. They exist because of consoles. Consoles are dumbing down the gaming industry.
Take away the consoles and the bad design choices wouldn't exist. They exist because of consoles. Consoles are dumbing down the gaming industry.
Your argument is going nowhere....? Bad design choices exist because of bad designers.
(seriously, did you even read what you wrote down?)
Are you telling me that designers don't make their design choices based on the hardware they're designing for? Some of these designers/developers had great PC games already released previously, they didn't become bad designers that dumb games down overnight. The only new item inserted into the equation is usually consoles (and the casual gamers that come with it) they had to cater for.