R
romeo0201
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It is not a story spoiler or a unique gameplay spoiler just spoiler on working of the Source Engine. How dids I gets this infos is me business.
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KurtCobain said:
TheWart said:I just saw this in Info thread:
"This is done for performance. In most games, including ours, after the body dies, it will eventually fade away so that it's no longer drawn. Also, turning off the collisions on the model improve performance."
Does that mean that unlike say Far Cry, the dead bodies don't react properly and one can thus have multiple dead bodies "sticking" into each other rather then them being stacked correctly?
That kind of sucks.
SMT said:Who cares? I mean really.
Soundwave said:For christs sake even Goldeneye had this feature. Hell even DOOM had the enemies react at times when shot. Surely Half-Life 2 will have it. That'd be kind of sad if they left that out. To some of you it's a little feature, but it's the little things that are going to make or break a game like this.
romeo0201 said:Do people read? I already answered throughs my leets knowledge the answer, I put in spoilers as it could be construed as spoiler, but it answers the question based on an older version of the Source, if they are makin sources better they would no downgrade the stuff.