LoneDeranger
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Originally posted by ImportLightning
First, I'd like to say how truly incredible you and your team at Valve are. Instead of following the status quo and just pushing the envelope on graphics technology, expecting that to sell a game (hint, ID Software), you actually put thought into the games you make. Half-Life was such an incredible game, that it single-handedly dropped my GPA in high school from a 3.5 to a 2.2. All I could think about all day was Half-Life and after school I'd completely ignore my homework to play Half-Life for 8 hours straight. The effort you and your team put into your games is astounding. Whenever I would describe Half-Life to someone, I'd always end it with how ID Software told you to make a B title, just to get your name out there, and you produced a AAA title and to imagine what (you'd) do if you tried to make a AAA title. I think Half-Life 2 will perfectly illustrate my point. You and your team are gaming gods!
Now for my question. =) Many people on the Half-Life 2 forum how studied the HL2 movie in great detail, specifically the images and colored text that flew past at the end of the movie. I read the e-mail that you responded to saying that it was put there for a reason, so obviously you knew that the fans are so interested in the title, that they'd dissect every piece of information given. Several theories have been formulated around the text that we have managed to clear up, some of which seem to make some sense (i.e., the "combine" being a combination of human's and aliens). I'm not going to ask if this is correct, because I know you can't answer that question. What I'm wondering is if we, the fans, are reading to much into this, or was the half-life story in reality created to be so complex, that we can analyze every piece of information and still not have the whole story. And one last thing, if you could maybe release the original text that flew past in the movie, the text that speaks of Freeman's "muscular catatonia" and such it would settle some of the argument. Currently there are a few words we can't agree on.
Thank you for all your hard work.
Marc's reply:
Dear David,
Thanks for your nice comments. I always figure that our fans will look very closely at whatever we release, especially in the absence of outright mundane explanations (which I'm opposed in principle to giving); so yes, whenever possible, we try to make all the little details meaningful instead of just random. I'm afraid I can't release any further information prematurely, but I suspect the textures you're studying will be easier to see in the near future. Also, I'm not sure the "full" text is very helpful...some of the words and sentences are lopped off at one end or the other. In the long run, as well, I believe all the in-game textures will be available to mod makers.
I wonder if you or anyone on the forum can identify the equations that fly past. (There are clues in the set of demo movies.)
Yours,
Marc Laidlaw [/B]
Who here knows math (I got a C in calculas )?
BTW, is he saying the the textures will be released with the SDK? Thats not really good .. it might give the story away.