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VirusType, curious, did you enjoy Doom 3?No, this isn't a perfect masterpiece, in fact it almost felt like a Doom 3 mod.
VirusType2 said:Is the game being sold now?
You would be surpized what a little tweaking to the weapons, particles, enemies, and sound effects can do for the 'core gameplay'. If you know how to mod you can do anything you want. I think you just need to give the game a chance to grow on you. I thought the puzzles and everything were better than all of the other games out there. You have to figure out how to get to the next room. This is one of those FPS that has some adventure elements or whatever. It's not just running around shooting everything, you have to figure out how the hell to get past each room... It takes it back to the good old types of games. It's like a mixture of Doom, Halo, and Turok - all in one, and it's ****ing awesome.Narcolepsy said:VirusType, curious, did you enjoy Doom 3?
I agree with everything you said (except for the hyperbole ), it's just that the core gameplay itself seems so meh.
Stigmata said:Blue Oyster Cult. Don't Fear The Reaper
Zeus said:And I'm still trying to figure out why he was able to so easily brush off his grandfather getting murdered by that machine, and still be able to make so many wise cracks.
Zeus said:I thought it was good, I found that child part pretty disturbing and I think its going to cause a ton of controversy.
theotherguy said:One of the best things was, it ran great. much better than doom 3. Don't get me wrong about my negative comments, it just feels like the doom 3 engine is not meant for this game.
The weapons were cool, but I hope we get to see a mixture of alien and human weapons, because the ones we get in the demo and in multiplayer are all these uninspiring hybrids of machine/animal. The only weapon I feel has real potential as a new type of thing was that acid shotgun. It was also very cool that the spike gun also functioned as a sniper rifle.
Also, I hope that somewhere in the full game, there are friendly NPC's. I'm talking military guys or something. A little robot like in doom 3 just wouldn't cut it. I also hope that we get to go other places than the spirit world or the alien spaceship, although this is highly unlikely.
theotherguy said:I dont think I am, considering hl2 has many diverse areas and friendly NPCs :|
hneaz said:i beat the demo, it was so much better than all the demos i played recently. i liked the gameplay, how the gravity changes and the wall walking. i also liked the organic weapons. the great thing is that this game runs great on my rig!
hahaFlyingdebris said:My dad said, "can you shoot yourself?" and then i said, "wuuh?..lemme check, HOLY CRAP YOU CAN!"
torso boy said:I hate how some people are saying the story is bad. Thats like reading the first chapter of a book, or watching the first 10 minutes of a movie, and then judging the whole story based on that. And the same with a few other comments; Puzzles too simple? Like they said in an interview, the first few levels are just to introduce concepts to you so later they can really throw complex puzzles at you. They show you the stuff in simple ways at first so you know what to do later in the game when they start combining all these different elements together into complex puzzles.
They picked the best engine for the game they wanted to make. If they picked an alternative engine, there would be some other downfalls. Maybe it was the easiest to work with, maybe it was the cheapest, maybe they needed the Doom3 engine for all the elaborate GUI's. (Graphic User Interface - the interactive computer panels from Doom 3) , maybe they liked the built-in real-time shadows, the tube textures that move, the unbelievably simple to use particle engine, the body parts that blow off into chunks, or many other reasons... I'll quit now before I lose you, but the fact remains:theotherguy said:Don't get me wrong about my negative comments, it just feels like the doom 3 engine is not meant for this game.
Yeah, same here. At least you can keep playing if you die though, as long as you kill enough of those spirit eagles.I thought I saw some gun fire, smoke or something coming out of a portal. I popped a few through and started getting return fire. So I emptied my clip and I died. Then I went back to find it was a portal that is like a mirror. So I killed myself.
You probably can't do it in the demo, or have to restart the game or something.Why did they put in the ability to change to widescreen aspect ration when they don't offer any widescreen resolutions?
My dad has a widescreen that supports 1680x1050 res but prey apparently doesnt do widescreen even after switching the ratio. They still remain 4:3. Seems stupid to me.