Rate the last game you played

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Woa, cool didn't know it was free, I've heard about this game and seen like 2 videos, and looked kind of fun, but there were so many other games I wanted to buy first, downloading now. Thanks for mentioning it's free.

No problem. Hit me up on Steam (noescsape, yeah its escs i made a typo when registering) and we can play. It is a blast once you learn the tracks.
 
Trackmania Nations Forever - 7.5/10

I think the game I was originally thinking of was called Grip Shift or something, that game (whatever I was thinking of) looks really fun, anyways thinking of that while this was downloading got me all hyped, but I was kind of let down when I found out it wasn't the game I thought of. Still fun though, it'd be alot cooler with power ups or atleast turbo or something.. There is like this 'fast-track- stuff you drive over and it speeds you up, thats about it.

I wish I had 3D glasses, this game has a setting for the red/blue 3D glasses and it changes the graphics to be all 3D like that.. Probably would have got more points if I had 3D glasses.


The Wonderful End of the World (demo) - 8/10

I downloaded on steam, it's kind of like Katamari Damacy (which I never played, but seen lots of videos of gameplay), you're a puppet and you walk around grabbing up shit to make yourself bigger and bigger and bigger, then you can pick up bigger stuff as you get bigger. Fun stuff.
 
Cod4 - meh/10. I don't know why this is adored. It's just so goddamn repetetive. Multiplayer has literally no point, and the only decent modes are Counter Strike ripoffs. Please. Great sp ending though.
 
Cod4 - meh/10. I don't know why this is adored. It's just so goddamn repetetive. Multiplayer has literally no point, and the only decent modes are Counter Strike ripoffs. Please. Great sp ending though.

CoD 4 is nothing like Counter-Strike.
 
It's Samon. He doesn't have to have a reason to hate something. It's a part of his charm.
 
Counter - Strike - 6/10

Tried the SP (custom settings, 11 bots set to the hardest difficulty, skirmished a few maps) fun shit. Beats screaming 5 year olds, but there are a lot of pieces that need picking up. (BTW-Xbox version) Graphics are outdated. Gun sounds are all over (defender is loud, CV-47 is quite?)
 
Million upon million also disagree with the majority of this forum in saying World of Warcraft sucks, too.

Halo as well.
 
Why the hell do you keep saying that? I don't mind you saying that, but you have never gave a goddamn reason. I've counted, you've said it 4 times already.

The multiplayer is all right, but the singleplayer is brainless trash without a shred of ingenuity or quality. It is a testament to a stale genre.

Millions of people around the world strongly disagree with you.

Millions of people around the world prefer Halo to Half-life; Transformers to Lost in Translation, and so on and so forth. To be blunt, I find my opinion to be both better and more important. I also don't care!
 
You haven't played COD4's singleplayer on the PC if you think it sucks. Sure, it's not terribly inspired, but in terms of an engaging cinematic FPS experience there isn't much to top it (aside from our beloved Valvespawn). Shit, I don't even like the MP.

MOD BATTLE
 
Why so upset over his opinion? He doesn't like it, whatever. Life continues as normal.

Even though COD4 really rocks. Samon is wrong this time.

YOU ARE WRONG, SAMON!
 
COD4's singleplayer was the best fps singleplayer in recent years (excluding valve games obviously).
 
Half Life 2, man. 10/10.

Shit.

It's wonderful, really. I haven't played it in a very long time. As soon as I dropped in on the train, everything came back. This game is pretty much shit spectacular. I'm still finding new things, seeing new things, and holy f*ck the combat is good. Whatever, you know it's good, I just reminded myself of why I'm here.
 
Bioshock - 8/10

I can't believe I still enjoy Bioshock this much. I'm glad the price finally came down on Steam, even if it was only for a limited time.
 
Bioshock - 8/10

I can't believe I still enjoy Bioshock this much. I'm glad the price finally came down on Steam, even if it was only for a limited time.

I need to replay that soon on my HDTV, see how it looks.
 
COD 4, SP -- 8.5/10

The visuals are, obviously, pretty killer. Some of the best lighting effects I've seen in any game. Makes me wonder how much further developers will be able to push the 360, actually.

Gameplay-wise, I liked the SAS missions more than the US Marine ones. At times, I found that the urban warfare was just a tad too arcadey. Given the game's weighty (often grim) subject matter, I thought a bit more realism should be observed in some of these scenes. Having squadies who actually gave you cover in a meaningful way would've made it feel a bit tighter and less like army-of-one-supermarine take on a million, endlessly respawning bad guys.

That said, I enjoyed the fact that--at least when you play on "Veteran" difficulty--each choke point in a level has an intended solution. I often find myself playing through the same slogging gunfight twenty-plus times, only to discover that there's a neglected weak-flank I have yet to exploit. I did the whole "Safehouse" level on normal difficulty without calling any airstrikes. On the hardest diffculty, though, you learn pretty fast that you have to use all of the tools at your disposal to maximum efficiency.

The fact that you can play through on Veteran a second time and essentially discover each area of the game anew is also an excellent retort to anyone who would fault the game for its brevity. Like many players, I did my first playthorugh in a couple of sittings. The second playthrough took considerably longer. Dont't even get me started on the notorious final scene of One-Shot, One-Kill. I picked the worst possible spot to hit a checkpoint and paid for it dearly. When I finally got it, I waited for the achievement to ping and turned my console off. Enough frustration for one day.

And I'm still hacking away at MHC on Vet (sigh).
 
Mass Effect - Bring Down The Sky -10/10

This is the first game ever i bought, that released a patch and messed up Windows. Apparently this patch makes SecuROM install in extension into explorer which causes explorer to crash. Update makes it unpayable, sound messed up, glitches not fixed, even more glitches. Worst update ever.
 
When I think about CoD4 I think about the cool weapon handling and feedback, the awesome cinematic
setups, the sniper missions, roping down a helicopter, being nuked, blowing up small ants trough my
infrared cam, just the cool way the camera zooms in from high altitude to your squad and smoothly puts
you in the action, the crazy British guy.

And I just wanna replay it, but every time I do I just get disappointed and quit.

It's partly because of the view jerk which annoys me to hell, and is noticeably less in MP. A lot of times
just before I put my sight on someone the sights just jerk away because of a bullet from that one position
which I thought I had cleared. And because it's and arcade game with automatic weapons and infinite
respawns it happens so much, that it gets annoying to me.

Sid Meier once said: "a game is a series of interesting decisions" , and while that may not be true, it
brings me to what CoD4 really lacks, and that is choice. It's a shooting gallery, a monotonous one at that.

I remember Samon mentioning that Halo is a shooting gallery, and I disagree. I don't like halo, I have a
good deal of issues with it, especially it's level design. But it's a good example of a game enabling a good
deal of strategies to solve issues, at least in most cases. It's a very dynamic game, battles always play
out differently, you can sometimes choose to snipe or just ****ing go in with your car and try to run
over enemies, you can make them move to where you want with a grenade. And the weapons as well as
the enemies are different enough for you to constantly have to change ways of dealing with the situation.

Half Life 2 is the same to a certain extent, the different enemies ranging from head crabs, antlions ,
hunters, and strider coupled with the gravgun and bugbait really offer a good deal of different strategies.
Not as much as halo imo, but hl2 makes up for it with puzzles, and way better level design as well as
story.

One important thing both games do is set up areas, fairly open, in which you can choose which structure
to enter and how to approach the enemies. It's still linear, but not corridor claustrophobic like.
Why can't it do that in cod4, why can't I decide to take out that guy on the roof and position myself there,
or herd them near a gastank? The infinite respawns as well as lack of ability to choose really different
strategies take away from a lot of the possibilities. And the whole game does not need to be like that, I
can enjoy some well scripted choice less levels for the sake of suspension or pure unending gore filled
adrenaline. And in some cases like the ferriswheel level you did have an opportunity to use claymores
and C4 in a meaningful and success altering way, but that was it.

And the guns are all the same as far as SP go's, I can fight just as well with an uzi as I can with an Ak in
most of the SP. The enemies are always the same. The fact they strode for some realism as far as guns
and enemies go's again nocked down the amount of interesting choices they could create. Except the
awesome AC-130 level off course.

I can't say it sucked, as I can't find any objective measure to say it by, and the fact so many people
loved it meant it did something good. The game can't be faulted for any technical thing, and considering
how much love it has received I would say this is a pretty clear case of taste. Assuming my criticism is
valid in the sense that it indeed does lack the things I described and I just didn't miss it.

In any case I imagine me and Samon don't agree on why we didn't like it as I loved the dialog.

As far as the MP go's, it's fantastic, well polished, runs smoothly, has a shitload of guns, perks, and
playmodes, just fantastic. Had the game been only MP it would get a 10/10, and my dislike of the SP
doesn't bring it down either, as I see it as a tutorial, one big ****ing spectacular mind blowing tutorial,
well compared to other MP games.
 
The CoD single player has always been that way, linear, but awsome, arcade style shooting gallery, designed to create intense situations and pump you full of adredaline, basically to try and put you in the mindset of a soldier in a a ferocious battle.

A lot of people dont like that, and do like more of a variety in their gameplay, different ways to overcome a challenge rather than shooting the **** out of everything, but I for one love CoD, since it does its style the best out of any other games of a similar style. Along with rememerable characters with great dialogue, plenty of 'wow' moments and just a great, all around cinematic experiance, not to mention CoD 1 and 2 had a very big impact on me, being the first games where I had really been taken over the edge, as well as playing in WW2 battles that I knew all about. But the cream of all the CoD games, despite a very enjoyable single player, has always been its multiplayer. As fox put nicely, the single player acts as an awsome warmup to the main aspect of the game.

Thats my two cents on all the CoD games really.
 
Psychonauts - 9/10
**** YES! BOYD IS CURED! I ACTUALLY CHEERED WHEN IT HAPPENED! I actually have more sympathy of him than any other character in a game I can think of.
 
I've always found CoD to be the most obvious example of no brainer run and gun. Every game has been a linear shooting gallery and I usually get bored after a few minutes play. Point, click, rinse and repeat. It's a brain enema.
 
I've always found CoD to be the most obvious example of no brainer run and gun. Every game has been a linear shooting gallery and I usually get bored after a few minutes play. Point, click, rinse and repeat. It's a brain enema.

It's not, though. Playing on veteran is more like combat puzzle-solving. Whenever you hit a chokepoint, you have to find a logical way to solve it or die a thousand frustrating deaths. And the fact that you have to aim at everything makes running and gunning impossible for the average player.
 
I've always found CoD to be the most obvious example of no brainer run and gun. Every game has been a linear shooting gallery and I usually get bored after a few minutes play. Point, click, rinse and repeat. It's a brain enema.

Have you played CoD4 though? It's certainly not point click on Hardened and above.
 
Bioshock Demo 7.5/10

Bleh, I'll have to wait for it to go on sale again
 
Have you played CoD4 though? It's certainly not point click on Hardened and above.

I completely agree. I've been horribly frustrated in some parts of the game! Whilst ultimately the game is a linear FPS. It's not too linear, you do have some choice, whilst you are ultimately being thrown down the same route there is some small variation within. It has done what a lot of games can't do on their fourth sequel, the game has been kept fresh.
 
Hey you're that hot babe, who I did not believe was a hot babe, and then you unbanned me from steam powered forums.
 
I only ever saw a small picture of the side of blink, if it even was blink, you have a better picture mocro?
Did look good though.
 
HL1
10/10
hard like hell compared to HL2

Truth. I can play through HL2 on Hard with absolutely no problems, HL1 is quite a different beast. Nihilanth is about 10 times more difficult than the final Breen boss battle at the Citadel.
 
I only ever saw a small picture of the side of blink, if it even was blink, you have a better picture mocro?
Did look good though.

I'm confused at being called a mocro. Please explain.

And no, I don't have a better picture.
 
Truth. I can play through HL2 on Hard with absolutely no problems, HL1 is quite a different beast. Nihilanth is about 10 times more difficult than the final Breen boss battle at the Citadel.
I don't even consider that a boss, just an ending run.
 
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