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Been reading the manual. It looks really good.. how does taking over planets work?
And do Carriers kick ass or what?
I was hoping for infantry assaults, like in GalCiv2.
And has anyone tried multiplayer yet? What's it like?
Just a backstory, I guess.
It sucks that it's not there...
But to be honest, I never complete singleplayer campaigns at all unless it's a strictly single player game.
added you to friends online raz. anyone else can add me if they want under the usual alias.
thinking about buying it. you guys actually think it's worth it?
Is there a chat system in-game? I'm not sure if I'll get my mic to work.
No idea. I'll go check. I'm not playing anymore tonight anyway, so tomorrow.
1. Fixed a bug on Ironclad On-line where games in progress would sometimes linger and show as available resulting in a "Rejected by host" message.
2. Siege Frigates now use more fleet supply and have somewhat fewer hull points.
3. Pirate strikes come less often
4. Random map options that don't have pirates now available
5. Various tweaks and improvements to ICO (Ironclad Online)
6. Various tweaks and improvements to the game UI in game (more info available)
7. Various small tweaks to weapons and defenses
Because otherwise you could research a bunch of stuff, then scuttle all your labs and replace them with factories, trade ports, etc.
I made a Sins of a Solar Empire HL2.net group. Come join.
Also, let's get playing. NOW
What the hell, this was released already?! Where's the demo?! :O
It comes out later I think.
Hopefully not too later, won't be going back home to my good computer for a few more weeks after tomorrow.
I heard something like it'll be out a month from now or something.
I made a Sins of a Solar Empire HL2.net group. Come join.
Also, let's get playing. NOW
I heard something like it'll be out a month from now or something.