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If that's the case then that demo will leak to the net in no time flat.
Demos don't leak from E3 - the developers tend not to let people take copies away
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If that's the case then that demo will leak to the net in no time flat.
H-52 said:If that's the case then that demo will leak to the net in no time flat.
Wich is the exact reason I doubt Valve will do anything like that.
PiMuRho said:Demos don't leak from E3 - the developers tend not to let people take copies away
coolio2man said:What Gabe is saying is that 3 levels is ~ almost nothing. By saying you can play the other 4 gigs also he means there is at least 4 gigs of levels and content avaible. Obviously there are more than 3 levels.
The Doom3 alpha was leaked in october 2002; several months after the E3.H-52 said:Guys, and this is to the other people who responded to my post as well, I was of course referring to the famous leak of the DooM III demo. You know, the one that was played at the E3 and promptly leaked ??
Now, noone knows for sure that was indeed stolen at the e3, but methinks that Valve simply isnt going to take any chances.
H-52 said:If that's the case then that demo will leak to the net in no time flat.
Wich is the exact reason I doubt Valve will do anything like that.
Spiffae said:.............
H-52 said:Ok, now that's the most intellgent reply I've had all day here.
As to your points then.
Your post seems to be most concerned with the various technicalities of how to to actuallly do this thing called leaking. Now pardon me, but AFAIK this isnt as difficult as you seem to think that it is. All it takes is to have someone , even for a few minutes, to have acces to some unattended computer that has the vital files on it. All it takes after that is a laptop and a port. It's as easy as that.
Of course, I have to admit that leaks don't always happen. Id software showed off a multiplayer demo of DIII at the latest quakecon and not a thing leaked to the net.
Oh, and that memo by JC has been regarded for the longest time now as a fake.
I find the idea of a computer with HL2 on it just sitting at E3 unattended VERY unlikely.All it takes is to have someone , even for a few minutes, to have acces to some unattended computer that has the vital files on it.
XenoSpirit said:they wont miss the date i dont think whats left of the community will stand ofr a nuther delay
true but if it were pushed back any further it damn well better be muchly improved since the last time we saw it.TriggerHappy said:Actually, I think we would. Even if it was pushed to 2006, I would be pissed, but I wouldn't punish myself further by not buying it.
Seppo said:You people are paranoid! One harmless quote from Gabe spawns six pages of HL2 analyses. What are you, doctors of Pc gaming or what? You would think that kind of a reply from Gabe is good news. But no, you're gonna have to pick on every little thing they have said in the past year, and make stupid conclusions like "OMgZ LOL s0 the game has only 3 maps! Th3 lying vavle bastardz!"
I'm gonna laugh my assss out when the game releases this summer and you pessimistic ones are eating my shit! MWHAHA!!
he did state however that the game was finished and in playtesting....Apos said:Well, he didn't say this time that it was completely playable back in sept. Of course, it might have been but then they decided to add and redo stuff.
Mr. Redundant said:he did state however that the game was finished and in playtesting....
now what is his definition of finished if only now the entire game is playable?
he did state however that the game was finished and in playtesting....
yes, but it wasnt finished.....Spiffae said:well, at one point the original half-life was entirely playable... and valve decided it wasn't any good and re-did most of the game.
they may have gotten the basic story and map order finally in place, and now they have to make every moment of the game really shine.
true due to the way they develope.. however gabe did state the game was done, they even noted all that was left was localization (languages etc)Apos said:Actually, they have been doing playtesting non-stop even during development, so that didn't really tell us as much as we thought it did.
Spiffae said:well, at one point the original half-life was entirely playable... and valve decided it wasn't any good and re-did most of the game.
they may have gotten the basic story and map order finally in place, and now they have to make every moment of the game really shine.
RoguePsi said:Of course a total delay like that of HL1's could happen but I extremely doubt it as Valve now know what to aim for and their previous experience would also help them here.
Keeson said:Let me start out by pointing to an article published back on June 13th, 2003:
:burp: Sharky Extreme: Ken Birdwell, Josh Weier HL2 Interview
WillH said:Wait, Umm... I believe that says it all. It was from 2003, which makes your whole arguement pointless. Thank you.