O
Oakey
Guest
Originally posted by PiMuRho
Obviously there's triggers. You don't want the AI using up CPU cycles on the other side of the map when you're not going to come across them for another 10 minutes. You also don't want the AI-controlled soldiers coming all the way across the map to get you the moment you spawn, do you?
Using triggers to activate AI events is not "scripting"- it's common sense, and used in practically every game of this type for the reasons I stated.
There's a difference between using triggers to activate the enemies and using triggers to make an enemy begin shooting at a window. Ie, it's not because the AI spotted you through the window and saw you at the top of the stairs that he started shooting at you but because you reached the top of the stairs and set a trigger that tells him to shoot through the window.