The Sims 3 Goes Gold, Set For Launch June 2

PC Zone here in the UK gave it 92% which is higher than they gave Sims 1 (82%) and sims 2 (86%).

There was only one negative comment 'Addictive' :laugh:

Kad says goodbye to June and July...
 
Kad says goodbye to June and July...
HL2.net cheers...

Sorry, I couldn't resist.:p

Anyway, I can't wait for it to come out, but so many other good games coming now too, UFC 2009, Red Faction: Guerilla, Prototype, Menstrual Avenger..
 
I definitely want to try this out. I was never HUGE in the previous games, but I never really disliked them at all!
 
No confirmation it will be coming to Steam yet, but I guess people are assuming it will be, there is definite backing. What do you guys think?
 
I hope it comes out for Steam!

Also, call me ignorant but what does "Learning AI" hold for the game other than what is in the other Sims games?
 
No confirmation it will be coming to Steam yet, but I guess people are assuming it will be, there is definite backing. What do you guys think?

EA took a bit of a beating financially last year so will be keen to make the most of the Sims 3 launch, however I'd be pretty surprised if EA threw their lot in with Steam. They are trying to push the EA Store digitally after all. Still you never know it might happen.

Also, call me ignorant but what does "Learning AI" hold for the game other than what is in the other Sims games?

The major changes relate to the more complex personalities and the open world environments. The NPCs in the game world have as much depth to them as your Sims in terms of their traits, so how they will develop and evolve is going to be quite interesting.
 
I'm hoping the financial situation will cause them to cast their net as far and wide as possible and give the green light for Steam. In fact, based on that theory it should be available by every possible outlet.

If we don't hear anything in the next week or so, then I don't think it'll be on the way. Hopefully talks are in session.
 
The major changes relate to the more complex personalities and the open world environments. The NPCs in the game world have as much depth to them as your Sims in terms of their traits, so how they will develop and evolve is going to be quite interesting.

I'm dense. So what you're saying is if you go interact with a Sim that is an NPC, it will act more like yours would depending on things that have happened/traits?

Don't they already do this?
 
NPC sims in Sims 2 are clearly different and function differently to Player Sims.

It's actually somewhat problematic.
 
The only thing I see that differs with them is they will randomly walk into my ****ing house while I'm showering to take a dump, then gets pissy when I don't get out.
 
The only thing I see that differs with them is they will randomly walk into my ****ing house while I'm showering to take a dump, then gets pissy when I don't get out.

I'm pretty sure they don't save personality information in the same way as player controlled sims, or something to that effect. When you 'adopt' or import computer-created sims, for instance, it's obvious that they're constructs...
 
Im pretty sure whats meant is that, in the previous sim games, aside from relationships, NPC sims had a static personality that didn't change unless you were playing around with that sim.

So in the Sims 3, im assuming everyones personality will be changing depending on what they do in the game, whether or not that involves the NPC even interacting with your sims.
 
NPC sims in Sims 2 are clearly different and function differently to Player Sims.

I'm not entirely convinced about that. I quite got into the university expansion and ran quite a lot of Sims (about 20 over a number of households/Dorms). One thing I observed whilst juggling between them was how the NPC sims interacted with each other (not necessarily just with the player run Sims). I don't think they were quite as tweaked as the Player created Sims (randomness so often = blandness), but they certainly had their own particular motivations. It wasn't uncommon for fights to break out between AI Sims who hated each other, and I even had one actively seduce one of my Player run Sims unbeknownst to me.
 
"Clearly" might be overstating it a little, but I'm pretty sure their personalities - like Adrik said - are fixed. FIXED FOREVERRRRRRR

Also from memory NPC sims don't ever attempt to initiate romance. Or if they do, they suck horribly at it.
 
I've never played the sims and have no plans to play this one.

EA money-horse.
 
I never hated a game more than when I tried the first Sims. I'm actually shocked to see so many people excited for this.

Hope the new one turns out well for the fans.
 
I don't see how anyone can hate the game, personally.
It's pretty relaxing to play, nice change of pace from the endless stream of generic action shooters and rtses that get pumped out.
 
The only thing I see that differs with them is they will randomly walk into my ****ing house while I'm showering to take a dump, then gets pissy when I don't get out.

I lol'd.
 
I don't see how anyone can hate the game, personally.

Agreed. I might not enjoy a game, but 'hate' is the sort of thing I reserve for special occasions.

It's pretty relaxing to play, nice change of pace from the endless stream of generic action shooters and rtses that get pumped out.

This. It's a constructive game at the end of the day, and although it allows you to be cruel, it can be quite enjoyable to have your Sims meet their goals and develop them. I love shooters, but Sims is something you can return to for a break. If nothing else I'd also say if you've a genuine interest in game development and the possibilities as to what games can be then it's an essential stopping off point on the road trip.
 
I get a pretty good feeling of satisfaction when getting two completely different(personality wise) sims to fall in love, get married, have kids, and die of old age and manage their children's lives to do the same thing.
 
Whenever I played any of The Sims games, I'd ALWAYS only control myself and never get married. Always over-complicated the game for me lol
 
Whenever I played any of The Sims games, I'd ALWAYS only control myself and never get married. Always over-complicated the game for me lol

I used to do the same thing when I was younger, get all the women to hate me and be a loner.
I'd eventually have an incredibly depressed Sim that would die from a fire or something.

Fun times.
 
Heh, I got one of my Sims in the University expansion into the secret society and not really knowing what I was doing managed to kill one of the AI secret society members by feeding her to the Cow Plant. Feeling a bit guilty (it was wholly accidental) I phoned up death and brought her back as a zombie and then merged her with one of my Dorm households. Turned out she was a romance Sim, so for added creepiness I dressed her up in a Kimono and long black hair ala Ring style so she spends her days lurching around making a mess (zombies are particularly untidy buggers) necro woohooing the entire campus :cool:
 
I never got any of the expansions for Sims 2, couldn't be bothered.
Is University or any of the others worth it?
 
I never got any of the expansions for Sims 2, couldn't be bothered. Is University or any of the others worth it?

I'd say University, Nightlife and Open for Business were all worthwhile additions. University added a new age category (Young Adult, something that's standard in Sims 3 apparently) and was a good platform for skill building as well as developing social ties. Nightlife added dating and group socialising, and open for business is quite a good little business simulator. The rest (Seasons, Pets, Freetime and Apartment life) I'd say are less significant, though they all have their merits. The stuff packs definitely aren't worth bothering with though.

More detailed list of what each expansion featured here:-

http://en.wikipedia.org/wiki/The_Sims_2#Expansion_packs
 
I'd say University, Nightlife and Open for Business were all worthwhile additions. University added a new age category (Young Adult, something that's standard in Sims 3 apparently) and was a good platform for skill building as well as developing social ties. Nightlife added dating and group socialising, and open for business is quite a good little business simulator. The rest (Seasons, Pets, Freetime and Apartment life) I'd say are less significant, though they all have their merits. The stuff packs definitely aren't worth bothering with though.

Awesome, I can get all 3 of those used on Amazon for $15.
Also, yeah, never even thought about buying the stuff packs... they sound like just a bunch of mod packs that you have to pay for when there's probably much better stuff that you can find online for free.
 
Awesome, I can get all 3 of those used on Amazon for $15.
Also, yeah, never even thought about buying the stuff packs... they sound like just a bunch of mod packs that you have to pay for when there's probably much better stuff that you can find online for free.

You might as well save your money for now as you'll be playing Sims 3 soon. The one thing I'm finding it hard to envisage is going back to Sims 2. Much as I liked it the limits on personality types was highly restrictive. The whole 5 traits aspect to Sims 3 sounds like a much better approach.
 
Nah, I'm going to wait on Sims 3.
When it gets down to $30 I'll be picking it up.
 
Nah, I'm going to wait on Sims 3.
When it gets down to $30 I'll be picking it up.

Fair dues. Some advice for University below if you want it:-

In order to gain access to the secret society you need to befriend 3 NPCs who sport black blazers with a crest. You'll generally find at least one of these characters walking around at the Student Union whenever you visit it. Once you've made friends with 3 of them you'll receive a visit ;)
 
Heh, thanks for that.
Any perks with the secret society?
 
That's cool I guess, should be getting the expansions in the mail in a week.
 
I thought you were saving your money? > >

Well, Sims 3 in a bit. Awesometimes!
 
Haha, that was great.
Star Trek props, ****. yes.
 
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