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The Scout should have an unlockable which allows him to throw baseballs.
It could be called the 'Fast ball' unlockable.
Don't know why he couldn't already throw baseballs... you could say that Valve really DROPPED THE BALL on that one.
but fast enough to make a different in retreating.
I believe a knife which could allow you to use ammo to recharge your cloak would be useful. I'm not sure what it's downfall could be. Using garrote wire would mean you couldn't actually do damage unless it was a "backstab"
There can't be an alt-fire button for the Spy's weapons because mouse2 is alreay taken up by using the cloak. Unless you mean that the cloak should activate at the same time as the feign death, which would make sense.
That's mostly my reason for using the alt fire button for feign death not cloaking while faking death would be horrible.
Sniper Achievements-
Be Polite- Thank medics who have healed you manually 25 times.
Be Efficient- Kill 50 people with 50 Sniper Rifle shots.
Have a Plan To Kill Everyone You Meet- Kill everyone of the opposing team once.
Requires 47 AA Batteries- Recharge your cloak 10 times in one life
There's no disadvantage to the knife itself, though. That would be a straight upgrade.
Besides technically being a very slow non-critting baseball bat? :|
That's its disadvantage, extremely uneffective in any situation other than backstabs.
Besides technically being a very slow non-critting baseball bat? :|
That's its disadvantage, extremely uneffective in any situation other than backstabs.
The Faker-
Explosive Rifle :
A sniper rifle which uses explosive pellets allowing small radius splash damage shots. Explosive shots will only work when charged for at least 50%.
Pro : Allows unskilled players to enjoy this class mainly reserved to the skilled
Opponents standing near walls will be more vulnerable
Can get critical hits (not sure about this one, hmm.)
Small area-denial role
Effective against crowded engineer camps
Con : Headshots do not apply ; aiming for the head will not do extra damage.
Extremely less effective in the hands of someone who gets headshots easily - (therefore fast kills rate reduced).
No-scope shots will not be explosive.
Shots under 50% will not be explosive.
Comments! Cause I really like my idea.
True.
I applaud your point instead of pointlessly flaming the idea.
Critcycle
Replaces: Scouts Bat
...
your health is halfed.